mirror of https://github.com/AxioDL/metaforce.git
83 lines
2.9 KiB
C++
83 lines
2.9 KiB
C++
#ifndef _DNAMP2_CMDL_MATERIALS_HPP_
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#define _DNAMP2_CMDL_MATERIALS_HPP_
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#include "../DNACommon/DNACommon.hpp"
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#include "../DNACommon/GX.hpp"
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#include "../DNAMP1/CMDLMaterials.hpp"
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#include "DNAMP2.hpp"
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namespace Retro
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{
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namespace DNAMP2
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{
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/* Structurally identical to DNAMP1::MaterialSet except unk0 and unk1 fields */
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struct MaterialSet : BigDNA
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{
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static constexpr bool OneSection() {return false;}
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DECL_DNA
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DNAMP1::MaterialSet::MaterialSetHead head;
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struct Material : BigDNA
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{
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DECL_DNA
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using Flags = DNAMP1::MaterialSet::Material::Flags;
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Flags flags;
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const Flags& getFlags() const {return flags;}
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Value<atUint32> textureCount;
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Vector<atUint32, DNA_COUNT(textureCount)> textureIdxs;
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using VAFlags = DNAMP1::MaterialSet::Material::VAFlags;
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DNAMP1::MaterialSet::Material::VAFlags vaFlags;
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const VAFlags& getVAFlags() const {return vaFlags;}
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Value<atUint32> unk0; /* MP2 only */
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Value<atUint32> unk1; /* MP2 only */
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Value<atUint32> groupIdx;
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Vector<atUint32, DNA_COUNT(flags.konstValuesEnabled())> konstCount;
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Vector<GX::Color, DNA_COUNT(flags.konstValuesEnabled() ? konstCount[0] : 0)> konstColors;
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using BlendFactor = DNAMP1::MaterialSet::Material::BlendFactor;
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Value<BlendFactor> blendDstFac;
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Value<BlendFactor> blendSrcFac;
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Vector<atUint32, DNA_COUNT(flags.samusReflectionIndirectTexture())> indTexSlot;
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Value<atUint32> colorChannelCount;
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Vector<DNAMP1::MaterialSet::Material::ColorChannel, DNA_COUNT(colorChannelCount)> colorChannels;
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Value<atUint32> tevStageCount;
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Vector<DNAMP1::MaterialSet::Material::TEVStage, DNA_COUNT(tevStageCount)> tevStages;
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Vector<DNAMP1::MaterialSet::Material::TEVStageTexInfo, DNA_COUNT(tevStageCount)> tevStageTexInfo;
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Value<atUint32> tcgCount;
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Vector<DNAMP1::MaterialSet::Material::TexCoordGen, DNA_COUNT(tcgCount)> tcgs;
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Value<atUint32> uvAnimsSize;
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Value<atUint32> uvAnimsCount;
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Vector<DNAMP1::MaterialSet::Material::UVAnimation, DNA_COUNT(uvAnimsCount)> uvAnims;
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};
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Vector<Material, DNA_COUNT(head.materialCount)> materials;
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static void RegisterMaterialProps(HECL::BlenderConnection::PyOutStream& out)
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{
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DNAMP1::MaterialSet::RegisterMaterialProps(out);
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}
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static void ConstructMaterial(HECL::BlenderConnection::PyOutStream& out,
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const MaterialSet::Material& material,
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unsigned groupIdx, unsigned matIdx);
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void readToBlender(HECL::BlenderConnection::PyOutStream& os,
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const PAKRouter<PAKBridge>& pakRouter,
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const PAKRouter<PAKBridge>::EntryType& entry,
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unsigned setIdx)
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{
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DNACMDL::ReadMaterialSetToBlender_1_2(os, *this, pakRouter, entry, setIdx);
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}
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};
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}
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}
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#endif // _DNAMP2_CMDL_MATERIALS_HPP_
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