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Like the prior changes normalizing the inclusions within headers, this tackles the cpp files of the RuntimeCommonB target, making these source files consistent with their headers.
8 lines
204 B
C++
8 lines
204 B
C++
#include "Runtime/World/CEnergyDrainSource.hpp"
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namespace urde {
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CEnergyDrainSource::CEnergyDrainSource(TUniqueId src, float intensity) : x0_source(src), x4_intensity(intensity) {}
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} // namespace urde
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