metaforce/Runtime/Particle/CProjectileWeaponDataFactor...

26 lines
829 B
C++

#pragma once
#include <memory>
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/RetroTypes.hpp"
namespace metaforce {
class CSimplePool;
class CWeaponDescription;
class CProjectileWeaponDataFactory {
static std::unique_ptr<CWeaponDescription> CreateGeneratorDescription(CInputStream& in, CSimplePool* resPool);
static bool CreateWPSM(CWeaponDescription* desc, CInputStream& in, CSimplePool* resPool);
public:
static std::unique_ptr<CWeaponDescription> GetGeneratorDesc(CInputStream& in, CSimplePool* resPool);
};
CFactoryFnReturn FProjectileWeaponDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference*);
} // namespace metaforce