metaforce/Runtime/MP1/CPauseScreenBase.hpp

141 lines
5.2 KiB
C++

#pragma once
#include <string>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/GuiSys/CGuiFrame.hpp"
#include <zeus/CVector3f.hpp>
namespace urde {
class CArchitectureQueue;
class CAuiImagePane;
class CGuiModel;
class CGuiSliderGroup;
class CGuiTableGroup;
class CGuiTextPane;
class CGuiWidget;
class CRandom16;
class CStateManager;
class CStringTable;
namespace MP1 {
class CPauseScreenBase {
public:
enum class EMode { Invalid = -1, LeftTable = 0, RightTable = 1, TextScroll = 2 };
protected:
const CStateManager& x4_mgr;
CGuiFrame& x8_frame;
const CStringTable& xc_pauseStrg;
EMode x10_mode = EMode::Invalid;
float x14_alpha = 0.f;
int x18_firstViewRightSel = 0;
int x1c_rightSel = 0;
zeus::CVector3f x20_;
zeus::CVector3f x2c_rightTableStart;
float x38_highlightPitch = 0.f;
zeus::CVector3f x3c_sliderStart;
zeus::CVector3f x48_tableDoubleStart;
zeus::CVector3f x54_tableTripleStart;
CGuiWidget* x60_basewidget_pivot;
CGuiWidget* x64_basewidget_bgframe;
CGuiWidget* x68_basewidget_leftside = nullptr;
CGuiWidget* x6c_basewidget_leftlog = nullptr;
CGuiTableGroup* x70_tablegroup_leftlog = nullptr;
CGuiWidget* x74_basewidget_leftguages = nullptr;
CGuiModel* x78_model_lefthighlight = nullptr;
CGuiWidget* x7c_basewidget_rightside = nullptr;
CGuiWidget* x80_basewidget_rightlog = nullptr;
CGuiTableGroup* x84_tablegroup_rightlog = nullptr;
CGuiWidget* x88_basewidget_rightguages = nullptr;
CGuiModel* x8c_model_righthighlight = nullptr;
CGuiModel* x90_model_textarrowtop;
CGuiModel* x94_model_textarrowbottom;
CGuiModel* x98_model_scrollleftup;
CGuiModel* x9c_model_scrollleftdown;
CGuiModel* xa0_model_scrollrightup;
CGuiModel* xa4_model_scrollrightdown;
rstl::reserved_vector<CGuiTextPane*, 5> xa8_textpane_categories;
rstl::reserved_vector<CGuiModel*, 5> xc0_model_categories;
rstl::reserved_vector<CGuiTextPane*, 5> xd8_textpane_titles;
rstl::reserved_vector<CAuiImagePane*, 20> xf0_imagePanes;
rstl::reserved_vector<CGuiModel*, 5> x144_model_titles;
rstl::reserved_vector<CGuiModel*, 5> m_model_lefttitledecos;
rstl::reserved_vector<CGuiModel*, 5> x15c_model_righttitledecos;
CGuiTextPane* x174_textpane_body = nullptr;
CGuiTextPane* x178_textpane_title = nullptr;
CGuiModel* x17c_model_textalpha;
CGuiWidget* x180_basewidget_yicon = nullptr;
CGuiTextPane* x184_textpane_yicon = nullptr;
CGuiTextPane* x188_textpane_ytext = nullptr;
CGuiSliderGroup* x18c_slidergroup_slider = nullptr;
CGuiTableGroup* x190_tablegroup_double = nullptr;
CGuiTableGroup* x194_tablegroup_triple = nullptr;
bool x198_24_ready : 1;
bool x198_25_handledInput : 1;
bool x198_26_exitPauseScreen : 1;
bool x198_27_canDraw : 1;
bool x198_28_pulseTextArrowTop : 1;
bool x198_29_pulseTextArrowBottom : 1;
bool m_isLogBook : 1;
bool m_bodyUpClicked : 1;
bool m_bodyDownClicked : 1;
bool m_bodyClicked : 1;
bool m_leftClicked : 1;
bool m_rightClicked : 1;
bool m_playRightTableSfx : 1;
void InitializeFrameGlue();
void ChangeMode(EMode mode, bool playSfx = true);
void UpdateSideTable(CGuiTableGroup* table);
void SetRightTableSelection(int oldSel, int newSel);
void OnLeftTableAdvance(CGuiTableGroup* caller);
void OnRightTableAdvance(CGuiTableGroup* caller);
void OnTableSelectionChange(CGuiTableGroup* caller, int oldSel);
void OnRightTableCancel(CGuiTableGroup* caller);
void OnWidgetMouseUp(CGuiWidget* widget, bool cancel);
void OnWidgetScroll(CGuiWidget* widget, const boo::SScrollDelta& delta, int accumX, int accumY);
public:
static std::string GetImagePaneName(size_t i);
CPauseScreenBase(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg, bool isLogBook = false);
bool ShouldExitPauseScreen() const { return x198_26_exitPauseScreen; }
bool IsReady();
bool CanDraw() const { return x198_27_canDraw; }
EMode GetMode() const { return x10_mode; }
float GetAlpha() const { return x14_alpha; }
virtual ~CPauseScreenBase() = default;
virtual bool InputDisabled() const { return false; }
virtual void TransitioningAway() {}
virtual void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue);
virtual void Touch() {}
virtual void ProcessControllerInput(const CFinalInput& input);
bool ProcessMouseInput(const CFinalInput& input, float yOff);
void ResetMouseState();
virtual void Draw(float transInterp, float totalAlpha, float yOff);
virtual float GetCameraYBias() const { return 0.f; }
virtual bool VReady() const = 0;
virtual void VActivate() = 0;
virtual void RightTableSelectionChanged(int oldSel, int newSel) {}
virtual void ChangedMode(EMode oldMode) {}
virtual void UpdateRightTable();
virtual bool ShouldLeftTableAdvance() const { return true; }
virtual bool ShouldRightTableAdvance() const { return true; }
virtual u32 GetRightTableCount() const = 0;
virtual bool IsRightLogDynamic() const { return false; }
virtual void UpdateRightLogColors(bool active, const zeus::CColor& activeColor, const zeus::CColor& inactiveColor) {}
virtual void UpdateRightLogHighlight(bool active, int idx, const zeus::CColor& activeColor,
const zeus::CColor& inactiveColor) {}
};
} // namespace MP1
} // namespace urde