metaforce/Runtime/World/CScriptActorKeyframe.cpp

33 lines
725 B
C++

#include "CScriptActorKeyframe.hpp"
namespace urde
{
CScriptActorKeyframe::CScriptActorKeyframe(TUniqueId uid, const std::string& name, const CEntityInfo& info, s32 animId,
bool b1, float f1, bool b2, u32 w2, bool active, float totalPlayback)
: CEntity(uid, info, active, name),
x34_animationId(animId),
x38_(f1),
x3c_(totalPlayback),
x40_(f1),
x44_24_(b1),
x44_25_(b2),
x44_26_(w2)
{
}
void CScriptActorKeyframe::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
{
}
void CScriptActorKeyframe::Think(float dt, CStateManager& mgr)
{
if (x44_25_) {}
}
void CScriptActorKeyframe::UpdateEntity(TUniqueId, CStateManager&)
{
}
}