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#pragma once
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#include <memory>
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#include "Runtime/Streams/IOStreams.hpp"
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#include "Runtime/Character/IMetaAnim.hpp"
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namespace metaforce {
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class CMetaAnimFactory {
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public:
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static std::shared_ptr<IMetaAnim> CreateMetaAnim(CInputStream& in);
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};
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} // namespace metaforce
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