mirror of https://github.com/AxioDL/metaforce.git
210 lines
7.4 KiB
C++
210 lines
7.4 KiB
C++
#ifndef __URDE_CBOORENDERER_HPP__
|
|
#define __URDE_CBOORENDERER_HPP__
|
|
|
|
#include <functional>
|
|
#include "IRenderer.hpp"
|
|
#include "CDrawable.hpp"
|
|
#include "CDrawablePlaneObject.hpp"
|
|
#include "Shaders/CThermalColdFilter.hpp"
|
|
#include "Shaders/CThermalHotFilter.hpp"
|
|
#include "Shaders/CSpaceWarpFilter.hpp"
|
|
#include "CRandom16.hpp"
|
|
#include "CPVSVisSet.hpp"
|
|
#include "zeus/CRectangle.hpp"
|
|
#include "World/CGameArea.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
class IObjectStore;
|
|
class CMemorySys;
|
|
class IFactory;
|
|
class CTexture;
|
|
class CParticleGen;
|
|
class CBooModel;
|
|
|
|
class Buckets
|
|
{
|
|
friend class CBooRenderer;
|
|
|
|
static rstl::reserved_vector<u16, 50> sBucketIndex;
|
|
static rstl::reserved_vector<CDrawable, 50>* sData;
|
|
static rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50>* sBuckets;
|
|
static rstl::reserved_vector<CDrawablePlaneObject, 8>* sPlaneObjectData;
|
|
static rstl::reserved_vector<u16, 8>* sPlaneObjectBucket;
|
|
static const float skWorstMinMaxDistance[2];
|
|
static float sMinMaxDistance[2];
|
|
|
|
public:
|
|
static void Clear();
|
|
static void Sort();
|
|
static void InsertPlaneObject(float dist, float something, const zeus::CAABox& aabb, bool b1,
|
|
const zeus::CPlane& plane, bool b2, EDrawableType dtype, const void* data);
|
|
static void Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype,
|
|
const void* data, const zeus::CPlane& plane, u16 extraSort);
|
|
static void Shutdown();
|
|
static void Init();
|
|
};
|
|
|
|
class CBooRenderer : public IRenderer
|
|
{
|
|
friend class CBooModel;
|
|
|
|
struct CAreaListItem
|
|
{
|
|
const std::vector<CMetroidModelInstance>* x0_geometry;
|
|
const CAreaRenderOctTree* x4_octTree;
|
|
//std::vector<TCachedToken<CTexture>> x8_textures;
|
|
std::vector<CBooModel*> x10_models;
|
|
int x18_areaIdx;
|
|
std::vector<u32> x20_;
|
|
|
|
CAreaListItem(const std::vector<CMetroidModelInstance>* geom, const CAreaRenderOctTree* octTree,
|
|
std::vector<CBooModel*>&& models, int areaIdx);
|
|
~CAreaListItem();
|
|
};
|
|
|
|
IFactory& x8_factory;
|
|
IObjectStore& xc_store;
|
|
boo::GraphicsDataToken m_gfxToken;
|
|
// CFont x10_fnt;
|
|
u32 x18_ = 0;
|
|
std::list<CAreaListItem> x1c_areaListItems;
|
|
zeus::CFrustum x44_frustumPlanes;
|
|
|
|
TDrawableCallback xa8_drawableCallback;
|
|
const void* xac_callbackContext;
|
|
|
|
zeus::CPlane xb0_viewPlane = {0.f, 1.f, 0.f, 0.f};
|
|
|
|
enum class EPVSMode
|
|
{
|
|
Mask,
|
|
PVS,
|
|
PVSAndMask
|
|
} xc4_pvsMode = EPVSMode::Mask;
|
|
std::experimental::optional<CPVSVisSet> xc8_pvs;
|
|
u32 xe0_pvsModelCount = 0;
|
|
|
|
//boo::ITextureS* xe4_blackTex = nullptr;
|
|
bool xee_24_ : 1;
|
|
|
|
boo::ITextureR* x14c_reflectionTex = nullptr;
|
|
//boo::ITextureS* x150_mirrorRamp = nullptr;
|
|
boo::ITextureS* x1b8_fogVolumeRamp = nullptr;
|
|
boo::ITextureS* x220_sphereRamp = nullptr;
|
|
TLockedToken<CTexture> m_thermoPaletteTex;
|
|
boo::ITexture* x288_thermoPalette = nullptr;
|
|
|
|
CRandom16 x2a8_thermalRand;
|
|
std::list<u32> x2b8_;
|
|
std::list<u32> x2d0_;
|
|
zeus::CColor x2e0_ = zeus::CColor::skWhite;
|
|
zeus::CVector3f x2e4_ = {0.f, 1.f, 0.f};
|
|
|
|
CSpaceWarpFilter m_spaceWarpFilter;
|
|
|
|
float x2f0_thermalVisorLevel;
|
|
zeus::CColor x2f4_thermColor;
|
|
float x2f8_thermColdScale = 0.f;
|
|
CThermalColdFilter m_thermColdFilter;
|
|
std::experimental::optional<CThermalHotFilter> m_thermHotFilter;
|
|
|
|
std::vector<CLight> x304_lights;
|
|
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
bool x318_24_refectionDirty : 1;
|
|
bool x318_25_drawWireframe : 1;
|
|
bool x318_26_ : 1;
|
|
bool x318_27_ : 1;
|
|
bool x318_28_disableFog : 1;
|
|
bool x318_29_thermalVisor : 1;
|
|
bool x318_30_ : 1;
|
|
bool x318_31_ : 1;
|
|
};
|
|
u16 dummy = 0;
|
|
};
|
|
|
|
void GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx);
|
|
void GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx);
|
|
void LoadThermoPalette();
|
|
|
|
void ActivateLightsForModel(CAreaListItem* item, CBooModel& model);
|
|
void RenderBucketItems(CAreaListItem* item);
|
|
void HandleUnsortedModel(CAreaListItem* item, CBooModel& model);
|
|
|
|
public:
|
|
CBooRenderer(IObjectStore& store, IFactory& resFac);
|
|
|
|
void AddWorldSurfaces(CBooModel& model);
|
|
|
|
std::list<CAreaListItem>::iterator FindStaticGeometry(const std::vector<CMetroidModelInstance>*);
|
|
void AddStaticGeometry(const std::vector<CMetroidModelInstance>*, const CAreaRenderOctTree*, int areaIdx);
|
|
void EnablePVS(const CPVSVisSet*, u32);
|
|
void DisablePVS();
|
|
void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>*);
|
|
void DrawUnsortedGeometry(int areaIdx, int mask, int targetMask);
|
|
void DrawSortedGeometry(int areaIdx, int mask, int targetMask);
|
|
void DrawStaticGeometry(int areaIdx, int mask, int targetMask);
|
|
void PostRenderFogs();
|
|
void AddParticleGen(const CParticleGen&);
|
|
void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int);
|
|
void AddDrawable(void const *, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting);
|
|
void SetDrawableCallback(TDrawableCallback&&, const void*);
|
|
void SetWorldViewpoint(const zeus::CTransform&);
|
|
void SetPerspective(float, float, float, float, float);
|
|
void SetPerspective(float, float, float, float);
|
|
void SetViewportOrtho(bool, float, float);
|
|
void SetClippingPlanes(const zeus::CFrustum& frustum);
|
|
void SetViewport(int, int, int, int);
|
|
//void SetDepthReadWrite(bool, bool);
|
|
//void SetBlendMode_AdditiveAlpha();
|
|
//void SetBlendMode_AlphaBlended();
|
|
//void SetBlendMode_NoColorWrite();
|
|
//void SetBlendMode_ColorMultiply();
|
|
//void SetBlendMode_InvertDst();
|
|
//void SetBlendMode_InvertSrc();
|
|
//void SetBlendMode_Replace();
|
|
//void SetBlendMode_AdditiveDestColor();
|
|
void SetDebugOption(EDebugOption, int);
|
|
void BeginScene();
|
|
void EndScene();
|
|
//void BeginPrimitive(EPrimitiveType, int);
|
|
//void BeginLines(int);
|
|
//void BeginLineStrip(int);
|
|
//void BeginTriangles(int);
|
|
//void BeginTriangleStrip(int);
|
|
//void BeginTriangleFan(int);
|
|
//void PrimVertex(const zeus::CVector3f&);
|
|
//void PrimNormal(const zeus::CVector3f&);
|
|
//void PrimColor(float, float, float, float);
|
|
//void PrimColor(const zeus::CColor&);
|
|
//void EndPrimitive();
|
|
void SetAmbientColor(const zeus::CColor&);
|
|
void DrawString(const char*, int, int);
|
|
u32 GetFPS();
|
|
//void CacheReflection(TReflectionCallback, void*, bool);
|
|
void DrawSpaceWarp(const zeus::CVector3f&, float);
|
|
void DrawThermalModel(const CModel& model, const zeus::CColor& multCol, const zeus::CColor& addCol);
|
|
void DrawXRayOutline(const zeus::CAABox&);
|
|
void SetWireframeFlags(int);
|
|
void SetWorldFog(ERglFogMode, float, float, const zeus::CColor&);
|
|
void RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*);
|
|
void SetThermal(bool, float, const zeus::CColor&);
|
|
void SetThermalColdScale(float scale);
|
|
void DoThermalBlendCold();
|
|
void DoThermalBlendHot();
|
|
u32 GetStaticWorldDataSize();
|
|
|
|
boo::ITexture* GetThermoPalette() {return x288_thermoPalette;}
|
|
|
|
void BindMainDrawTarget() {CGraphics::g_BooMainCommandQueue->setRenderTarget(CGraphics::g_SpareTexture);}
|
|
void BindReflectionDrawTarget() {CGraphics::g_BooMainCommandQueue->setRenderTarget(x14c_reflectionTex);}
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __URDE_CBOORENDERER_HPP__
|