mirror of https://github.com/AxioDL/metaforce.git
30 lines
674 B
C++
30 lines
674 B
C++
#include "../common.hpp"
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namespace aurora::gfx::movie_player {
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struct DrawData {
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PipelineRef pipeline;
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Range vertRange;
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Range uniformRange;
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uint64_t bindGroupId;
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};
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struct PipelineConfig {
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// nothing
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};
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const std::array INITIAL_PIPELINES{
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PipelineConfig{},
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};
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struct State {
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wgpu::ShaderModule shader;
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wgpu::BindGroupLayout uniformLayout;
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wgpu::BindGroup uniformBindGroup;
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wgpu::BindGroupLayout textureLayout;
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wgpu::Sampler sampler;
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wgpu::PipelineLayout pipelineLayout;
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// Transient state
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std::unordered_map<uint64_t, wgpu::BindGroup> textureBindGroups;
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std::vector<uint64_t> frameUsedTextures;
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};
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} // namespace aurora::gfx::movie_player
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