metaforce/Runtime/Graphics/Shaders/CElementGenShaders.hpp

60 lines
2.2 KiB
C++

#ifndef __URDE_CELEMENTGENSHADERS_HPP__
#define __URDE_CELEMENTGENSHADERS_HPP__
#include "Graphics/CGraphics.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace urde
{
class CElementGen;
class CElementGenShaders
{
public:
enum class EShaderClass
{
Tex,
IndTex,
NoTex
};
private:
static boo::ObjToken<boo::IShaderPipeline> m_texZTestZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_texZTestNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_texAdditiveZTest;
static boo::ObjToken<boo::IShaderPipeline> m_texAdditiveNoZTest;
static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaZTest;
static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaNoZTest;
static boo::ObjToken<boo::IShaderPipeline> m_texZTestNoZWriteSub;
static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestNoZWriteSub;
static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaZTestSub;
static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaNoZTestSub;
static boo::ObjToken<boo::IShaderPipeline> m_indTexZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_indTexNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_indTexAdditive;
static boo::ObjToken<boo::IShaderPipeline> m_cindTexZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_cindTexNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_cindTexAdditive;
static boo::ObjToken<boo::IShaderPipeline> m_noTexZTestZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_noTexNoZTestZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_noTexZTestNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_noTexNoZTestNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> m_noTexAdditiveZTest;
static boo::ObjToken<boo::IShaderPipeline> m_noTexAdditiveNoZTest;
public:
static void Initialize();
static void Shutdown();
static EShaderClass GetShaderClass(CElementGen& gen);
static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CElementGen& gen);
};
}
#endif // __URDE_CELEMENTGENSHADERS_HPP__