metaforce/Runtime/MP1/World/CWarWasp.cpp

21 lines
785 B
C++

#include "CWarWasp.hpp"
#include "Character/CCharLayoutInfo.hpp"
#include "TCastTo.hpp"
namespace urde
{
namespace MP1
{
CWarWasp::CWarWasp(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor,
CPatterned::EColliderType collider, const CDamageInfo& dInfo1, const CActorParameters& actorParms,
CAssetId weapon, const CDamageInfo& dInfo2, CAssetId particle, u32 w3)
: CPatterned(ECharacter::WarWasp, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, collider,
EBodyType::Flyer, actorParms, false)
{
}
void CWarWasp::Accept(IVisitor& visitor) { visitor.Visit(this); }
}
}