metaforce/Runtime/Weapon
Jack Andersen 8e8ce66799 Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
..
CAuxWeapon.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CAuxWeapon.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CBeamInfo.cpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CBeamInfo.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CBeamProjectile.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CBeamProjectile.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CEnergyProjectile.cpp Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
CEnergyProjectile.hpp Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
CFidget.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CFidget.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CFlameInfo.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CFlameInfo.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CFlameThrower.cpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CFlameThrower.hpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CGSComboFire.cpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSComboFire.hpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSFidget.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFidget.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGameProjectile.cpp Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
CGameProjectile.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CGrappleArm.cpp More CPlayer imps 2017-07-30 19:19:05 -10:00
CGrappleArm.hpp More CPlayer imps 2017-07-30 19:19:05 -10:00
CGunController.cpp Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
CGunController.hpp Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
CGunMotion.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGunMotion.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGunWeapon.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CGunWeapon.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CIceBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CIceBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CMakeLists.txt Initial CActorContraption imps 2017-05-09 06:27:07 -07:00
CPhazonBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPhazonBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaProjectile.cpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CPlasmaProjectile.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CPlayerGun.cpp Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
CPlayerGun.hpp Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
CPowerBeam.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CPowerBeam.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CPowerBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CPowerBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CProjectileWeapon.cpp Finish CParticleElectric 2017-06-10 16:57:35 -10:00
CProjectileWeapon.hpp Finish CParticleElectric 2017-06-10 16:57:35 -10:00
CWaveBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CWaveBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CWeapon.cpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CWeapon.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CWeaponMgr.cpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CWeaponMgr.hpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CWeaponMode.cpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
CWeaponMode.hpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
WeaponCommon.hpp Finish CActorContraption 2017-05-20 00:41:49 -07:00