mirror of https://github.com/AxioDL/metaforce.git
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#ifndef SPECTER_CONTROL_HPP
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#define SPECTER_CONTROL_HPP
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#include "View.hpp"
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#include "HECL/CVar.hpp"
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namespace Specter
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{
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struct IControlBinding
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{
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virtual const char* name() const=0;
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virtual const char* help() const {return nullptr;}
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};
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struct IButtonBinding : IControlBinding
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{
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/** Pressed/Released while Hovering action,
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* cancellable by holding the button and releasing outside */
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virtual void activated(const boo::SWindowCoord& coord)=0;
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};
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struct IFloatBinding : IControlBinding
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{
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virtual float getDefault() const {return 0.0;}
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virtual std::pair<float,float> getBounds() const {return std::make_pair(FLT_MIN, FLT_MAX);}
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virtual void changed(float val)=0;
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};
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struct IIntBinding : IControlBinding
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{
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virtual int getDefault() const {return 0;}
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virtual std::pair<int,int> getBounds() const {return std::make_pair(INT_MIN, INT_MAX);}
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virtual void changed(int val)=0;
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};
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struct CVarControlBinding : IControlBinding
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{
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HECL::CVar* m_cvar;
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CVarControlBinding(HECL::CVar* cvar)
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: m_cvar(cvar) {}
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const char* name() const {return m_cvar->name().c_str();}
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const char* help() const {return m_cvar->rawHelp().c_str();}
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};
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class Control : public View
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{
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protected:
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IControlBinding* m_controlBinding = nullptr;
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public:
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Control(ViewResources& res, View& parentView, IControlBinding* controlBinding);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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IControlBinding* setControlBinding(IControlBinding* controlBinding);
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};
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}
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#endif // SPECTER_CONTROL_HPP
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