metaforce/Runtime/AutoMapper/CMapArea.cpp

299 lines
9.6 KiB
C++

#include "Runtime/AutoMapper/CMapArea.hpp"
#include "Runtime/CResFactory.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/AutoMapper/CMappableObject.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/CWorld.hpp"
namespace urde {
CMapArea::CMapArea(CInputStream& in, u32 size)
: x0_magic(in.readUint32())
, x4_version(in.readUint32Big())
, x8_(in.readUint32Big())
, xc_visibilityMode(EVisMode(in.readUint32Big()))
, x10_box(zeus::CAABox::ReadBoundingBoxBig(in))
, x28_mappableObjCount(in.readUint32Big())
, x2c_vertexCount(in.readUint32Big())
, x30_surfaceCount(in.readUint32Big())
, x34_size(size - 52) {
x44_buf.reset(new u8[x34_size]);
in.readUBytesToBuf(x44_buf.get(), x34_size);
PostConstruct();
}
void CMapArea::PostConstruct() {
x38_moStart = x44_buf.get();
x3c_vertexStart = x38_moStart + (x28_mappableObjCount * 0x50);
x40_surfaceStart = x3c_vertexStart + (x2c_vertexCount * 12);
m_mappableObjects.reserve(x28_mappableObjCount);
for (u32 i = 0, j = 0; i < x28_mappableObjCount; ++i, j += 0x50) {
m_mappableObjects.emplace_back(x38_moStart + j).PostConstruct(x44_buf.get());
}
u8* tmp = x3c_vertexStart;
m_verts.reserve(x2c_vertexCount);
for (u32 i = 0; i < x2c_vertexCount; ++i) {
float x;
std::memcpy(&x, tmp, sizeof(float));
float y;
std::memcpy(&y, tmp + 4, sizeof(float));
float z;
std::memcpy(&z, tmp + 8, sizeof(float));
m_verts.emplace_back(hecl::SBig(x), hecl::SBig(y), hecl::SBig(z));
tmp += 12;
}
std::vector<u32> index;
m_surfaces.reserve(x30_surfaceCount);
for (u32 i = 0, j = 0; i < x30_surfaceCount; ++i, j += 32) {
m_surfaces.emplace_back(x40_surfaceStart + j).PostConstruct(x44_buf.get(), index);
}
CGraphics::CommitResources([this, &index](boo::IGraphicsDataFactory::Context& ctx) {
m_vbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, m_verts.data(), 16, m_verts.size());
m_ibo = ctx.newStaticBuffer(boo::BufferUse::Index, index.data(), 4, index.size());
/* Only the map universe specifies Always; it draws a maximum of 1016 instances */
size_t instCount = (xc_visibilityMode == EVisMode::Always) ? 1024 : 1;
for (u32 i = 0; i < x30_surfaceCount; ++i) {
CMapAreaSurface& surf = m_surfaces[i];
surf.m_instances.reserve(instCount);
for (u32 inst = 0; inst < instCount; ++inst) {
CMapAreaSurface::Instance& instance = surf.m_instances.emplace_back(ctx, m_vbo, m_ibo);
athena::io::MemoryReader r(surf.x1c_outlineOffset, INT_MAX);
u32 outlineCount = r.readUint32Big();
std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
linePrims.reserve(outlineCount * 2);
for (u32 j = 0; j < 2; ++j) {
r.seek(4, athena::SeekOrigin::Begin);
for (u32 i = 0; i < outlineCount; ++i) {
u32 count = r.readUint32Big();
r.seek(count);
r.seekAlign4();
linePrims.emplace_back(ctx, CLineRenderer::EPrimitiveMode::LineStrip, count, nullptr, false, false, true);
}
}
}
}
for (u32 i = 0; i < x28_mappableObjCount; ++i) {
CMappableObject& mapObj = m_mappableObjects[i];
if (CMappableObject::IsDoorType(mapObj.GetType()))
mapObj.CreateDoorSurface(ctx);
}
return true;
} BooTrace);
}
bool CMapArea::GetIsVisibleToAutoMapper(bool worldVis, bool areaVis) const {
switch (xc_visibilityMode) {
case EVisMode::Always:
return true;
case EVisMode::MapStationOrVisit:
return worldVis || areaVis;
case EVisMode::Visit:
return areaVis;
case EVisMode::Never:
return false;
default:
return true;
}
}
static const zeus::CVector3f MinesPostTransforms[3] = {{0.f, 0.f, 200.f}, {0.f, 0.f, 0.f}, {0.f, 0.f, -200.f}};
static const u8 MinesPostTransformIndices[] = {
0, // 00 Transport to Tallon Overworld South
0, // 01 Quarry Access
0, // 02 Main Quarry
0, // 03 Waste Disposal
0, // 04 Save Station Mines A
0, // 05 Security Access A
0, // 06 Ore Processing
0, // 07 Mine Security Station
0, // 08 Research Access
0, // 09 Storage Depot B
0, // 10 Elevator Access A
0, // 11 Security Access B
0, // 12 Storage Depot A
0, // 13 Elite Research
0, // 14 Elevator A
1, // 15 Elite Control Access
1, // 16 Elite Control
1, // 17 Maintenance Tunnel
1, // 18 Ventilation Shaft
2, // 19 Phazon Processing Center
1, // 20 Omega Research
2, // 21 Transport Access
2, // 22 Processing Center Access
1, // 23 Map Station Mines
1, // 24 Dynamo Access
2, // 25 Transport to Magmoor Caverns South
2, // 26 Elite Quarters
1, // 27 Central Dynamo
2, // 28 Elite Quarters Access
1, // 29 Quarantine Access A
1, // 30 Save Station Mines B
2, // 31 Metroid Quarantine B
1, // 32 Metroid Quarantine A
2, // 33 Quarantine Access B
2, // 34 Save Station Mines C
1, // 35 Elevator Access B
2, // 36 Fungal Hall B
1, // 37 Elevator B
2, // 38 Missile Station Mines
2, // 39 Phazon Mining Tunnel
2, // 40 Fungal Hall Access
2, // 41 Fungal Hall A
};
zeus::CTransform CMapArea::GetAreaPostTransform(const IWorld& world, TAreaId aid) const {
if (world.IGetWorldAssetId() == 0xB1AC4D65) // Phazon Mines
{
const zeus::CTransform& areaXf = world.IGetAreaAlways(aid)->IGetTM();
const zeus::CVector3f& postVec = MinesPostTransforms[MinesPostTransformIndices[aid]];
return zeus::CTransform::Translate(postVec) * areaXf;
} else {
return world.IGetAreaAlways(aid)->IGetTM();
}
}
const zeus::CVector3f& CMapArea::GetAreaPostTranslate(const IWorld& world, TAreaId aid) {
if (world.IGetWorldAssetId() == 0xB1AC4D65) // Phazon Mines
return MinesPostTransforms[MinesPostTransformIndices[aid]];
else
return zeus::skZero3f;
}
CMapArea::CMapAreaSurface::CMapAreaSurface(const void* surfBuf) {
athena::io::MemoryReader r(surfBuf, 32);
x0_normal = r.readVec3fBig();
xc_centroid = r.readVec3fBig();
x18_surfOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
x1c_outlineOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
}
void CMapArea::CMapAreaSurface::PostConstruct(const u8* buf, std::vector<u32>& index) {
x18_surfOffset = buf + reinterpret_cast<uintptr_t>(x18_surfOffset);
x1c_outlineOffset = buf + reinterpret_cast<uintptr_t>(x1c_outlineOffset);
m_primStart = index.size();
bool start = true;
{
athena::io::MemoryReader r(x18_surfOffset, INT_MAX);
u32 primCount = r.readUint32Big();
for (u32 i = 0; i < primCount; ++i) {
GX::Primitive prim = GX::Primitive(r.readUint32Big());
u32 count = r.readUint32Big();
switch (prim) {
case GX::Primitive::TRIANGLES: {
for (u32 v = 0; v < count; v += 3) {
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(index.back());
} else {
index.push_back(r.readUByte());
start = false;
}
index.push_back(r.readUByte());
index.push_back(r.readUByte());
index.push_back(index.back());
}
break;
}
case GX::Primitive::TRIANGLESTRIP: {
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(index.back());
} else {
index.push_back(r.readUByte());
start = false;
}
for (u32 v = 1; v < count; ++v)
index.push_back(r.readUByte());
if (count & 1)
index.push_back(index.back());
break;
}
case GX::Primitive::TRIANGLEFAN: {
u8 firstVert = r.readUByte();
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
} else {
index.push_back(r.readUByte());
index.push_back(index.back());
start = false;
}
for (u32 v = 1; v < count; ++v) {
index.push_back(firstVert);
index.push_back(r.readUByte());
}
break;
}
default:
break;
}
r.seekAlign4();
}
}
m_primCount = index.size() - m_primStart;
}
void CMapArea::CMapAreaSurface::Draw(const zeus::CVector3f* verts, const zeus::CColor& surfColor,
const zeus::CColor& lineColor, float lineWidth, size_t instIdx) const {
if (instIdx >= m_instances.size()) {
return;
}
Instance& instance = const_cast<Instance&>(m_instances[instIdx]);
if (surfColor.a())
instance.m_surfacePrims.draw(surfColor, m_primStart, m_primCount);
if (lineColor.a()) {
bool draw2 = lineWidth > 1.f;
athena::io::MemoryReader r(x1c_outlineOffset, INT_MAX);
u32 outlineCount = r.readUint32Big();
std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
zeus::CColor color = lineColor;
if (draw2)
color.a() *= 0.5f;
float width = lineWidth;
auto primIt = linePrims.begin();
for (u32 j = 0; j <= u32(draw2); ++j) {
r.seek(4, athena::SeekOrigin::Begin);
for (u32 i = 0; i < outlineCount; ++i) {
CLineRenderer& prim = *primIt++;
prim.Reset();
u32 count = r.readUint32Big();
for (u32 v = 0; v < count; ++v) {
u8 idx = r.readUByte();
prim.AddVertex(verts[idx], color, width);
}
r.seekAlign4();
prim.Render();
}
width -= 1.f;
}
}
}
CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in, const CVParamTransfer&,
CObjectReference*) {
u32 size = g_ResFactory->ResourceSize(objTag);
return TToken<CMapArea>::GetIObjObjectFor(std::make_unique<CMapArea>(in, size));
}
} // namespace urde