mirror of https://github.com/AxioDL/metaforce.git
673 lines
26 KiB
C++
673 lines
26 KiB
C++
#pragma once
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#include <array>
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#include <vector>
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#include "Runtime/RetroTypes.hpp"
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#include "DataSpec/DNACommon/GX.hpp"
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#include "hsh/hsh.h"
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#include <hecl/CVar.hpp>
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#include <hecl/Runtime.hpp>
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#include <zeus/CColor.hpp>
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector2i.hpp>
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#include <zeus/CVector2f.hpp>
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namespace urde {
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extern hecl::CVar* g_disableLighting;
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class CLight;
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class CTimeProvider;
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enum class ERglLight : u8 { Zero = 0, One, Two, Three, Four, Five, Six, Seven };
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enum class ERglLightBits : u8 {
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None = 0,
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Zero = 1,
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One = 1 << 1,
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Two = 1 << 2,
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Three = 1 << 3,
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Four = 1 << 4,
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Five = 1 << 5,
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Six = 1 << 6,
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Seven = 1 << 7
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};
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ENABLE_BITWISE_ENUM(ERglLightBits)
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enum class ERglEnum { Never = 0, Less = 1, Equal = 2, LEqual = 3, Greater = 4, NEqual = 5, GEqual = 6, Always = 7 };
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enum class ERglBlendMode { None = 0, Blend = 1, Logic = 2, Subtract = 3 };
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enum class ERglBlendFactor {
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Zero = 0,
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One = 1,
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SrcColor = 2,
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InvSrcColor = 3,
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SrcAlpha = 4,
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InvSrcAlpha = 5,
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DstAlpha = 6,
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InvDstAlpha = 7
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};
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enum class ERglLogicOp {
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Clear = 0,
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And = 1,
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RevAnd = 2,
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Copy = 3,
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InvAnd = 4,
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NoOp = 5,
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Xor = 6,
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Or = 7,
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Nor = 8,
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Equiv = 9,
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Inv = 10,
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RevOr = 11,
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InvCopy = 12,
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InvOr = 13,
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NAnd = 14,
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Set = 15
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};
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enum class ERglCullMode { None = 0, Front = 1, Back = 2, All = 3 };
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enum class ERglAlphaFunc {
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Never = 0,
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Less = 1,
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Equal = 2,
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LEqual = 3,
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Greater = 4,
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NEqual = 5,
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GEqual = 6,
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Always = 7
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};
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enum class ERglAlphaOp { And = 0, Or = 1, Xor = 2, XNor = 3 };
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enum class ERglFogMode : uint32_t {
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None = 0x00,
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PerspLin = 0x02,
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PerspExp = 0x04,
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PerspExp2 = 0x05,
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PerspRevExp = 0x06,
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PerspRevExp2 = 0x07,
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OrthoLin = 0x0A,
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OrthoExp = 0x0C,
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OrthoExp2 = 0x0D,
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OrthoRevExp = 0x0E,
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OrthoRevExp2 = 0x0F
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};
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struct SViewport {
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u32 x0_left;
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u32 x4_top;
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u32 x8_width;
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u32 xc_height;
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float x10_halfWidth;
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float x14_halfHeight;
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float aspect;
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};
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/// GX global state
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extern ERglEnum gx_DepthTest;
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extern bool gx_DepthWrite;
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extern ERglBlendMode gx_BlendMode;
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extern ERglBlendFactor gx_BlendSrcFac;
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extern ERglBlendFactor gx_BlendDstFac;
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extern ERglLogicOp gx_BlendOp;
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extern bool gx_AlphaWrite;
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extern ERglCullMode gx_CullMode;
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// GX_COLOR0A0 & GX_COLOR1A1
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extern std::array<zeus::CColor, 2> gx_AmbientColors;
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/// End GX state
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extern SViewport g_Viewport;
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struct SClipScreenRect {
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bool x0_valid = false;
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s32 x4_left = 0;
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s32 x8_top = 0;
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u32 xc_width = 0;
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u32 x10_height = 0;
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u32 x14_dstWidth = 0;
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float x18_uvXMin = 0.f;
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float x1c_uvXMax = 0.f;
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float x20_uvYMin = 0.f;
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float x24_uvYMax = 0.f;
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SClipScreenRect() = default;
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SClipScreenRect(bool valid, int32_t left, int32_t top, uint32_t width, uint32_t height, uint32_t dstWidth,
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float uvXMin, float uvXMax, float uvYMin, float uvYMax)
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: x0_valid(valid)
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, x4_left(left)
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, x8_top(top)
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, xc_width(width)
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, x10_height(height)
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, x14_dstWidth(dstWidth)
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, x18_uvXMin(uvXMin)
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, x1c_uvXMax(uvXMax)
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, x20_uvYMin(uvYMin)
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, x24_uvYMax(uvYMax) {}
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SClipScreenRect(const hsh::rect2d& rect) {
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x4_left = rect.offset.x;
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x8_top = rect.offset.y;
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xc_width = rect.extent.w;
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x10_height = rect.extent.h;
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x14_dstWidth = rect.extent.w;
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}
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SClipScreenRect(const hsh::viewport& rect) {
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x4_left = rect.x;
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x8_top = rect.y;
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xc_width = rect.width;
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x10_height = rect.height;
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x14_dstWidth = rect.width;
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}
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SClipScreenRect(const SViewport& vp) {
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x4_left = vp.x0_left;
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x8_top = vp.x4_top;
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xc_width = vp.x8_width;
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x10_height = vp.xc_height;
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}
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};
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enum class ETexelFormat {
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I4 = 0,
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I8 = 1,
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IA4 = 2,
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IA8 = 3,
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C4 = 4,
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C8 = 5,
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C14X2 = 6,
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RGB565 = 7,
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RGB5A3 = 8,
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RGBA8 = 9,
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CMPR = 10,
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RGBA8PC = 16,
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C8PC = 17,
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CMPRPC = 18,
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CMPRPCA = 19,
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};
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#define DEPTH_FAR 1.f
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#define DEPTH_SKY 0.999f
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#define DEPTH_TARGET_MANAGER 0.12500012f
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#define DEPTH_WORLD (1.f / 8.f)
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#define DEPTH_GUN (1.f / 32.f)
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#define DEPTH_SCREEN_ACTORS (1.f / 64.f)
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#define DEPTH_HUD (1.f / 512.f)
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#define DEPTH_NEAR 0.f
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#define CUBEMAP_RES 256
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#define CUBEMAP_MIPS 6
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static s32 sNextUniquePass = 0;
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namespace CTevCombiners {
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struct CTevOp {
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bool x0_clamp = true;
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GX::TevOp x4_op = GX::TevOp::TEV_ADD;
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GX::TevBias x8_bias = GX::TevBias::TB_ZERO;
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GX::TevScale xc_scale = GX::TevScale::CS_SCALE_1;
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GX::TevRegID xc_regId = GX::TevRegID::TEVPREV;
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};
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struct ColorPass {
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GX::TevColorArg x0_a;
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GX::TevColorArg x4_b;
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GX::TevColorArg x8_c;
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GX::TevColorArg xc_d;
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};
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struct AlphaPass {
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GX::TevAlphaArg x0_a;
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GX::TevAlphaArg x4_b;
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GX::TevAlphaArg x8_c;
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GX::TevAlphaArg xc_d;
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};
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class CTevPass {
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u32 x0_id;
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ColorPass x4_colorPass;
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AlphaPass x14_alphaPass;
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CTevOp x24_colorOp;
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CTevOp x38_alphaOp;
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public:
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CTevPass(const ColorPass& colPass, const AlphaPass& alphaPass, const CTevOp& colorOp = CTevOp(),
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const CTevOp alphaOp = CTevOp())
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: x0_id(++sNextUniquePass)
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, x4_colorPass(colPass)
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, x14_alphaPass(alphaPass)
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, x24_colorOp(colorOp)
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, x38_alphaOp(alphaOp) {}
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};
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}; // namespace CTevCombiners
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class CGraphics {
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public:
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struct CProjectionState {
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bool x0_persp;
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float x4_left;
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float x8_right;
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float xc_top;
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float x10_bottom;
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float x14_near;
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float x18_far;
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};
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struct CFogState {
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hsh::float4 m_color;
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float m_A = 0.f;
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float m_B = 0.5f;
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float m_C = 0.f;
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ERglFogMode m_mode;
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};
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static CProjectionState g_Proj;
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static zeus::CVector2f g_CachedDepthRange;
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static CFogState g_Fog;
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static std::array<zeus::CColor, 3> g_ColorRegs;
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static float g_ProjAspect;
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static u32 g_NumLightsActive;
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static u32 g_NumBreakpointsWaiting;
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static u32 g_FlippingState;
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static bool g_LastFrameUsedAbove;
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static bool g_InterruptLastFrameUsedAbove;
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static ERglLightBits g_LightActive;
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static ERglLightBits g_LightsWereOn;
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static zeus::CTransform g_GXModelView;
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static zeus::CTransform g_GXModelViewInvXpose;
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static zeus::CTransform g_GXModelMatrix;
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static zeus::CTransform g_ViewMatrix;
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static zeus::CVector3f g_ViewPoint;
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static zeus::CTransform g_GXViewPointMatrix;
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static zeus::CTransform g_CameraMatrix;
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static SClipScreenRect g_CroppedViewport;
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static bool g_IsGXModelMatrixIdentity;
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static void DisableAllLights();
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static void LoadLight(ERglLight light, const CLight& info);
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static void EnableLight(ERglLight light);
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static void SetLightState(ERglLightBits lightState);
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static void SetAmbientColor(const zeus::CColor& col);
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static void SetFog(ERglFogMode mode, float startz, float endz, const zeus::CColor& color);
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static void SetDepthWriteMode(bool test, ERglEnum comp, bool write);
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static void SetBlendMode(ERglBlendMode type, ERglBlendFactor srcFac, ERglBlendFactor dstFac, ERglLogicOp op);
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static void SetCullMode(ERglCullMode mode);
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static void SetAlphaUpdate(bool value);
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static void BeginScene();
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static void EndScene();
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static void SetAlphaCompare(ERglAlphaFunc comp0, u8 ref0, ERglAlphaOp op, ERglAlphaFunc comp1, u8 ref1);
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static void SetViewPointMatrix(const zeus::CTransform& xf);
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static void SetViewMatrix();
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static void SetModelMatrix(const zeus::CTransform& xf);
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static zeus::CMatrix4f CalculatePerspectiveMatrix(float fovy, float aspect, float znear, float zfar,
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bool forRenderer);
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static zeus::CMatrix4f GetPerspectiveProjectionMatrix(bool forRenderer);
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static const CProjectionState& GetProjectionState();
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static void SetProjectionState(const CProjectionState&);
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static void SetPerspective(float fovy, float aspect, float znear, float zfar);
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static void SetOrtho(float left, float right, float top, float bottom, float znear, float zfar);
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static void FlushProjection();
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static zeus::CVector2i ProjectPoint(const zeus::CVector3f& point);
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static SClipScreenRect ClipScreenRectFromMS(const zeus::CVector3f& p1, const zeus::CVector3f& p2);
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static SClipScreenRect ClipScreenRectFromVS(const zeus::CVector3f& p1, const zeus::CVector3f& p2);
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static zeus::CVector3f ProjectModelPointToViewportSpace(const zeus::CVector3f& point);
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static zeus::CVector3f ProjectModelPointToViewportSpace(const zeus::CVector3f& point, float& wOut);
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static void SetViewportResolution(const zeus::CVector2i& res);
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static void SetViewport(int leftOff, int bottomOff, int width, int height);
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static void SetScissor(int leftOff, int bottomOff, int width, int height);
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static void SetDepthRange(float near, float far);
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static CTimeProvider* g_ExternalTimeProvider;
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static float g_DefaultSeconds;
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static u32 g_RenderTimings;
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static void SetExternalTimeProvider(CTimeProvider* provider) { g_ExternalTimeProvider = provider; }
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static float GetSecondsMod900();
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static void TickRenderTimings();
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static u32 g_FrameCounter;
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static u32 GetFrameCounter() { return g_FrameCounter; }
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static hsh::owner<hsh::render_texture2d> g_SpareTexture;
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static const std::array<zeus::CMatrix3f, 6> skCubeBasisMats;
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static void InitializeBoo(hsh::surface surface) { g_SpareTexture = hsh::create_render_texture2d(surface, 4, 1); }
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static void ShutdownBoo() { g_SpareTexture.reset(); }
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static void ResolveSpareTexture(const SClipScreenRect& rect, int bindIdx = 0, bool clearDepth = false) {
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hsh::rect2d wrect = {{rect.x4_left, rect.x8_top}, {rect.xc_width, rect.x10_height}};
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g_SpareTexture.resolve_color_binding(bindIdx, wrect);
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if (clearDepth)
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hsh::clear_attachments(false, true);
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}
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static void ResolveSpareDepth(const SClipScreenRect& rect, int bindIdx = 0) {
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hsh::rect2d wrect = {{rect.x4_left, rect.x8_top}, {rect.xc_width, rect.x10_height}};
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g_SpareTexture.resolve_depth_binding(bindIdx, wrect);
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}
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static const CTevCombiners::CTevPass sTevPass805a564c;
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static const CTevCombiners::CTevPass sTevPass805a5698;
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static const CTevCombiners::CTevPass sTevPass805a5e70;
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static const CTevCombiners::CTevPass sTevPass805a5ebc;
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static const CTevCombiners::CTevPass sTevPass805a5f08;
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static const CTevCombiners::CTevPass sTevPass805a5f54;
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static const CTevCombiners::CTevPass sTevPass805a5fa0;
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static const CTevCombiners::CTevPass sTevPass804bfcc0;
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static const CTevCombiners::CTevPass sTevPass805a5fec;
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static const CTevCombiners::CTevPass sTevPass805a6038;
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static const CTevCombiners::CTevPass sTevPass805a6084;
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};
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template <class VTX>
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class TriFanToStrip {
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std::vector<VTX>& m_vec;
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size_t m_start;
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size_t m_added = 0;
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public:
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explicit TriFanToStrip(std::vector<VTX>& vec) : m_vec(vec), m_start(vec.size()) {}
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void AddVert(const VTX& vert) {
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++m_added;
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if (m_added > 3 && (m_added & 1) == 0) {
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m_vec.reserve(m_vec.size() + 3);
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m_vec.push_back(m_vec.back());
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m_vec.push_back(m_vec[m_start]);
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}
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m_vec.push_back(vert);
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}
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template <class... _Args>
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void EmplaceVert(_Args&&... args) {
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++m_added;
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if (m_added > 3 && (m_added & 1) == 0) {
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m_vec.reserve(m_vec.size() + 3);
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m_vec.push_back(m_vec.back());
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m_vec.push_back(m_vec[m_start]);
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}
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m_vec.emplace_back(std::forward<_Args>(args)...);
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}
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template <class T>
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void Draw(T& binding) const {
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binding.draw(m_start, m_vec.size() - m_start);
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}
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};
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struct ViewBlock {
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hsh::float4x4 m_mv;
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hsh::float4 m_color = zeus::skWhite;
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void setViewRect(const hsh::rect2d& root, const hsh::rect2d& sub) {
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m_mv[0][0] = 2.0f / root.extent.w;
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m_mv[1][1] = 2.0f / root.extent.h;
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m_mv[3][0] = sub.offset.x * m_mv[0][0] - 1.0f;
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m_mv[3][1] = sub.offset.y * m_mv[1][1] - 1.0f;
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}
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void finalAssign(const ViewBlock& other) {
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m_mv = other.m_mv;
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m_color = other.m_color;
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}
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};
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struct TexUVVert {
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hsh::float3 m_pos;
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hsh::float2 m_uv;
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};
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enum class AlphaMode { NoAlpha, AlphaWrite, AlphaReplace };
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template <AlphaMode Alpha, hsh::BlendFactor BF>
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struct AlphaSrc {
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static constexpr hsh::BlendFactor Factor = BF;
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};
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template <hsh::BlendFactor BF>
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struct AlphaSrc<AlphaMode::AlphaReplace, BF> {
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static constexpr hsh::BlendFactor Factor = hsh::One;
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};
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template <AlphaMode Alpha, hsh::BlendFactor BF>
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struct AlphaDst {
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static constexpr hsh::BlendFactor Factor = BF;
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};
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template <hsh::BlendFactor BF>
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struct AlphaDst<AlphaMode::AlphaReplace, BF> {
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static constexpr hsh::BlendFactor Factor = hsh::Zero;
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};
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template <AlphaMode Alpha = AlphaMode::NoAlpha>
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using BlendAttachmentExt =
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hsh::pipeline::color_attachment<hsh::SrcAlpha, hsh::InvSrcAlpha, hsh::Add, AlphaSrc<Alpha, hsh::SrcAlpha>::Factor,
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AlphaDst<Alpha, hsh::InvSrcAlpha>::Factor, hsh::Add,
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hsh::ColorComponentFlags(
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hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
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(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
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template <AlphaMode Alpha = AlphaMode::NoAlpha>
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using AdditiveAttachmentExt =
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hsh::pipeline::color_attachment<hsh::SrcAlpha, hsh::One, hsh::Add, AlphaSrc<Alpha, hsh::SrcAlpha>::Factor,
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AlphaDst<Alpha, hsh::One>::Factor, hsh::Add,
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hsh::ColorComponentFlags(
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hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
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(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
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template <AlphaMode Alpha = AlphaMode::NoAlpha>
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using MultiplyAttachmentExt =
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hsh::pipeline::color_attachment<hsh::Zero, hsh::SrcColor, hsh::Add, AlphaSrc<Alpha, hsh::Zero>::Factor,
|
|
AlphaDst<Alpha, hsh::SrcAlpha>::Factor, hsh::Add,
|
|
hsh::ColorComponentFlags(
|
|
hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
|
|
(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
|
|
template <AlphaMode Alpha = AlphaMode::NoAlpha>
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|
using SubtractAttachmentExt = hsh::pipeline::color_attachment<
|
|
hsh::SrcAlpha, hsh::One, hsh::ReverseSubtract, AlphaSrc<Alpha, hsh::SrcAlpha>::Factor,
|
|
AlphaDst<Alpha, hsh::One>::Factor, Alpha == AlphaMode::AlphaReplace ? hsh::Add : hsh::ReverseSubtract,
|
|
hsh::ColorComponentFlags(hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
|
|
(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
|
|
template <AlphaMode Alpha = AlphaMode::NoAlpha>
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|
using InvDstMultiplyAttachmentExt =
|
|
hsh::pipeline::color_attachment<hsh::Zero, hsh::InvDstColor, hsh::Add, AlphaSrc<Alpha, hsh::Zero>::Factor,
|
|
AlphaDst<Alpha, hsh::InvDstAlpha>::Factor, hsh::Add,
|
|
hsh::ColorComponentFlags(
|
|
hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
|
|
(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
|
|
template <AlphaMode Alpha = AlphaMode::NoAlpha>
|
|
using NoColorAttachmentExt =
|
|
hsh::pipeline::color_attachment<hsh::Zero, hsh::SrcColor, hsh::Add, AlphaSrc<Alpha, hsh::Zero>::Factor,
|
|
AlphaDst<Alpha, hsh::SrcAlpha>::Factor, hsh::Add,
|
|
hsh::ColorComponentFlags(
|
|
(Alpha != AlphaMode::NoAlpha ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
|
|
template <bool AlphaWrite = false>
|
|
using BlendAttachment = BlendAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
template <bool AlphaWrite = false>
|
|
using AdditiveAttachment = AdditiveAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
template <bool AlphaWrite = false>
|
|
using MultiplyAttachment = MultiplyAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
template <bool AlphaWrite = false>
|
|
using SubtractAttachment = SubtractAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
template <bool AlphaWrite = false>
|
|
using InvDstMultiplyAttachment = InvDstMultiplyAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
template <bool AlphaWrite = false>
|
|
using NoColorAttachment = NoColorAttachmentExt<AlphaWrite ? AlphaMode::AlphaWrite : AlphaMode::NoAlpha>;
|
|
|
|
#define FOG_SHADER(fog) \
|
|
float fogZ; \
|
|
float fogF = hsh::saturate(((fog).m_A / ((fog).m_B - this->position.z)) - (fog).m_C); \
|
|
switch ((fog).m_mode) { \
|
|
case ERglFogMode::PerspLin: \
|
|
fogZ = fogF; \
|
|
break; \
|
|
case ERglFogMode::PerspExp: \
|
|
fogZ = 1.0 - hsh::exp2(-8.0 * fogF); \
|
|
break; \
|
|
case ERglFogMode::PerspExp2: \
|
|
fogZ = 1.0 - hsh::exp2(-8.0 * fogF * fogF); \
|
|
break; \
|
|
case ERglFogMode::PerspRevExp: \
|
|
fogZ = hsh::exp2(-8.0 * (1.0 - fogF)); \
|
|
break; \
|
|
case ERglFogMode::PerspRevExp2: \
|
|
fogF = 1.0 - fogF; \
|
|
fogZ = hsh::exp2(-8.0 * fogF * fogF); \
|
|
break; \
|
|
default: \
|
|
fogZ = 0.0; \
|
|
break; \
|
|
}
|
|
|
|
#define FOG_SHADER_UNIFORM(fogUniBuf) \
|
|
float fogZ; \
|
|
float fogF = hsh::saturate(((fogUniBuf)->m_A / ((fogUniBuf)->m_B - this->position.z)) - (fogUniBuf)->m_C); \
|
|
switch ((fogUniBuf)->m_mode) { \
|
|
case ERglFogMode::PerspLin: \
|
|
fogZ = fogF; \
|
|
break; \
|
|
case ERglFogMode::PerspExp: \
|
|
fogZ = 1.0 - hsh::exp2(-8.0 * fogF); \
|
|
break; \
|
|
case ERglFogMode::PerspExp2: \
|
|
fogZ = 1.0 - hsh::exp2(-8.0 * fogF * fogF); \
|
|
break; \
|
|
case ERglFogMode::PerspRevExp: \
|
|
fogZ = hsh::exp2(-8.0 * (1.0 - fogF)); \
|
|
break; \
|
|
case ERglFogMode::PerspRevExp2: \
|
|
fogF = 1.0 - fogF; \
|
|
fogZ = hsh::exp2(-8.0 * fogF * fogF); \
|
|
break; \
|
|
default: \
|
|
fogZ = 0.0; \
|
|
break; \
|
|
}
|
|
|
|
#define FOG_OUT(out, fog, colorIn) \
|
|
out = hsh::float4(hsh::lerp((colorIn), (fog).m_color, hsh::saturate(fogZ)).xyz(), (colorIn).w);
|
|
|
|
#define FOG_OUT_UNIFORM(out, fogUniBuf, colorIn) \
|
|
out = hsh::float4(hsh::lerp((colorIn), (fogUniBuf)->m_color, hsh::saturate(fogZ)).xyz(), (colorIn).w);
|
|
|
|
template <ERglCullMode CullMode>
|
|
struct ERglCullModeAttachmentExt {
|
|
using type = hsh::pipeline::cull_mode<>;
|
|
};
|
|
template <>
|
|
struct ERglCullModeAttachmentExt<ERglCullMode::None> {
|
|
using type = hsh::pipeline::cull_mode<hsh::CullNone>;
|
|
};
|
|
template <>
|
|
struct ERglCullModeAttachmentExt<ERglCullMode::All> {
|
|
using type = hsh::pipeline::cull_mode<hsh::CullFrontAndBack>;
|
|
};
|
|
template <>
|
|
struct ERglCullModeAttachmentExt<ERglCullMode::Front> {
|
|
using type = hsh::pipeline::cull_mode<hsh::CullFront>;
|
|
};
|
|
template <>
|
|
struct ERglCullModeAttachmentExt<ERglCullMode::Back> {
|
|
using type = hsh::pipeline::cull_mode<hsh::CullBack>;
|
|
};
|
|
template <ERglCullMode CullMode>
|
|
using ERglCullModeAttachment = typename ERglCullModeAttachmentExt<CullMode>::type;
|
|
|
|
template <ERglEnum Compare>
|
|
struct ERglDepthCompareAttachmentExt {
|
|
using type = hsh::pipeline::depth_compare<>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::Never> {
|
|
using type = hsh::pipeline::depth_compare<hsh::Never>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::Less> {
|
|
using type = hsh::pipeline::depth_compare<hsh::Less>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::Equal> {
|
|
using type = hsh::pipeline::depth_compare<hsh::Equal>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::LEqual> {
|
|
using type = hsh::pipeline::depth_compare<hsh::LEqual>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::Greater> {
|
|
using type = hsh::pipeline::depth_compare<hsh::Greater>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::NEqual> {
|
|
using type = hsh::pipeline::depth_compare<hsh::NEqual>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::GEqual> {
|
|
using type = hsh::pipeline::depth_compare<hsh::GEqual>;
|
|
};
|
|
template <>
|
|
struct ERglDepthCompareAttachmentExt<ERglEnum::Always> {
|
|
using type = hsh::pipeline::depth_compare<hsh::Always>;
|
|
};
|
|
template <ERglEnum Compare>
|
|
using ERglDepthCompareAttachment = typename ERglDepthCompareAttachmentExt<Compare>::type;
|
|
|
|
template <ERglBlendMode Mode, ERglBlendFactor SrcFac, ERglBlendFactor DstFac, ERglLogicOp Op, bool AlphaWrite>
|
|
struct ERglBlendModeAttachmentExt {
|
|
using type = hsh::pipeline::color_attachment<>;
|
|
};
|
|
template <ERglLogicOp Op, bool AlphaWrite>
|
|
struct ERglBlendModeAttachmentExt<ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha, Op,
|
|
AlphaWrite> {
|
|
using type = hsh::pipeline::color_attachment<
|
|
hsh::SrcAlpha, hsh::InvSrcAlpha, hsh::Add, hsh::SrcAlpha, hsh::InvSrcAlpha, hsh::Add,
|
|
hsh::ColorComponentFlags(hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
|
|
(AlphaWrite ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
};
|
|
template <ERglBlendFactor SrcFac, ERglBlendFactor DstFac, ERglLogicOp Op, bool AlphaWrite>
|
|
struct ERglBlendModeAttachmentExt<ERglBlendMode::None, SrcFac, DstFac, Op, AlphaWrite> {
|
|
using type = hsh::pipeline::color_attachment<hsh::One, hsh::Zero, hsh::Add, hsh::One, hsh::Zero, hsh::Add,
|
|
hsh::ColorComponentFlags(
|
|
hsh::CC_Red | hsh::CC_Green | hsh::CC_Blue |
|
|
(AlphaWrite ? hsh::CC_Alpha : hsh::ColorComponentFlags()))>;
|
|
};
|
|
template <ERglBlendMode Mode, ERglBlendFactor SrcFac, ERglBlendFactor DstFac, ERglLogicOp Op, bool AlphaWrite>
|
|
using ERglBlendModeAttachment = typename ERglBlendModeAttachmentExt<Mode, SrcFac, DstFac, Op, AlphaWrite>::type;
|
|
|
|
#ifdef BOO_GRAPHICS_DEBUG_GROUPS
|
|
class GraphicsDebugGroup {
|
|
/* Stack only */
|
|
void* operator new(size_t);
|
|
void operator delete(void*);
|
|
void* operator new[](size_t);
|
|
void operator delete[](void*);
|
|
|
|
public:
|
|
explicit GraphicsDebugGroup(const char* name, const zeus::CColor& color = zeus::skWhite) {
|
|
zeus::simd_floats f(color.mSimd);
|
|
CGraphics::g_BooMainCommandQueue->pushDebugGroup(name, f.array());
|
|
}
|
|
~GraphicsDebugGroup() { CGraphics::g_BooMainCommandQueue->popDebugGroup(); }
|
|
};
|
|
#define SCOPED_GRAPHICS_DEBUG_GROUP(...) GraphicsDebugGroup _GfxDbg_(__VA_ARGS__);
|
|
#else
|
|
#define SCOPED_GRAPHICS_DEBUG_GROUP(...)
|
|
#endif
|
|
|
|
} // namespace urde
|