mirror of https://github.com/AxioDL/metaforce.git
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
#ifndef __URDE_MP1_CACTORCONTRAPTION_HPP__
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#define __URDE_MP1_CACTORCONTRAPTION_HPP__
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#include "World/CScriptActor.hpp"
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#include "World/CDamageInfo.hpp"
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namespace urde
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{
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class CFlameThrower;
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namespace MP1
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{
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class CActorContraption : public CScriptActor
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{
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/* AKA Why Zoid?!?!?!? */
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std::vector<std::pair<TUniqueId, std::string>> x2e8_children;
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TToken<CGenDescription> x300_flameThrowerGen;
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CAssetId x308_flameFxId;
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CDamageInfo x30c_dInfo;
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public:
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CActorContraption(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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const zeus::CAABox&, const CMaterialList&, float, float, const CHealthInfo&,
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const CDamageVulnerability&, const CActorParameters&, CAssetId, const CDamageInfo&, bool);
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void Accept(IVisitor &visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &);
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void Think(float, CStateManager &);
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void DoUserAnimEvent(CStateManager &, CInt32POINode &, EUserEventType, float dt);
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CFlameThrower* CreateFlameThrower(std::string_view, CStateManager&);
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void ResetFlameThrowers(CStateManager& mgr);
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};
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}
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}
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#endif // __URDE_MP1_CACTORCONTRAPTION_HPP__
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