mirror of https://github.com/AxioDL/metaforce.git
769 lines
20 KiB
C++
769 lines
20 KiB
C++
#include "CNESEmulator.hpp"
|
|
#include "CNESShader.hpp"
|
|
#include "CGameState.hpp"
|
|
#include "Input/CFinalInput.hpp"
|
|
#include "logvisor/logvisor.hpp"
|
|
#include <cstring>
|
|
#include <cstdio>
|
|
#include <cstdlib>
|
|
#include <cstdbool>
|
|
#include <cstring>
|
|
#include "malloc.h"
|
|
#include <cinttypes>
|
|
#include <cctype>
|
|
#include <ctime>
|
|
#include <cmath>
|
|
|
|
static urde::MP1::CNESEmulator* EmulatorInst = nullptr;
|
|
|
|
extern "C" {
|
|
|
|
#include "fixNES/mapper.h"
|
|
#include "fixNES/cpu.h"
|
|
#include "fixNES/ppu.h"
|
|
#include "fixNES/mem.h"
|
|
#include "fixNES/input.h"
|
|
#include "fixNES/fm2play.h"
|
|
#include "fixNES/apu.h"
|
|
#include "fixNES/audio_fds.h"
|
|
#include "fixNES/audio_vrc7.h"
|
|
#include "fixNES/mapper_h/nsf.h"
|
|
|
|
/*
|
|
* Portions Copyright (C) 2017 - 2019 FIX94
|
|
*
|
|
* This software may be modified and distributed under the terms
|
|
* of the MIT license. See the LICENSE file for details.
|
|
*/
|
|
|
|
#define DEBUG_HZ 0
|
|
#define DEBUG_MAIN_CALLS 0
|
|
#define DEBUG_KEY 0
|
|
#define DEBUG_LOAD_INFO 1
|
|
|
|
#if 0
|
|
#ifndef _WIN32
|
|
std::chrono::steady_clock::time_point s_tp = std::chrono::steady_clock::now();
|
|
static std::chrono::milliseconds::rep GetTickCount() {
|
|
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - s_tp).count();
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
const char *VERSION_STRING = "fixNES Alpha v1.2.7";
|
|
static char window_title[256];
|
|
static char window_title_pause[256];
|
|
|
|
enum {
|
|
FTYPE_UNK = 0,
|
|
FTYPE_NES,
|
|
FTYPE_NSF,
|
|
FTYPE_FDS,
|
|
FTYPE_QD,
|
|
#if ZIPSUPPORT
|
|
FTYPE_ZIP,
|
|
#endif
|
|
};
|
|
|
|
static int emuFileType = FTYPE_UNK;
|
|
static char emuFileName[1024];
|
|
uint8_t *emuNesROM = NULL;
|
|
uint32_t emuNesROMsize = 0;
|
|
#ifndef __LIBRETRO__
|
|
static char emuSaveName[1024];
|
|
#endif
|
|
uint8_t *emuPrgRAM = NULL;
|
|
uint32_t emuPrgRAMsize = 0;
|
|
//used externally
|
|
#ifdef COL_32BIT
|
|
uint32_t textureImage[0xF000];
|
|
#define TEXIMAGE_LEN VISIBLE_DOTS*VISIBLE_LINES*4
|
|
#ifdef COL_GL_BSWAP
|
|
#define GL_TEX_FMT GL_UNSIGNED_INT_8_8_8_8_REV
|
|
#else //no REVerse
|
|
#define GL_TEX_FMT GL_UNSIGNED_INT_8_8_8_8
|
|
#endif
|
|
#else //COL_16BIT
|
|
uint16_t textureImage[0xF000];
|
|
#define TEXIMAGE_LEN VISIBLE_DOTS*VISIBLE_LINES*2
|
|
#ifdef COL_GL_BSWAP
|
|
#define GL_TEX_FMT GL_UNSIGNED_SHORT_5_6_5_REV
|
|
#else //no REVerse
|
|
#define GL_TEX_FMT GL_UNSIGNED_SHORT_5_6_5
|
|
#endif
|
|
#endif
|
|
bool nesPause = false;
|
|
bool ppuDebugPauseFrame = false;
|
|
bool doOverscan = false;
|
|
bool nesPAL = false;
|
|
bool nesEmuNSFPlayback = false;
|
|
uint8_t emuInitialNT = NT_UNKNOWN;
|
|
|
|
// static bool inPause = false;
|
|
// static bool inOverscanToggle = false;
|
|
// static bool inResize = false;
|
|
// static bool inDiskSwitch = false;
|
|
// static bool inReset = false;
|
|
|
|
#if DEBUG_HZ
|
|
static int emuFrameStart = 0;
|
|
static int emuTimesCalled = 0;
|
|
static int emuTotalElapsed = 0;
|
|
#endif
|
|
#if DEBUG_MAIN_CALLS
|
|
static int emuMainFrameStart = 0;
|
|
static int emuMainTimesCalled = 0;
|
|
static int emuMainTimesSkipped = 0;
|
|
static int emuMainTotalElapsed = 0;
|
|
#endif
|
|
|
|
#define DOTS 341
|
|
|
|
#define VISIBLE_DOTS 256
|
|
#define VISIBLE_LINES 240
|
|
|
|
static uint32_t linesToDraw = VISIBLE_LINES;
|
|
static const uint32_t visibleImg = VISIBLE_DOTS * VISIBLE_LINES * 4;
|
|
// static uint8_t scaleFactor = 2;
|
|
static bool emuSaveEnabled = false;
|
|
static bool emuFdsHasSideB = false;
|
|
|
|
// static uint16_t ppuCycleTimer;
|
|
//static uint16_t ppuCycleTimer;
|
|
uint32_t cpuCycleTimer;
|
|
uint32_t vrc7CycleTimer;
|
|
//from input.c
|
|
extern uint8_t inValReads[8];
|
|
//from m30.c
|
|
extern bool m30_flashable;
|
|
extern bool m30_singlescreen;
|
|
//from m32.c
|
|
extern bool m32_singlescreen;
|
|
//from p16c8.c
|
|
extern bool m78_m78a;
|
|
//from ppu.c
|
|
extern bool ppuMapper5;
|
|
|
|
static volatile bool emuRenderFrame = false;
|
|
extern uint8_t audioExpansion;
|
|
|
|
// used externally
|
|
bool emuSkipVsync = false;
|
|
bool emuSkipFrame = false;
|
|
|
|
// static uint32_t mCycles = 0;
|
|
|
|
extern bool fdsSwitch;
|
|
|
|
uint32_t apuGetMaxBufSize();
|
|
void apuResetPos();
|
|
uint8_t* ppuGetVRAM();
|
|
|
|
int audioUpdate() {
|
|
if (!EmulatorInst)
|
|
return 0;
|
|
return EmulatorInst->audioUpdate();
|
|
}
|
|
}
|
|
|
|
namespace urde::MP1 {
|
|
|
|
bool CNESEmulator::EmulatorConstructed = false;
|
|
static logvisor::Module Log("CNESEmulator");
|
|
|
|
#define NESEMUP_ROM_OFFSET 0xa3f8
|
|
|
|
#define METROID_PAL false
|
|
#define METROID_MAPPER 1
|
|
#define METROID_SAVE_ENABLED false
|
|
#define METROID_TRAINER false
|
|
#define METROID_PRG_SIZE (8 * 0x4000)
|
|
#define METROID_CHR_SIZE (0 * 0x2000)
|
|
#define METROID_PRG_RAM_SIZE 0x2000
|
|
|
|
CNESEmulator::CNESEmulator() {
|
|
if (EmulatorConstructed)
|
|
Log.report(logvisor::Fatal, FMT_STRING("Attempted constructing more than 1 CNESEmulator"));
|
|
EmulatorConstructed = true;
|
|
|
|
CDvdFile NESEmuFile("NESemuP.rel");
|
|
if (NESEmuFile) {
|
|
m_nesEmuPBuf.reset(new u8[0x20000]);
|
|
m_dvdReq = NESEmuFile.AsyncSeekRead(m_nesEmuPBuf.get(), 0x20000, ESeekOrigin::Begin, NESEMUP_ROM_OFFSET);
|
|
} else {
|
|
Log.report(logvisor::Fatal, FMT_STRING("Unable to open NESemuP.rel"));
|
|
}
|
|
}
|
|
|
|
void CNESEmulator::InitializeEmulator() {
|
|
nesPause = false;
|
|
ppuDebugPauseFrame = false;
|
|
|
|
puts(VERSION_STRING);
|
|
strcpy(window_title, VERSION_STRING);
|
|
memset(textureImage, 0, visibleImg);
|
|
emuFileType = FTYPE_UNK;
|
|
memset(emuFileName, 0, 1024);
|
|
memset(emuSaveName, 0, 1024);
|
|
|
|
nesPAL = METROID_PAL;
|
|
uint8_t mapper = METROID_MAPPER;
|
|
emuSaveEnabled = METROID_SAVE_ENABLED;
|
|
bool trainer = METROID_TRAINER;
|
|
uint32_t prgROMsize = METROID_PRG_SIZE;
|
|
uint32_t chrROMsize = METROID_CHR_SIZE;
|
|
emuPrgRAMsize = METROID_PRG_RAM_SIZE;
|
|
emuPrgRAM = (uint8_t*)malloc(emuPrgRAMsize);
|
|
uint8_t* prgROM = emuNesROM;
|
|
if (trainer) {
|
|
memcpy(emuPrgRAM + 0x1000, prgROM, 0x200);
|
|
prgROM += 512;
|
|
}
|
|
uint8_t* chrROM = NULL;
|
|
if (chrROMsize) {
|
|
chrROM = emuNesROM + prgROMsize;
|
|
if (trainer)
|
|
chrROM += 512;
|
|
}
|
|
apuInitBufs();
|
|
cpuInit();
|
|
ppuInit();
|
|
memInit();
|
|
apuInit();
|
|
inputInit();
|
|
ppuSetNameTblVertical();
|
|
#if DEBUG_LOAD_INFO
|
|
printf("Used Mapper: %i\n", mapper);
|
|
printf("PRG: 0x%x bytes PRG RAM: 0x%x bytes CHR: 0x%x bytes\n", prgROMsize, emuPrgRAMsize, chrROMsize);
|
|
#endif
|
|
if (!mapperInit(mapper, prgROM, prgROMsize, emuPrgRAM, emuPrgRAMsize, chrROM, chrROMsize)) {
|
|
printf("Mapper init failed!\n");
|
|
return;
|
|
}
|
|
#if DEBUG_LOAD_INFO
|
|
printf("Trainer: %i Saving: %i VRAM Mode: Vertical\n", trainer, emuSaveEnabled);
|
|
#endif
|
|
sprintf(window_title, "%s NES - %s\n", nesPAL ? "PAL" : "NTSC", VERSION_STRING);
|
|
|
|
sprintf(window_title_pause, "%s (Pause)", window_title);
|
|
sprintf(window_title_pause, "%s (Pause)", window_title);
|
|
#if DEBUG_HZ
|
|
emuFrameStart = GetTickCount();
|
|
#endif
|
|
#if DEBUG_MAIN_CALLS
|
|
emuMainFrameStart = GetTickCount();
|
|
#endif
|
|
cpuCycleTimer = nesPAL ? 16 : 12;
|
|
vrc7CycleTimer = 432 / cpuCycleTimer;
|
|
// do one scanline per idle loop
|
|
// ppuCycleTimer = nesPAL ? 5 : 4;
|
|
// mainLoopRuns = nesPAL ? DOTS*ppuCycleTimer : DOTS*ppuCycleTimer;
|
|
// mainLoopPos = mainLoopRuns;
|
|
|
|
m_texture = hsh::create_dynamic_texture2d({VISIBLE_DOTS, linesToDraw}, hsh::RGBA8_UNORM, 1);
|
|
constexpr TexUVVert verts[4] = {
|
|
{{-1.f, -1.f, 0.f}, {0.f, 1.f}},
|
|
{{-1.f, 1.f, 0.f}, {0.f, 0.f}},
|
|
{{1.f, -1.f, 0.f}, {1.f, 1.f}},
|
|
{{1.f, 1.f, 0.f}, {1.f, 0.f}},
|
|
};
|
|
m_vbo = hsh::create_vertex_buffer<TexUVVert>(verts);
|
|
m_uniBuf = hsh::create_dynamic_uniform_buffer<ViewBlock>();
|
|
CNESShader::BuildShaderDataBinding(m_shadBind, m_vbo.get(), m_uniBuf.get(), m_texture.get());
|
|
|
|
// double useFreq = 223740;
|
|
double useFreq = apuGetFrequency();
|
|
m_booVoice = CAudioSys::GetVoiceEngine()->allocateNewStereoVoice(useFreq, this);
|
|
m_booVoice->start();
|
|
uint32_t apuBufSz = apuGetMaxBufSize();
|
|
m_audioBufBlock.reset(new u8[apuBufSz * NUM_AUDIO_BUFFERS]);
|
|
memset(m_audioBufBlock.get(), 0, apuBufSz * NUM_AUDIO_BUFFERS);
|
|
for (int i = 0; i < NUM_AUDIO_BUFFERS; ++i)
|
|
m_audioBufs[i] = m_audioBufBlock.get() + apuBufSz * i;
|
|
|
|
EmulatorInst = this;
|
|
}
|
|
|
|
void CNESEmulator::DeinitializeEmulator() {
|
|
// printf("\n");
|
|
emuRenderFrame = false;
|
|
m_booVoice->stop();
|
|
m_booVoice.reset();
|
|
apuDeinitBufs();
|
|
if (emuNesROM != NULL) {
|
|
if (!nesEmuNSFPlayback && (audioExpansion & EXP_FDS)) {
|
|
FILE* save = fopen(emuSaveName, "wb");
|
|
if (save) {
|
|
if (emuFdsHasSideB)
|
|
fwrite(emuNesROM, 1, 0x20000, save);
|
|
else
|
|
fwrite(emuNesROM, 1, 0x10000, save);
|
|
fclose(save);
|
|
}
|
|
}
|
|
}
|
|
if (emuPrgRAM != NULL) {
|
|
if (emuSaveEnabled) {
|
|
FILE* save = fopen(emuSaveName, "wb");
|
|
if (save) {
|
|
fwrite(emuPrgRAM, 1, emuPrgRAMsize, save);
|
|
fclose(save);
|
|
}
|
|
}
|
|
free(emuPrgRAM);
|
|
}
|
|
emuPrgRAM = NULL;
|
|
// printf("Bye!\n");
|
|
|
|
EmulatorInst = nullptr;
|
|
}
|
|
|
|
CNESEmulator::~CNESEmulator() {
|
|
if (m_dvdReq)
|
|
m_dvdReq->PostCancelRequest();
|
|
if (EmulatorInst)
|
|
DeinitializeEmulator();
|
|
if (emuNesROM) {
|
|
free(emuNesROM);
|
|
emuNesROM = nullptr;
|
|
}
|
|
EmulatorConstructed = false;
|
|
}
|
|
|
|
int CNESEmulator::audioUpdate() {
|
|
int origProcBufs = m_procBufs;
|
|
|
|
uint8_t* data = apuGetBuf();
|
|
if (data != NULL && m_procBufs) {
|
|
uint32_t apuBufSz = apuGetMaxBufSize();
|
|
uint32_t remBytes = apuGetBufSize();
|
|
while (remBytes != 0) {
|
|
size_t thisBytes = std::min(remBytes, apuBufSz - m_posInHeadBuf);
|
|
memmove(m_audioBufs[m_headBuf] + m_posInHeadBuf, data, thisBytes);
|
|
data += thisBytes;
|
|
m_posInHeadBuf += thisBytes;
|
|
if (m_posInHeadBuf == apuBufSz) {
|
|
m_posInHeadBuf = 0;
|
|
--m_procBufs;
|
|
++m_headBuf;
|
|
if (m_headBuf == NUM_AUDIO_BUFFERS)
|
|
m_headBuf = 0;
|
|
// printf("PUSH\n");
|
|
}
|
|
remBytes -= thisBytes;
|
|
}
|
|
}
|
|
|
|
// if (!origProcBufs)
|
|
// printf("OVERRUN\n");
|
|
|
|
return origProcBufs;
|
|
}
|
|
|
|
static constexpr uint32_t AudioFrameSz = 2 * sizeof(int16_t);
|
|
|
|
size_t CNESEmulator::supplyAudio(boo2::IAudioVoice& voice, size_t frames, int16_t* data) {
|
|
uint32_t remFrames = uint32_t(frames);
|
|
while (remFrames) {
|
|
if (m_posInTailBuf == apuGetMaxBufSize()) {
|
|
++m_tailBuf;
|
|
if (m_tailBuf == NUM_AUDIO_BUFFERS)
|
|
m_tailBuf = 0;
|
|
m_posInTailBuf = 0;
|
|
++m_procBufs;
|
|
// printf("POP\n");
|
|
}
|
|
|
|
if (m_procBufs == NUM_AUDIO_BUFFERS) {
|
|
memset(data, 0, remFrames * AudioFrameSz);
|
|
// printf("UNDERRUN\n");
|
|
return frames;
|
|
}
|
|
|
|
size_t copySz = std::min(apuGetMaxBufSize() - m_posInTailBuf, remFrames * AudioFrameSz);
|
|
memmove(data, m_audioBufs[m_tailBuf] + m_posInTailBuf, copySz);
|
|
data += copySz / sizeof(int16_t);
|
|
m_posInTailBuf += copySz;
|
|
remFrames -= copySz / AudioFrameSz;
|
|
}
|
|
return frames;
|
|
}
|
|
|
|
void CNESEmulator::NesEmuMainLoop(bool forceDraw) {
|
|
// int start = GetTickCount();
|
|
int loopCount = 0;
|
|
do {
|
|
if (emuRenderFrame || nesPause) {
|
|
#if DEBUG_MAIN_CALLS
|
|
emuMainTimesSkipped++;
|
|
#endif
|
|
// printf("LC RENDER: %d\n", loopCount);
|
|
m_texture.load(textureImage, visibleImg);
|
|
emuRenderFrame = false;
|
|
break;
|
|
}
|
|
++loopCount;
|
|
|
|
// main CPU clock
|
|
if (!cpuCycle())
|
|
exit(EXIT_SUCCESS);
|
|
// run graphics
|
|
ppuCycle();
|
|
// run audio
|
|
apuCycle();
|
|
// mapper related irqs
|
|
mapperCycle();
|
|
// mCycles++;
|
|
if (ppuDrawDone()) {
|
|
// printf("%i\n",mCycles);
|
|
// mCycles = 0;
|
|
#ifndef __LIBRETRO__
|
|
emuRenderFrame = true;
|
|
#if 0
|
|
if(fm2playRunning())
|
|
fm2playUpdate();
|
|
#endif
|
|
#if DEBUG_HZ
|
|
emuTimesCalled++;
|
|
auto end = GetTickCount();
|
|
emuTotalElapsed += end - emuFrameStart;
|
|
if (emuTotalElapsed >= 1000) {
|
|
printf("\r%iHz ", emuTimesCalled);
|
|
emuTimesCalled = 0;
|
|
emuTotalElapsed = 0;
|
|
}
|
|
emuFrameStart = end;
|
|
#endif
|
|
// update audio before drawing
|
|
if (!apuUpdate()) {
|
|
apuResetPos();
|
|
break;
|
|
}
|
|
// glutPostRedisplay();
|
|
#if 0
|
|
if(ppuDebugPauseFrame)
|
|
{
|
|
ppuDebugPauseFrame = false;
|
|
nesPause = true;
|
|
}
|
|
#endif
|
|
#endif
|
|
if (nesEmuNSFPlayback)
|
|
nsfVsync();
|
|
|
|
// keep processing frames if audio buffers are underrunning
|
|
if (emuSkipFrame)
|
|
emuRenderFrame = false;
|
|
|
|
continue;
|
|
}
|
|
} while (true);
|
|
|
|
#if 0
|
|
int end = GetTickCount();
|
|
printf("%dms %d %d\n", end - start, loopCount, m_procBufs);
|
|
#endif
|
|
|
|
#if DEBUG_MAIN_CALLS
|
|
emuMainTimesCalled++;
|
|
int end = GetTickCount();
|
|
// printf("%dms\n", end - start);
|
|
emuMainTotalElapsed += end - emuMainFrameStart;
|
|
if (emuMainTotalElapsed >= 1000) {
|
|
printf("\r%i calls, %i skips ", emuMainTimesCalled, emuMainTimesSkipped);
|
|
fflush(stdout);
|
|
emuMainTimesCalled = 0;
|
|
emuMainTimesSkipped = 0;
|
|
emuMainTotalElapsed = 0;
|
|
}
|
|
emuMainFrameStart = end;
|
|
#endif
|
|
}
|
|
|
|
#if 0
|
|
static void nesEmuFdsSetup(uint8_t *src, uint8_t *dst)
|
|
{
|
|
memcpy(dst, src, 0x38);
|
|
memcpy(dst+0x3A, src+0x38, 2);
|
|
uint16_t cDiskPos = 0x3E;
|
|
uint16_t cROMPos = 0x3A;
|
|
do
|
|
{
|
|
if(src[cROMPos] != 0x03)
|
|
break;
|
|
memcpy(dst+cDiskPos, src+cROMPos, 0x10);
|
|
uint16_t copySize = (*(uint16_t*)(src+cROMPos+0xD))+1;
|
|
cDiskPos+=0x12;
|
|
cROMPos+=0x10;
|
|
memcpy(dst+cDiskPos, src+cROMPos, copySize);
|
|
cDiskPos+=copySize+2;
|
|
cROMPos+=copySize;
|
|
} while(cROMPos < 0xFFDC && cDiskPos < 0xFFFF);
|
|
printf("%04x -> %04x\n", cROMPos, cDiskPos);
|
|
}
|
|
#endif
|
|
|
|
struct BitstreamState {
|
|
u8* rPos;
|
|
int position = 0;
|
|
int tmpBuf = 0;
|
|
int decBit = 0;
|
|
BitstreamState(u8* pos) : rPos(pos) {}
|
|
void resetDecBit() { decBit = 0; }
|
|
void runDecBit() {
|
|
if (position == 0) {
|
|
position = 8;
|
|
tmpBuf = *rPos++;
|
|
}
|
|
decBit <<= 1;
|
|
if (tmpBuf & 0x80)
|
|
decBit |= 1;
|
|
tmpBuf <<= 1;
|
|
position--;
|
|
}
|
|
};
|
|
|
|
// Based on https://gist.github.com/FIX94/7593640c5cee6c37e3b23e7fcf8fe5b7
|
|
void CNESEmulator::DecryptMetroid(u8* dataIn, u8* dataOut, u32 decLen, u8 decByte, u32 xorLen, u32 xorVal) {
|
|
u32 i, j;
|
|
// simple add obfuscation
|
|
for (i = 0; i < 0x100; i++) {
|
|
dataIn[i] += decByte;
|
|
decByte = dataIn[i];
|
|
}
|
|
// flip the first 0x100 bytes around
|
|
for (i = 0; i < 128; ++i)
|
|
std::swap(dataIn[255 - i], dataIn[i]);
|
|
// set up buffer pointers
|
|
BitstreamState bState(dataIn + 0x100);
|
|
// unscramble buffer
|
|
for (i = 0; i < decLen; i++) {
|
|
bState.resetDecBit();
|
|
bState.runDecBit();
|
|
if (bState.decBit) {
|
|
bState.resetDecBit();
|
|
for (j = 0; j < 8; j++)
|
|
bState.runDecBit();
|
|
dataOut[i] = dataIn[bState.decBit + 0x49];
|
|
} else {
|
|
bState.resetDecBit();
|
|
bState.runDecBit();
|
|
if (bState.decBit) {
|
|
bState.resetDecBit();
|
|
for (j = 0; j < 6; j++)
|
|
bState.runDecBit();
|
|
dataOut[i] = dataIn[bState.decBit + 9];
|
|
} else {
|
|
bState.resetDecBit();
|
|
bState.runDecBit();
|
|
if (bState.decBit) {
|
|
bState.resetDecBit();
|
|
for (j = 0; j < 3; j++)
|
|
bState.runDecBit();
|
|
dataOut[i] = dataIn[bState.decBit + 1];
|
|
} else
|
|
dataOut[i] = dataIn[bState.decBit];
|
|
}
|
|
}
|
|
}
|
|
// do checksum fixups
|
|
unsigned int xorTmpVal = 0;
|
|
for (i = 0; i < xorLen; i++) {
|
|
xorTmpVal ^= dataOut[i];
|
|
for (j = 0; j < 8; j++) {
|
|
if (xorTmpVal & 1) {
|
|
xorTmpVal >>= 1;
|
|
xorTmpVal ^= xorVal;
|
|
} else
|
|
xorTmpVal >>= 1;
|
|
}
|
|
}
|
|
// write in calculated checksum
|
|
dataOut[xorLen - 1] = u8((xorTmpVal >> 8) & 0xFF);
|
|
dataOut[xorLen - 2] = u8(xorTmpVal & 0xFF);
|
|
}
|
|
|
|
void CNESEmulator::ProcessUserInput(const CFinalInput& input, int) {
|
|
if (input.ControllerIdx() != 0)
|
|
return;
|
|
|
|
if (GetPasswordEntryState() != EPasswordEntryState::NotPasswordScreen) {
|
|
// Don't swap A/B
|
|
inValReads[BUTTON_A] = input.DA() || input.DSpecialKey(boo::ESpecialKey::Enter) ||
|
|
input.DMouseButton(boo2::MouseButton::Primary);
|
|
inValReads[BUTTON_B] = input.DB() || input.DSpecialKey(boo2::Keycode::ESC);
|
|
} else {
|
|
// Prime controls (B jumps, A shoots)
|
|
inValReads[BUTTON_B] = input.DA() || input.DY() || input.DMouseButton(boo2::MouseButton::Primary);
|
|
inValReads[BUTTON_A] = input.DB() || input.DX() || input.DKey(' ');
|
|
}
|
|
|
|
inValReads[BUTTON_UP] = input.DDPUp() || input.DLAUp();
|
|
inValReads[BUTTON_DOWN] = input.DDPDown() || input.DLADown();
|
|
inValReads[BUTTON_LEFT] = input.DDPLeft() || input.DLALeft();
|
|
inValReads[BUTTON_RIGHT] = input.DDPRight() || input.DLARight();
|
|
inValReads[BUTTON_SELECT] = input.DZ() || input.DKey('\t');
|
|
inValReads[BUTTON_START] = input.DStart() || input.DSpecialKey(boo2::Keycode::ESC);
|
|
}
|
|
|
|
bool CNESEmulator::CheckForGameOver(const u8* vram, u8* passwordOut) {
|
|
// "PASS WORD"
|
|
if (memcmp(vram + 0x14B, "\x19\xa\x1c\x1c\xff\x20\x18\x1b\xd", 9))
|
|
return false;
|
|
|
|
int chOff = 0;
|
|
int encOff = 0;
|
|
u8 pwOut[18];
|
|
for (int i = 0; i < 24; ++i) {
|
|
u8 chName = vram[0x1A9 + chOff];
|
|
++chOff;
|
|
if (chOff == 0x6 || chOff == 0x46)
|
|
++chOff; // mid-line space
|
|
else if (chOff == 0xd)
|
|
chOff = 64; // 2nd line
|
|
|
|
if (chName > 0x3f)
|
|
return false;
|
|
|
|
switch (i & 0x3) {
|
|
case 0:
|
|
pwOut[encOff] = chName;
|
|
break;
|
|
case 1:
|
|
pwOut[encOff] |= chName << 6;
|
|
++encOff;
|
|
pwOut[encOff] = chName >> 2;
|
|
break;
|
|
case 2:
|
|
pwOut[encOff] |= chName << 4;
|
|
++encOff;
|
|
pwOut[encOff] = chName >> 4;
|
|
break;
|
|
case 3:
|
|
pwOut[encOff] |= chName << 2;
|
|
++encOff;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (passwordOut)
|
|
memmove(passwordOut, pwOut, 18);
|
|
return true;
|
|
}
|
|
|
|
CNESEmulator::EPasswordEntryState CNESEmulator::CheckForPasswordEntryScreen(const u8* vram) {
|
|
// "PASS WORD PLEASE"
|
|
if (memcmp(vram + 0x88, "\x19\xa\x1c\x1c\xff\x20\x18\x1b\xd\xff\x19\x15\xe\xa\x1c\xe", 16))
|
|
return EPasswordEntryState::NotPasswordScreen;
|
|
|
|
for (int i = 0; i < 13; ++i)
|
|
if (vram[0x109 + i] < 0x40 || vram[0x149 + i] < 0x40)
|
|
return EPasswordEntryState::Entered;
|
|
|
|
return EPasswordEntryState::NotEntered;
|
|
}
|
|
|
|
bool CNESEmulator::SetPasswordIntoEntryScreen(u8* vram, u8* wram, const u8* password) {
|
|
if (CheckForPasswordEntryScreen(vram) != EPasswordEntryState::NotEntered)
|
|
return false;
|
|
|
|
int i;
|
|
for (i = 0; i < 18; ++i)
|
|
if (password[i])
|
|
break;
|
|
if (i == 18)
|
|
return false;
|
|
|
|
int encOff = 0;
|
|
int chOff = 0;
|
|
u32 lastWord = 0;
|
|
for (i = 0; i < 24; ++i) {
|
|
switch (i & 0x3) {
|
|
case 0:
|
|
lastWord = password[encOff];
|
|
++encOff;
|
|
break;
|
|
case 1:
|
|
lastWord = (lastWord >> 6) | (u32(password[encOff]) << 2);
|
|
++encOff;
|
|
break;
|
|
case 2:
|
|
lastWord = (lastWord >> 6) | (u32(password[encOff]) << 4);
|
|
++encOff;
|
|
break;
|
|
case 3:
|
|
lastWord = (lastWord >> 6);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
u8 chName = u8(lastWord & 0x3f);
|
|
wram[0x99a + i] = chName;
|
|
vram[0x109 + chOff] = chName;
|
|
++chOff;
|
|
if (chOff == 0x6 || chOff == 0x46)
|
|
++chOff; // mid-line space
|
|
else if (chOff == 0xd)
|
|
chOff = 64; // 2nd line
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CNESEmulator::Update() {
|
|
if (!EmulatorInst) {
|
|
if (m_dvdReq && m_dvdReq->IsComplete()) {
|
|
m_dvdReq.reset();
|
|
emuNesROMsize = 0x20000;
|
|
emuNesROM = (uint8_t*)malloc(emuNesROMsize);
|
|
DecryptMetroid(m_nesEmuPBuf.get(), emuNesROM);
|
|
m_nesEmuPBuf.reset();
|
|
InitializeEmulator();
|
|
}
|
|
} else {
|
|
if (nesPause) {
|
|
DeinitializeEmulator();
|
|
InitializeEmulator();
|
|
return;
|
|
}
|
|
|
|
bool gameOver = CheckForGameOver(ppuGetVRAM(), x21_passwordFromNES);
|
|
x34_passwordEntryState = CheckForPasswordEntryScreen(ppuGetVRAM());
|
|
if (x34_passwordEntryState == EPasswordEntryState::NotEntered && x38_passwordPending) {
|
|
SetPasswordIntoEntryScreen(ppuGetVRAM(), emuPrgRAM, x39_passwordToNES);
|
|
x38_passwordPending = false;
|
|
}
|
|
if (gameOver && !x20_gameOver)
|
|
for (int i = 0; i < 3; ++i) // Three draw loops to ensure password display
|
|
NesEmuMainLoop(true);
|
|
else
|
|
NesEmuMainLoop();
|
|
x20_gameOver = gameOver;
|
|
}
|
|
}
|
|
|
|
static const float NESAspect = VISIBLE_DOTS / float(VISIBLE_LINES);
|
|
|
|
void CNESEmulator::Draw(const zeus::CColor& mulColor, bool filtering) {
|
|
if (!EmulatorInst)
|
|
return;
|
|
|
|
float widthFac = NESAspect / g_Viewport.aspect;
|
|
|
|
ViewBlock uniform = {zeus::CMatrix4f{}, mulColor};
|
|
uniform.m_mv[0][0] = widthFac;
|
|
m_uniBuf.load(uniform);
|
|
|
|
m_shadBind.draw(0, 4);
|
|
}
|
|
|
|
void CNESEmulator::LoadPassword(const u8* state) {
|
|
memmove(x39_passwordToNES, state, 18);
|
|
x38_passwordPending = true;
|
|
}
|
|
|
|
} // namespace urde::MP1
|