mirror of https://github.com/AxioDL/metaforce.git
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#pragma once
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#include "hecl/hecl.hpp"
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#include <unordered_map>
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#include <vector>
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#include <stack>
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#include "CSaveableState.hpp"
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#include "IOStreams.hpp"
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namespace urde {
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class CGuiObject;
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class CVParamTransfer;
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struct SObjectTag;
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class IFactory;
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class CSimplePool;
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class CGuiWidget;
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class CGuiFrame;
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class CTextParser;
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class CTextExecuteBuffer;
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class CGuiSys {
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friend class CGuiFrame;
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public:
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enum class EUsageMode { Zero, One, Two };
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private:
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IFactory& x0_resFactory;
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CSimplePool& x4_resStore;
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EUsageMode x8_mode;
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std::unique_ptr<CTextExecuteBuffer> xc_textExecuteBuf;
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std::unique_ptr<CTextParser> x10_textParser;
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std::unordered_set<CGuiFrame*> m_registeredFrames;
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static std::shared_ptr<CGuiWidget> CreateWidgetInGame(FourCC type, CInputStream& in, CGuiFrame* frame,
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CSimplePool* sp);
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public:
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CGuiSys(IFactory& resFactory, CSimplePool& resStore, EUsageMode mode);
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CSimplePool& GetResStore() { return x4_resStore; }
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EUsageMode GetUsageMode() const { return x8_mode; }
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void OnViewportResize();
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static void ViewportResizeFrame(CGuiFrame* frame);
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};
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/** Global GuiSys instance */
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extern CGuiSys* g_GuiSys;
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/** Global CTextExecuteBuffer instance */
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extern CTextExecuteBuffer* g_TextExecuteBuf;
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/** Global CTextParser instance */
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extern CTextParser* g_TextParser;
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} // namespace urde
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