mirror of https://github.com/AxioDL/metaforce.git
44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
#ifndef __URDE_CBALLCAMERA_HPP__
|
|
#define __URDE_CBALLCAMERA_HPP__
|
|
|
|
#include "CGameCamera.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
class CBallCamera : public CGameCamera
|
|
{
|
|
public:
|
|
enum class EBallCameraState
|
|
{
|
|
Zero,
|
|
One,
|
|
Two,
|
|
Three,
|
|
Four,
|
|
Five
|
|
};
|
|
enum class EBallCameraBehaviour
|
|
{
|
|
|
|
};
|
|
private:
|
|
TUniqueId x3dc_tooCloseActorId = kInvalidUniqueId;
|
|
float x3e0_ = 10000.f;
|
|
public:
|
|
CBallCamera(TUniqueId, TUniqueId, const zeus::CTransform& xf, float, float, float, float);
|
|
|
|
void Accept(IVisitor& visitor);
|
|
void ProcessInput(const CFinalInput&, CStateManager& mgr);
|
|
void Reset(const zeus::CTransform&, CStateManager& mgr);
|
|
void SetState(EBallCameraState state, CStateManager& mgr);
|
|
bool TransitionFromMorphBallState(CStateManager& mgr);
|
|
TUniqueId GetTooCloseActorId() const { return x3dc_tooCloseActorId; }
|
|
float GetX3E0() const { return x3e0_; }
|
|
void TeleportCamera(const zeus::CVector3f& pos, CStateManager& mgr);
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __URDE_CBALLCAMERA_HPP__
|