mirror of https://github.com/AxioDL/metaforce.git
85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
#include "Runtime/Graphics/Shaders/CColoredStripShader.hpp"
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#include <array>
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
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//#include <hecl/Pipeline.hpp>
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namespace metaforce {
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//static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
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//static boo::ObjToken<boo::IShaderPipeline> s_AdditivePipeline;
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//static boo::ObjToken<boo::IShaderPipeline> s_FullAdditivePipeline;
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//static boo::ObjToken<boo::IShaderPipeline> s_SubtractivePipeline;
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void CColoredStripShader::Initialize() {
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// s_Pipeline = hecl::conv->convert(Shader_CColoredStripShader{});
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// s_AdditivePipeline = hecl::conv->convert(Shader_CColoredStripShaderAdditive{});
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// s_FullAdditivePipeline = hecl::conv->convert(Shader_CColoredStripShaderFullAdditive{});
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// s_SubtractivePipeline = hecl::conv->convert(Shader_CColoredStripShaderSubtractive{});
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}
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void CColoredStripShader::Shutdown() {
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// s_Pipeline.reset();
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// s_AdditivePipeline.reset();
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// s_FullAdditivePipeline.reset();
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// s_SubtractivePipeline.reset();
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}
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//static const boo::ObjToken<boo::IShaderPipeline>& SelectPipeline(CColoredStripShader::Mode mode) {
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// switch (mode) {
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// case CColoredStripShader::Mode::Alpha:
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// default:
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// return s_Pipeline;
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// case CColoredStripShader::Mode::Additive:
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// return s_AdditivePipeline;
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// case CColoredStripShader::Mode::FullAdditive:
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// return s_FullAdditivePipeline;
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// case CColoredStripShader::Mode::Subtractive:
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// return s_SubtractivePipeline;
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// }
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//}
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//
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//void CColoredStripShader::BuildResources(boo::IGraphicsDataFactory::Context& ctx, size_t maxVerts, Mode mode,
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// boo::ObjToken<boo::ITexture> tex) {
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// m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(Vert), maxVerts);
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// m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);
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//
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// const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> bufs{m_uniBuf.get()};
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// constexpr std::array<boo::PipelineStage, 1> stages{boo::PipelineStage::Vertex};
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// std::array<boo::ObjToken<boo::ITexture>, 1> texs;
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// if (tex) {
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// texs[0] = tex;
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// } else {
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// texs[0] = g_Renderer->GetWhiteTexture();
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// }
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//
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// m_dataBind = ctx.newShaderDataBinding(SelectPipeline(mode), m_vbo.get(), nullptr, nullptr, bufs.size(), bufs.data(),
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// stages.data(), nullptr, nullptr, texs.size(), texs.data(), nullptr, nullptr);
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//}
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CColoredStripShader::CColoredStripShader(size_t maxVerts, Mode mode, aurora::gfx::TextureHandle tex) {
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// CGraphics::CommitResources([this, maxVerts, mode, tex](boo::IGraphicsDataFactory::Context& ctx) {
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// BuildResources(ctx, maxVerts, mode, tex);
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// return true;
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// } BooTrace);
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}
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void CColoredStripShader::draw(const zeus::CColor& color, size_t numVerts, const Vert* verts) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CColoredStripShader::draw", zeus::skMagenta);
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// m_vbo->load(verts, sizeof(Vert) * numVerts);
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m_uniform.m_matrix = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f();
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m_uniform.m_color = color;
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// m_uniBuf->load(&m_uniform, sizeof(m_uniform));
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//
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// CGraphics::SetShaderDataBinding(m_dataBind);
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// CGraphics::DrawArray(0, numVerts);
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}
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} // namespace metaforce
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