mirror of https://github.com/AxioDL/metaforce.git
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
#pragma once
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#include <cstring>
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#include <memory>
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#include <optional>
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#include <vector>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Audio/CAudioSys.hpp"
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#include "g721.h"
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#include "boo2/audiodev/IAudioVoice.hpp"
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#include "boo2/audiodev/IAudioVoiceEngine.hpp"
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namespace urde {
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class IDvdRequest;
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class CStaticAudioPlayer {
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std::string x0_path;
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u32 x10_rsfRem = -1;
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u32 x14_rsfLength;
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u32 x18_curSamp = 0;
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u32 x1c_loopStartSamp;
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u32 x20_loopEndSamp;
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// u32 x24_ = 0;
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// std::unique_ptr<u8[]> x28_dmaLeft;
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// std::unique_ptr<u8[]> x30_dmaRight;
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std::vector<std::shared_ptr<IDvdRequest>> x38_dvdRequests;
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std::vector<std::unique_ptr<u8[]>> x48_buffers;
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g72x_state x58_leftState;
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g72x_state x8c_rightState;
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std::optional<g72x_state> m_leftStateLoop;
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std::optional<g72x_state> m_rightStateLoop;
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u32 xc0_volume = 32768; // Out of 32768
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static int16_t SampClamp(int32_t val) {
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if (val < -32768)
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val = -32768;
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else if (val > 32767)
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val = 32767;
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return val;
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}
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struct AudioVoiceCallback : boo2::IAudioVoiceCallback {
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CStaticAudioPlayer& m_parent;
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void preSupplyAudio(boo2::IAudioVoice&, double) override {}
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size_t supplyAudio(boo2::IAudioVoice& voice, size_t frames, int16_t* data) override {
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if (m_parent.IsReady()) {
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m_parent.x38_dvdRequests.clear();
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m_parent.Decode(data, frames);
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} else
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memset(data, 0, 4 * frames);
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return frames;
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}
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explicit AudioVoiceCallback(CStaticAudioPlayer& p) : m_parent(p) {}
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} m_voiceCallback;
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boo2::ObjToken<boo2::IAudioVoice> m_voice;
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public:
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CStaticAudioPlayer(boo2::IAudioVoiceEngine& engine, std::string_view path, int loopStart, int loopEnd);
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CStaticAudioPlayer(std::string_view path, int loopStart, int loopEnd)
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: CStaticAudioPlayer(*CAudioSys::GetVoiceEngine(), path, loopStart, loopEnd) {}
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bool IsReady();
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void DecodeMonoAndMix(s16* bufOut, u32 numSamples, u32 cur, u32 loopEndCur, u32 loopStartCur, int vol,
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g72x_state& state, std::optional<g72x_state>& loopState) const;
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void Decode(s16* bufOut, u32 numSamples);
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void SetVolume(float vol) { xc0_volume = zeus::clamp(0.f, vol, 1.f) * 32768.f; }
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void StartMixing() { m_voice->start(); }
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void StopMixing() { m_voice->stop(); }
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};
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} // namespace urde
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