2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 23:11:20 +00:00
metaforce/Runtime/GuiSys/CGuiModel.hpp
Lioncash 40fc3f9dd8 CModelBoo: Remove usages of const_cast
Many functions are modifying internals of CBooModel and const-casting
is performed in order to work around functions being const when they
really shouldn't be.

This amends the function signatures in order to allow these functions to
exist without const_cast, making code much nicer to read.
2020-03-25 02:01:46 -04:00

32 lines
975 B
C++

#pragma once
#include <memory>
#include "Runtime/CToken.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/GuiSys/CGuiWidget.hpp"
namespace urde {
class CSimplePool;
class CGuiModel : public CGuiWidget {
TLockedToken<CModel> xb8_model;
CAssetId xc8_modelId;
u32 xcc_lightMask;
public:
CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, u32 lightMask, bool flag);
FourCC GetWidgetTypeID() const override { return FOURCC('MODL'); }
std::vector<CAssetId> GetModelAssets() const { return {xc8_modelId}; }
const TLockedToken<CModel>& GetModel() const { return xb8_model; }
bool GetIsFinishedLoadingWidgetSpecific() override;
void Touch() override;
void Draw(const CGuiWidgetDrawParms& parms) override;
bool TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const override;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
};
} // namespace urde