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metaforce/Runtime/World/CScriptEMPulse.cpp
Lioncash cabbfcc320 CActor: Make AddToRenderer() non-const
This member function alters instance state in a few implementations, so
it shouldn't be made const.

The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00

93 lines
3.6 KiB
C++

#include "Runtime/World/CScriptEMPulse.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CScriptEMPulse::CScriptEMPulse(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, bool active, float initialRadius, float finalRadius,
float duration, float interferenceDur, float f5, float interferenceMag, float f7,
CAssetId partId)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Projectile),
CActorParameters::None().HotInThermal(true), kInvalidUniqueId)
, xe8_duration(duration)
, xec_finalRadius(finalRadius)
, xf0_currentRadius(initialRadius)
, xf4_initialRadius(initialRadius)
, xf8_interferenceDur(interferenceDur)
, xfc_(f5)
, x100_interferenceMag(interferenceMag)
, x104_(f7)
, x108_particleDesc(g_SimplePool->GetObj({SBIG('PART'), partId})) {}
void CScriptEMPulse::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptEMPulse::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
xf0_currentRadius += ((xec_finalRadius - xf4_initialRadius) / xe8_duration) * dt;
if (xf0_currentRadius < xec_finalRadius)
mgr.FreeScriptObject(GetUniqueId());
x114_particleGen->Update(dt);
}
void CScriptEMPulse::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CActor::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Activate) {
x114_particleGen = std::make_unique<CElementGen>(x108_particleDesc, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x114_particleGen->SetOrientation(GetTransform().getRotation());
x114_particleGen->SetGlobalTranslation(GetTranslation());
x114_particleGen->SetParticleEmission(true);
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), x100_interferenceMag, xf8_interferenceDur);
}
}
void CScriptEMPulse::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
CActor::AddToRenderer(frustum, mgr);
if (GetActive()) {
g_Renderer->AddParticleGen(*x114_particleGen);
}
}
void CScriptEMPulse::CalculateRenderBounds() { x9c_renderBounds = CalculateBoundingBox(); }
std::optional<zeus::CAABox> CScriptEMPulse::GetTouchBounds() const { return {CalculateBoundingBox()}; }
void CScriptEMPulse::Touch(CActor& act, CStateManager& mgr) {
if (!GetActive())
return;
if (TCastToPtr<CPlayer> pl = act) {
zeus::CVector3f posDiff = GetTranslation() - pl->GetTranslation();
if (posDiff.magnitude() < xec_finalRadius) {
float dur =
((1.f - (posDiff.magnitude() / xec_finalRadius)) * (xfc_ - xf8_interferenceDur)) + xf8_interferenceDur;
float mag =
((1.f - (posDiff.magnitude() / xec_finalRadius)) * (x104_ - xf8_interferenceDur)) + x100_interferenceMag;
if (dur > pl->GetStaticTimer())
pl->SetHudDisable(dur, 0.5f, 2.5f);
else
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), mag, dur);
}
}
}
zeus::CAABox CScriptEMPulse::CalculateBoundingBox() const {
return zeus::CAABox(GetTranslation() - xf0_currentRadius, GetTranslation() + xf0_currentRadius);
}
} // namespace urde