metaforce/Runtime/Character/CAssetFactory.hpp

21 lines
603 B
C++

#ifndef __RETRO_CASSETFACTORY_HPP__
#define __RETRO_CASSETFACTORY_HPP__
#include "../IFactory.hpp"
#include "../IObj.hpp"
namespace Retro
{
class CCharacterFactoryBuilder : public IFactory
{
public:
std::unique_ptr<IObj> Build(const SObjectTag&, const CVParamTransfer&) {return std::unique_ptr<IObj>();}
void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**) {}
void CancelBuild(const SObjectTag&) {}
bool CanBuild(const SObjectTag&) {return false;}
const SObjectTag* GetResourceIdByName(const char*) const {return nullptr;}
};
}
#endif // __RETRO_CASSETFACTORY_HPP__