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metaforce/Runtime/Graphics/Shaders/TShaderDecl.hpp
2017-01-28 17:58:16 -10:00

12 lines
458 B
C++

static TShader<_CLS>::IDataBindingFactory* Initialize(boo::GLDataFactory::Context& ctx);
#if _WIN32
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::ID3DDataFactory::Context& ctx);
#endif
#if BOO_HAS_METAL
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::MetalDataFactory::Context& ctx);
#endif
#if BOO_HAS_VULKAN
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::VulkanDataFactory::Context& ctx);
#endif
static void Shutdown();