mirror of https://github.com/AxioDL/metaforce.git
492 lines
14 KiB
C++
492 lines
14 KiB
C++
#include "CAnimData.hpp"
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#include "CCharacterInfo.hpp"
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#include "CCharLayoutInfo.hpp"
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#include "Graphics/CSkinnedModel.hpp"
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#include "CCharacterFactory.hpp"
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#include "CAnimationManager.hpp"
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#include "CTransitionManager.hpp"
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#include "CAdditiveAnimPlayback.hpp"
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#include "CBoolPOINode.hpp"
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#include "CInt32POINode.hpp"
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#include "CParticlePOINode.hpp"
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#include "CSoundPOINode.hpp"
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#include "CParticleGenInfo.hpp"
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#include "IAnimReader.hpp"
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#include "CAnimTreeNode.hpp"
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#include "CAnimPerSegmentData.hpp"
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#include "CSegStatementSet.hpp"
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#include "CStateManager.hpp"
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namespace urde
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{
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rstl::reserved_vector<CBoolPOINode, 8>CAnimData::g_BoolPOINodes;
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rstl::reserved_vector<CInt32POINode, 16> CAnimData::g_Int32POINodes;
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rstl::reserved_vector<CParticlePOINode, 20> CAnimData::g_ParticlePOINodes;
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rstl::reserved_vector<CSoundPOINode, 20> CAnimData::g_SoundPOINodes;
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void CAnimData::FreeCache()
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{
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}
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void CAnimData::InitializeCache()
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{
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}
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CAnimData::CAnimData(ResId id,
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const CCharacterInfo& character,
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int defaultAnim, int charIdx, bool loop,
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const TLockedToken<CCharLayoutInfo>& layout,
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const TToken<CSkinnedModel>& model,
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const rstl::optional_object<TToken<CMorphableSkinnedModel>>& iceModel,
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const std::weak_ptr<CAnimSysContext>& ctx,
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const std::shared_ptr<CAnimationManager>& animMgr,
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const std::shared_ptr<CTransitionManager>& transMgr,
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const TLockedToken<CCharacterFactory>& charFactory)
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: x0_charFactory(charFactory),
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xc_charInfo(character),
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xcc_layoutData(layout),
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xd8_modelData(model),
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xfc_animCtx(ctx.lock()),
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x100_animMgr(animMgr),
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x1d8_selfId(id),
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x1fc_transMgr(transMgr),
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x204_charIdx(charIdx),
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x208_defaultAnim(defaultAnim),
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x220_25_loop(loop),
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x224_pose(layout->GetSegIdList().GetList().size()),
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x2fc_poseBuilder(layout)
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{
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if (iceModel)
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xe4_iceModelData = *iceModel;
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g_BoolPOINodes.resize(8);
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g_Int32POINodes.resize(16);
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g_ParticlePOINodes.resize(20);
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g_SoundPOINodes.resize(20);
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x108_aabb = xd8_modelData->GetModel()->GetAABB();
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x120_particleDB.CacheParticleDesc(xc_charInfo.GetParticleResData());
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}
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ResId CAnimData::GetEventResourceIdForAnimResourceId(ResId id) const
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{
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return x0_charFactory->GetEventResourceIdForAnimResourceId(id);
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}
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void CAnimData::AddAdditiveSegData(const CSegIdList& list, CSegStatementSet& stSet)
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{
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for (std::pair<u32, CAdditiveAnimPlayback>& additive : x1048_additiveAnims)
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if (additive.second.GetTargetWeight() > 0.00001f)
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additive.second.AddToSegStatementSet(list, *xcc_layoutData.GetObj(), stSet);
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}
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static void AdvanceAnimationTree(std::weak_ptr<CAnimTreeNode>& anim, const CCharAnimTime& dt)
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{
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}
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SAdvancementDeltas CAnimData::AdvanceAdditiveAnims(float dt)
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{
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CCharAnimTime time(dt);
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for (std::pair<u32, CAdditiveAnimPlayback>& additive : x1048_additiveAnims)
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{
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if (additive.second.GetA())
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{
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while (time.GreaterThanZero() && std::fabs(time) >= 0.00001f)
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{
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//additive.second.GetAnim()->GetInt32POIList(time, );
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}
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}
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else
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{
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}
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}
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}
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SAdvancementDeltas CAnimData::UpdateAdditiveAnims(float dt)
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{
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return AdvanceAdditiveAnims(dt);
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}
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bool CAnimData::IsAdditiveAnimation(u32) const
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{
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return false;
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}
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std::shared_ptr<CAnimTreeNode> CAnimData::GetAdditiveAnimationTree(u32) const
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{
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return {};
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}
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bool CAnimData::IsAdditiveAnimationActive(u32) const
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{
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return false;
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}
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void CAnimData::DelAdditiveAnimation(u32)
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{
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}
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void CAnimData::AddAdditiveAnimation(u32, float, bool, bool)
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{
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}
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std::shared_ptr<CAnimationManager> CAnimData::GetAnimationManager()
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{
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return {};
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}
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void CAnimData::SetPhase(float)
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{
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}
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void CAnimData::Touch(const CSkinnedModel& model, int) const
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{
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}
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SAdvancementDeltas CAnimData::GetAdvancementDeltas(const CCharAnimTime& a,
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const CCharAnimTime& b) const
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{
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return {};
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}
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CCharAnimTime CAnimData::GetTimeOfUserEvent(EUserEventType, const CCharAnimTime& time) const
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{
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return {};
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}
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void CAnimData::MultiplyPlaybackRate(float)
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{
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}
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void CAnimData::SetPlaybackRate(float)
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{
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}
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void CAnimData::SetRandomPlaybackRate(CRandom16&)
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{
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}
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void CAnimData::CalcPlaybackAlignmentParms(const CAnimPlaybackParms& parms,
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const std::weak_ptr<CAnimTreeNode>& node)
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{
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}
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zeus::CTransform CAnimData::GetLocatorTransform(CSegId id, const CCharAnimTime* time) const
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{
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return {};
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}
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zeus::CTransform CAnimData::GetLocatorTransform(const std::string& name, const CCharAnimTime* time) const
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{
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return {};
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}
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bool CAnimData::IsAnimTimeRemaining(float, const std::string& name) const
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{
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return false;
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}
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float CAnimData::GetAnimTimeRemaining(const std::string& name) const
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{
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return 0.f;
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}
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float CAnimData::GetAnimationDuration(int) const
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{
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return 0.f;
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}
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std::shared_ptr<CAnimSysContext> CAnimData::GetAnimSysContext() const
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{
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return {};
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}
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std::shared_ptr<CAnimationManager> CAnimData::GetAnimationManager() const
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{
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return {};
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}
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void CAnimData::RecalcPoseBuilder(const CCharAnimTime* time)
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{
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const CSegIdList& segIdList = GetCharLayoutInfo().GetSegIdList();
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CSegStatementSet segSet;
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if (time)
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x1f8_animRoot->VGetSegStatementSet(segIdList, segSet, *time);
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else
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x1f8_animRoot->VGetSegStatementSet(segIdList, segSet);
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AddAdditiveSegData(segIdList, segSet);
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for (const CSegId& id : segIdList.GetList())
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{
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if (id == 3)
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continue;
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CAnimPerSegmentData& segData = segSet[id];
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x2fc_poseBuilder.Insert(id, segData.x0_rotation, segData.x10_offset);
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}
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}
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void CAnimData::RenderAuxiliary(const CFrustumPlanes& frustum) const
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{
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}
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void CAnimData::Render(CSkinnedModel& model, const CModelFlags& drawFlags,
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const rstl::optional_object<CVertexMorphEffect>& morphEffect,
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const float* morphMagnitudes)
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{
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SetupRender(model, drawFlags, morphEffect, morphMagnitudes);
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DrawSkinnedModel(model, drawFlags);
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}
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void CAnimData::SetupRender(CSkinnedModel& model,
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const CModelFlags& drawFlags,
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const rstl::optional_object<CVertexMorphEffect>& morphEffect,
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const float* morphMagnitudes)
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{
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if (!x220_30_poseBuilt)
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{
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x2fc_poseBuilder.BuildNoScale(x224_pose);
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x220_30_poseBuilt = true;
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}
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PoseSkinnedModel(model, x224_pose, drawFlags, morphEffect, morphMagnitudes);
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}
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void CAnimData::DrawSkinnedModel(CSkinnedModel& model, const CModelFlags& flags)
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{
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model.Draw(flags);
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}
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void CAnimData::PreRender()
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{
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if (!x220_31_poseCached)
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{
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RecalcPoseBuilder(nullptr);
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x220_31_poseCached = true;
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x220_30_poseBuilt = false;
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}
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}
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void CAnimData::BuildPose()
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{
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}
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void CAnimData::PrimitiveSetToTokenVector(const std::set<CPrimitive>& primSet, std::vector<CToken>& tokensOut)
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{
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}
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void CAnimData::GetAnimationPrimitives(const CAnimPlaybackParms& parms, std::set<CPrimitive>& primsOut) const
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{
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}
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void CAnimData::SetAnimation(const CAnimPlaybackParms& parms, bool)
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{
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}
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SAdvancementDeltas CAnimData::DoAdvance(float dt, bool& b1, CRandom16& random, bool b2)
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{
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b1 = false;
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zeus::CVector3f offsetPre, offsetPost;
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zeus::CQuaternion quatPre, quatPost;
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ResetPOILists();
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float scaleDt = dt * x200_speedScale;
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if (x2fc_poseBuilder.HasRoot())
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{
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SAdvancementDeltas deltas = UpdateAdditiveAnims(scaleDt);
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offsetPre = deltas.x0_posDelta;
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quatPre = deltas.xc_rotDelta;
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}
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if (!x220_24_animating)
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{
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b1 = true;
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return {};
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}
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if (x220_29_)
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{
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x220_29_ = false;
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b1 = true;
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}
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if (b2)
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{
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SetRandomPlaybackRate(random);
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CCharAnimTime time(scaleDt);
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if (x220_25_loop)
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{
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while (time.GreaterThanZero() && !time.EpsilonZero())
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{
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x210_passedIntCount += x1f8_animRoot->GetInt32POIList(time, g_Int32POINodes.data(), 16, x210_passedIntCount, 0);
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x20c_passedBoolCount += x1f8_animRoot->GetBoolPOIList(time, g_BoolPOINodes.data(), 16, x20c_passedBoolCount, 0);
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x214_passedParticleCount += x1f8_animRoot->GetParticlePOIList(time, g_ParticlePOINodes.data(), 16, x214_passedParticleCount, 0);
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x218_passedSoundCount += x1f8_animRoot->GetSoundPOIList(time, g_SoundPOINodes.data(), 16, x218_passedSoundCount, 0);
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AdvanceAnim(time, offsetPost, quatPost);
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}
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}
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else
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{
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CCharAnimTime remTime = x1f8_animRoot->VGetTimeRemaining();
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while (remTime.GreaterThanZero() && !remTime.EpsilonZero())
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{
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x210_passedIntCount += x1f8_animRoot->GetInt32POIList(time, g_Int32POINodes.data(), 16, x210_passedIntCount, 0);
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x20c_passedBoolCount += x1f8_animRoot->GetBoolPOIList(time, g_BoolPOINodes.data(), 16, x20c_passedBoolCount, 0);
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x214_passedParticleCount += x1f8_animRoot->GetParticlePOIList(time, g_ParticlePOINodes.data(), 16, x214_passedParticleCount, 0);
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x218_passedSoundCount += x1f8_animRoot->GetSoundPOIList(time, g_SoundPOINodes.data(), 16, x218_passedSoundCount, 0);
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AdvanceAnim(time, offsetPost, quatPost);
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remTime = x1f8_animRoot->VGetTimeRemaining();
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time = std::max(0.f, std::min(float(remTime), float(time)));
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if (remTime.EpsilonZero())
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{
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x220_24_animating = false;
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x1dc_ = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_26_ = false;
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}
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}
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}
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x220_31_poseCached = false;
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x220_30_poseBuilt = false;
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}
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return {offsetPost + offsetPre, quatPost * quatPre};
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}
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SAdvancementDeltas CAnimData::Advance(float dt, const zeus::CVector3f& scale,
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CStateManager& stateMgr, TAreaId aid, bool b1)
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{
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bool b2;
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return DoAdvance(dt, b2, *stateMgr.GetActiveRandom(), b1);
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if (b2)
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x120_particleDB.SuspendAllActiveEffects(stateMgr);
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for (CParticlePOINode& node : g_ParticlePOINodes)
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{
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if (node.GetCharIdx() == -1 || node.GetCharIdx() == x204_charIdx)
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{
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x120_particleDB.StartEffect(node.GetName(), node.GetFlags(), node.GetParticleData(),
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scale, stateMgr, aid, x21c_);
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}
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}
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}
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SAdvancementDeltas CAnimData::AdvanceIgnoreParticles(float dt, CRandom16& random, bool b1)
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{
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bool b2;
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return DoAdvance(dt, b2, random, b1);
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}
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void CAnimData::AdvanceAnim(CCharAnimTime& time, zeus::CVector3f& offset, zeus::CQuaternion& quat)
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{
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SAdvancementResults results;
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std::shared_ptr<IAnimReader> simplified;
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if (x104_)
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{
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results = x1f8_animRoot->VAdvanceView(time);
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simplified = x1f8_animRoot->VSimplified();
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}
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if (simplified)
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{
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if (simplified->IsCAnimTreeNode())
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{
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if (x1f8_animRoot != simplified)
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x1f8_animRoot = std::move(simplified);
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}
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else
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x1f8_animRoot.reset();
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}
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if ((x220_28_ || x220_27_) && x210_passedIntCount > 0)
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{
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for (CInt32POINode& node : g_Int32POINodes)
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{
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if (node.GetPoiType() == EPOIType::UserEvent)
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{
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switch (EUserEventType(node.GetValue()))
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{
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case EUserEventType::AlignTargetPosStart:
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{
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x220_26_ = true;
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break;
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}
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case EUserEventType::AlignTargetPos:
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{
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x1dc_ = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_26_ = false;
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break;
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}
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case EUserEventType::AlignTargetRot:
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{
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x1e8_ = zeus::CQuaternion::skNoRotation;
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x220_27_ = false;
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break;
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}
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default: break;
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}
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}
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}
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}
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offset += results.x8_deltas.x0_posDelta;
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if (x220_26_)
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offset += x1dc_ * time;
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zeus::CQuaternion rot = results.x8_deltas.xc_rotDelta * x1e8_;
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quat = quat * rot;
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x1dc_ = rot.transform(x1dc_);
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time = results.x0_remTime;
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}
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void CAnimData::SetXRayModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules)
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{
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}
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void CAnimData::SetInfraModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules)
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{
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}
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void CAnimData::PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose,
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const CModelFlags& drawFlags,
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const rstl::optional_object<CVertexMorphEffect>& morphEffect,
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const float* morphMagnitudes)
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{
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model.Calculate(pose, drawFlags, morphEffect, morphMagnitudes);
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}
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void CAnimData::AdvanceParticles(const zeus::CTransform& xf, float,
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const zeus::CVector3f&, CStateManager& stateMgr)
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{
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}
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void CAnimData::GetAverageVelocity(int) const
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{
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}
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void CAnimData::ResetPOILists()
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{
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}
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CSegId CAnimData::GetLocatorSegId(const std::string& name) const
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{
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return {};
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}
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zeus::CAABox CAnimData::GetBoundingBox(const zeus::CTransform& xf) const
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{
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return {};
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}
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zeus::CAABox CAnimData::GetBoundingBox() const
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{
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return {};
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}
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}
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