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We can now mark some usages of these types as constexpr and also make them fully internal to the translation unit.
15 lines
310 B
C++
15 lines
310 B
C++
#pragma once
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Collision/CCollisionPrimitive.hpp"
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namespace urde {
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class CCollidableCollisionSurface {
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static u32 sTableIndex;
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public:
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static const CCollisionPrimitive::Type& GetType();
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static void SetStaticTableIndex(u32 index);
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};
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} // namespace urde
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