mirror of https://github.com/AxioDL/metaforce.git
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
#include "CScanLinesFilter.hpp"
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#include "hecl/Pipeline.hpp"
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#include "Graphics/CGraphics.hpp"
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#include "GameGlobalObjects.hpp"
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#include "Graphics/CBooRenderer.hpp"
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namespace urde
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{
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static boo::ObjToken<boo::IShaderPipeline> s_AlphaPipeline;
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static boo::ObjToken<boo::IShaderPipeline> s_AddPipeline;
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static boo::ObjToken<boo::IShaderPipeline> s_MultPipeline;
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void CScanLinesFilter::Initialize()
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{
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s_AlphaPipeline = hecl::conv->convert(Shader_CScanLinesFilterAlpha{});
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s_AddPipeline = hecl::conv->convert(Shader_CScanLinesFilterAdd{});
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s_MultPipeline = hecl::conv->convert(Shader_CScanLinesFilterMult{});
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}
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void CScanLinesFilter::Shutdown()
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{
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s_AlphaPipeline.reset();
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s_AddPipeline.reset();
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s_MultPipeline.reset();
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}
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static boo::ObjToken<boo::IShaderPipeline> SelectPipeline(EFilterType type)
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{
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switch (type)
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{
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case EFilterType::Blend:
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return s_AlphaPipeline;
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case EFilterType::Add:
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return s_AddPipeline;
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case EFilterType::Multiply:
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return s_MultPipeline;
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default:
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return {};
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}
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}
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CScanLinesFilter::CScanLinesFilter(EFilterType type, bool even)
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: m_even(even)
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{
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CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
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{
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m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);
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boo::ObjToken<boo::IGraphicsBuffer> vbo = m_even ?
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g_Renderer->GetScanLinesEvenVBO().get() : g_Renderer->GetScanLinesOddVBO().get();
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boo::ObjToken<boo::IGraphicsBuffer> bufs[] = {m_uniBuf.get()};
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boo::PipelineStage stages[] = {boo::PipelineStage::Vertex};
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m_dataBind = ctx.newShaderDataBinding(SelectPipeline(type), vbo, nullptr, nullptr,
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1, bufs, stages, nullptr, nullptr, 0, nullptr, nullptr, nullptr);
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return true;
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} BooTrace);
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}
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void CScanLinesFilter::draw(const zeus::CColor& color)
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{
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m_uniform.color = color;
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m_uniBuf->load(&m_uniform, sizeof(Uniform));
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CGraphics::SetShaderDataBinding(m_dataBind);
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CGraphics::DrawArray(0, 670);
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}
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}
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