metaforce/Editor/main.cpp

80 lines
1.9 KiB
C++

#include <LogVisor/LogVisor.hpp>
#include <boo/boo.hpp>
#include <Specter/Specter.hpp>
#include <HECL/CVarManager.hpp>
#include <Runtime/CGameAllocator.hpp>
#include <functional>
#include "ViewManager.hpp"
#include <Runtime/Particle/CElementGen.hpp>
namespace URDE
{
struct Application : boo::IApplicationCallback
{
HECL::Runtime::FileStoreManager m_fileMgr;
HECL::CVarManager m_cvarManager;
ViewManager m_viewManager;
bool m_running = true;
Application() :
m_fileMgr(_S("urde")),
m_cvarManager(m_fileMgr),
m_viewManager(m_fileMgr, m_cvarManager) {}
int appMain(boo::IApplication* app)
{
Retro::CElementGen::Initialize();
m_viewManager.init(app);
while (m_running)
{
if (!m_viewManager.proc())
break;
}
m_viewManager.stop();
m_cvarManager.serialize();
return 0;
}
void appQuitting(boo::IApplication*)
{
m_running = false;
}
void appFilesOpen(boo::IApplication*, const std::vector<boo::SystemString>&)
{
}
};
}
#if _WIN32
int wmain(int argc, const boo::SystemChar** argv)
#else
int main(int argc, const boo::SystemChar** argv)
#endif
{
LogVisor::RegisterConsoleLogger();
URDE::Application appCb;
int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto,
appCb, _S("urde"), _S("URDE"), argc, argv, false);
printf("IM DYING!!\n");
return ret;
}
#if _WIN32
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
int argc = 0;
const boo::SystemChar** argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
static boo::SystemChar selfPath[1024];
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
LogVisor::CreateWin32Console();
return wmain(argc+1, booArgv);
}
#endif