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metaforce/Runtime/Collision/CCollidableCollisionSurface.hpp
Lioncash d7dd256d38 CollisionPrimitive: Make use of constexpr types where applicable
We can now mark some usages of these types as constexpr and also make
them fully internal to the translation unit.
2019-10-29 18:36:26 -04:00

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C++

#pragma once
#include "Runtime/GCNTypes.hpp"
#include "Runtime/Collision/CCollisionPrimitive.hpp"
namespace urde {
class CCollidableCollisionSurface {
static u32 sTableIndex;
public:
static const CCollisionPrimitive::Type& GetType();
static void SetStaticTableIndex(u32 index);
};
} // namespace urde