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This member function alters instance state in a few implementations, so it shouldn't be made const. The state manager parameter also shouldn't be const. Retrieved data from the post constructed instance is further modified in some implementations. This removes the constness on this parameter in order to fix more const_cast usages in a follow-up change.
93 lines
3.6 KiB
C++
93 lines
3.6 KiB
C++
#include "Runtime/World/CScriptEMPulse.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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CScriptEMPulse::CScriptEMPulse(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, float initialRadius, float finalRadius,
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float duration, float interferenceDur, float f5, float interferenceMag, float f7,
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CAssetId partId)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Projectile),
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CActorParameters::None().HotInThermal(true), kInvalidUniqueId)
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, xe8_duration(duration)
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, xec_finalRadius(finalRadius)
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, xf0_currentRadius(initialRadius)
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, xf4_initialRadius(initialRadius)
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, xf8_interferenceDur(interferenceDur)
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, xfc_(f5)
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, x100_interferenceMag(interferenceMag)
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, x104_(f7)
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, x108_particleDesc(g_SimplePool->GetObj({SBIG('PART'), partId})) {}
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void CScriptEMPulse::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptEMPulse::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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xf0_currentRadius += ((xec_finalRadius - xf4_initialRadius) / xe8_duration) * dt;
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if (xf0_currentRadius < xec_finalRadius)
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mgr.FreeScriptObject(GetUniqueId());
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x114_particleGen->Update(dt);
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}
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void CScriptEMPulse::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CActor::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Activate) {
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x114_particleGen = std::make_unique<CElementGen>(x108_particleDesc, CElementGen::EModelOrientationType::Normal,
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CElementGen::EOptionalSystemFlags::One);
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x114_particleGen->SetOrientation(GetTransform().getRotation());
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x114_particleGen->SetGlobalTranslation(GetTranslation());
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x114_particleGen->SetParticleEmission(true);
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mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), x100_interferenceMag, xf8_interferenceDur);
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}
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}
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void CScriptEMPulse::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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CActor::AddToRenderer(frustum, mgr);
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if (GetActive()) {
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g_Renderer->AddParticleGen(*x114_particleGen);
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}
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}
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void CScriptEMPulse::CalculateRenderBounds() { x9c_renderBounds = CalculateBoundingBox(); }
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std::optional<zeus::CAABox> CScriptEMPulse::GetTouchBounds() const { return {CalculateBoundingBox()}; }
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void CScriptEMPulse::Touch(CActor& act, CStateManager& mgr) {
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if (!GetActive())
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return;
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if (TCastToPtr<CPlayer> pl = act) {
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zeus::CVector3f posDiff = GetTranslation() - pl->GetTranslation();
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if (posDiff.magnitude() < xec_finalRadius) {
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float dur =
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((1.f - (posDiff.magnitude() / xec_finalRadius)) * (xfc_ - xf8_interferenceDur)) + xf8_interferenceDur;
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float mag =
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((1.f - (posDiff.magnitude() / xec_finalRadius)) * (x104_ - xf8_interferenceDur)) + x100_interferenceMag;
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if (dur > pl->GetStaticTimer())
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pl->SetHudDisable(dur, 0.5f, 2.5f);
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else
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mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), mag, dur);
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}
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}
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}
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zeus::CAABox CScriptEMPulse::CalculateBoundingBox() const {
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return zeus::CAABox(GetTranslation() - xf0_currentRadius, GetTranslation() + xf0_currentRadius);
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}
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} // namespace urde
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