mirror of https://github.com/AxioDL/metaforce.git
230 lines
8.4 KiB
C++
230 lines
8.4 KiB
C++
#include "Runtime/World/CVisorFlare.hpp"
|
|
|
|
#include "Runtime/Camera/CCameraManager.hpp"
|
|
#include "Runtime/Camera/CGameCamera.hpp"
|
|
#include "Runtime/World/CPlayer.hpp"
|
|
#include "Runtime/GameGlobalObjects.hpp"
|
|
#include "Runtime/CStateManager.hpp"
|
|
#include "Runtime/CSimplePool.hpp"
|
|
#include "Runtime/Graphics/CCubeRenderer.hpp"
|
|
#include "Runtime/Graphics/CGX.hpp"
|
|
|
|
namespace metaforce {
|
|
|
|
std::optional<CVisorFlare::CFlareDef> CVisorFlare::LoadFlareDef(CInputStream& in) {
|
|
u32 propCount = in.ReadLong();
|
|
if (propCount != 4)
|
|
return std::nullopt;
|
|
|
|
CAssetId txtrId = in.Get<CAssetId>();
|
|
float f1 = in.ReadFloat();
|
|
float f2 = in.ReadFloat();
|
|
zeus::CColor color = in.Get<zeus::CColor>();
|
|
if (!txtrId.IsValid())
|
|
return std::nullopt;
|
|
|
|
TToken<CTexture> tex = g_SimplePool->GetObj(SObjectTag{FOURCC('TXTR'), txtrId});
|
|
|
|
return CFlareDef(tex, f1, f2, color);
|
|
}
|
|
|
|
CVisorFlare::CVisorFlare(EBlendMode blendMode, bool b1, float f1, float f2, float f3, u32 w1, u32 w2,
|
|
std::vector<CFlareDef> flares)
|
|
: x0_blendMode(blendMode)
|
|
, x4_flareDefs(std::move(flares))
|
|
, x14_b1(b1)
|
|
, x18_f1(std::max(f1, 1.0E-4f))
|
|
, x1c_f2(f2)
|
|
, x20_f3(f3)
|
|
, x2c_w1(w1)
|
|
, x30_w2(w2) {}
|
|
|
|
void CVisorFlare::Update(float dt, const zeus::CVector3f& pos, const CActor* act, CStateManager& mgr) {
|
|
const CPlayerState::EPlayerVisor visor = mgr.GetPlayerState()->GetCurrentVisor();
|
|
|
|
if ((visor == CPlayerState::EPlayerVisor::Combat || (x2c_w1 != 1 && visor == CPlayerState::EPlayerVisor::Thermal)) &&
|
|
mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed) {
|
|
|
|
zeus::CVector3f camPos = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTranslation();
|
|
zeus::CVector3f camDiff = pos - camPos;
|
|
const float mag = camDiff.magnitude();
|
|
camDiff = camDiff * (1.f / mag);
|
|
EntityList nearVec;
|
|
mgr.BuildNearList(nearVec, camPos, camDiff, mag,
|
|
CMaterialFilter::MakeInclude({EMaterialTypes::Occluder}), act);
|
|
TUniqueId id;
|
|
CRayCastResult result = mgr.RayWorldIntersection(
|
|
id, camPos, camDiff, mag,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::SeeThrough}), nearVec);
|
|
|
|
if (result.IsInvalid()) {
|
|
x28_ -= dt;
|
|
} else {
|
|
x28_ += dt;
|
|
}
|
|
x28_ = zeus::clamp(0.f, x28_, x18_f1);
|
|
x24_ = 1.f - (x28_ / x18_f1);
|
|
|
|
const auto* curCam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
|
const auto dir = (pos - curCam->GetTranslation()).normalized();
|
|
float dot = dir.dot(curCam->GetTransform().frontVector());
|
|
x24_ *= std::max(0.f, 1.f - (x1c_f2 * 4.f * (1.f - dot)));
|
|
|
|
if (x2c_w1 == 2) {
|
|
mgr.SetThermalColdScale2(mgr.GetThermalColdScale2() + x24_);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CVisorFlare::Render(const zeus::CVector3f& pos, const CStateManager& mgr) const {
|
|
if (zeus::close_enough(x28_, x18_f1, 1.0E-5f) ||
|
|
mgr.GetPlayer().GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Unmorphed) {
|
|
return;
|
|
}
|
|
SCOPED_GRAPHICS_DEBUG_GROUP("CVisorFlare::Render", zeus::skGrey);
|
|
|
|
switch (mgr.GetPlayerState()->GetActiveVisor(mgr)) {
|
|
case CPlayerState::EPlayerVisor::Combat:
|
|
if (x30_w2 != 0)
|
|
return;
|
|
break;
|
|
case CPlayerState::EPlayerVisor::Thermal:
|
|
if (x2c_w1 != 0)
|
|
return;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
|
|
CGraphics::DisableAllLights();
|
|
g_Renderer->SetDepthReadWrite(false, false);
|
|
const CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
|
zeus::CVector3f camPos = cam->GetTranslation();
|
|
zeus::CVector3f camFront = cam->GetTransform().frontVector();
|
|
const auto invPos = CGraphics::g_ViewMatrix.inverse() * pos;
|
|
const auto invPos2 = CGraphics::g_ViewMatrix * zeus::CVector3f{-invPos.x(), invPos.y(), -invPos.z()};
|
|
if (!zeus::close_enough(x24_, 0.f, 1.0E-5f)) {
|
|
float acos = 0.f;
|
|
if (!zeus::close_enough(x20_f3, 0.f, 1.0E-5f)) {
|
|
zeus::CVector3f camDist{pos.x() - camPos.x(), pos.y() - camPos.y(), 0.f};
|
|
camDist.normalize();
|
|
zeus::CVector3f camDir{camFront.x(), camFront.y(), 0.f};
|
|
camDir.normalize();
|
|
acos = std::acos(camDist.dot(camDir));
|
|
if (camDist.x() * camDir.y() - camDir.x() * camDist.y() < 0.f) {
|
|
acos = -acos;
|
|
}
|
|
acos = x20_f3 * acos;
|
|
}
|
|
SetupRenderState(mgr);
|
|
for (const auto& item : x4_flareDefs) {
|
|
const auto origin = pos * (1.f - item.GetPosition()) + invPos2 * item.GetPosition();
|
|
g_Renderer->SetModelMatrix(zeus::lookAt(origin, camPos));
|
|
float scale = 0.5f * x24_ * item.GetScale();
|
|
if (x14_b1) {
|
|
auto dist = origin - camPos;
|
|
if (dist.canBeNormalized()) {
|
|
scale *= dist.magnitude();
|
|
}
|
|
}
|
|
if (item.GetTexture()) {
|
|
item.GetTexture()->Load(GX_TEXMAP0, EClampMode::Repeat);
|
|
float f1;
|
|
if (zeus::close_enough(acos, 0.f)) {
|
|
f1 = 0.f;
|
|
} else {
|
|
f1 = scale * std::sin(acos);
|
|
scale *= std::cos(acos);
|
|
}
|
|
if (mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot) {
|
|
DrawDirect(item.GetColor(), f1, scale);
|
|
} else {
|
|
DrawStreamed(item.GetColor(), f1, scale);
|
|
}
|
|
}
|
|
}
|
|
ResetTevSwapMode(mgr);
|
|
}
|
|
}
|
|
|
|
void CVisorFlare::SetupRenderState(const CStateManager& mgr) const {
|
|
if (mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot) {
|
|
CGX::SetBlendMode(GX_BM_BLEND, GX_BL_ONE, GX_BL_ONE, GX_LO_CLEAR);
|
|
CGX::SetStandardTevColorAlphaOp(GX_TEVSTAGE0);
|
|
CGX::SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
|
CGX::SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
|
|
GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP1);
|
|
CGX::SetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0_A);
|
|
CGX::SetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_K0_A);
|
|
CGX::SetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, GX_CC_KONST, GX_CC_ZERO);
|
|
CGX::SetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_TEXA, GX_CA_KONST, GX_CA_ZERO);
|
|
CGX::SetNumTexGens(1);
|
|
CGX::SetNumChans(0);
|
|
CGX::SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, false, GX_PTIDENTITY);
|
|
if (x0_blendMode == EBlendMode::Blend) {
|
|
CGX::SetStandardTevColorAlphaOp(GX_TEVSTAGE1);
|
|
CGX::SetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
|
CGX::SetTevColorIn(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_TEXA, GX_CC_CPREV, GX_CC_ZERO);
|
|
CGX::SetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_TEXA, GX_CA_APREV, GX_CA_ZERO);
|
|
CGX::SetNumTevStages(2);
|
|
} else if (x0_blendMode == EBlendMode::Additive) {
|
|
CGX::SetNumTevStages(1);
|
|
}
|
|
constexpr std::array vtxDescList{
|
|
GXVtxDescList{GX_VA_POS, GX_DIRECT},
|
|
GXVtxDescList{GX_VA_TEX0, GX_DIRECT},
|
|
GXVtxDescList{GX_VA_NULL, GX_NONE},
|
|
};
|
|
CGX::SetVtxDescv(vtxDescList.data());
|
|
} else {
|
|
if (x0_blendMode == EBlendMode::Blend) {
|
|
g_Renderer->SetBlendMode_AlphaBlended();
|
|
} else if (x0_blendMode == EBlendMode::Additive) {
|
|
g_Renderer->SetBlendMode_AdditiveAlpha();
|
|
}
|
|
CGraphics::SetTevOp(ERglTevStage::Stage0, CTevCombiners::kEnvModulate);
|
|
CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::kEnvPassthru);
|
|
}
|
|
}
|
|
|
|
void CVisorFlare::ResetTevSwapMode(const CStateManager& mgr) const {
|
|
if (mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot) {
|
|
GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0);
|
|
}
|
|
}
|
|
|
|
void CVisorFlare::DrawDirect(const zeus::CColor& color, float f1, float f2) const {
|
|
zeus::CColor kcolor = color;
|
|
kcolor.a() *= x24_; // TODO i think this is wrong
|
|
CGX::SetTevKColor(GX_KCOLOR0, kcolor);
|
|
CGX::Begin(GX_TRIANGLESTRIP, GX_VTXFMT0, 4);
|
|
GXPosition3f32(f1 - f2, 0.f, f2 + f1);
|
|
GXTexCoord2f32(0.f, 1.f);
|
|
GXPosition3f32(f2 + f1, 0.f, f2 - f1);
|
|
GXTexCoord2f32(1.f, 1.f);
|
|
GXPosition3f32(-(f2 - f1), 0.f, -(f2 - f1));
|
|
GXTexCoord2f32(0.f, 0.f);
|
|
GXPosition3f32(-f1 + f2, 0.f, -f2 - f1);
|
|
GXTexCoord2f32(1.f, 0.f);
|
|
CGX::End();
|
|
}
|
|
|
|
void CVisorFlare::DrawStreamed(const zeus::CColor& color, float f1, float f2) const {
|
|
CGraphics::StreamBegin(GX_TRIANGLESTRIP);
|
|
zeus::CColor kcolor = color;
|
|
kcolor.a() *= x24_;
|
|
CGraphics::StreamColor(kcolor);
|
|
CGraphics::StreamTexcoord(0.f, 1.f);
|
|
CGraphics::StreamVertex(f1 - f2, 0.f, f2 + f1);
|
|
CGraphics::StreamTexcoord(1.f, 1.f);
|
|
CGraphics::StreamVertex(f1 + f2, 0.f, f2 - f1);
|
|
CGraphics::StreamTexcoord(0.f, 0.f);
|
|
CGraphics::StreamVertex(-(f1 + f2), 0.f, -(f2 - f1));
|
|
CGraphics::StreamTexcoord(1.f, 0.f);
|
|
CGraphics::StreamVertex(-f1 + f2, 0.f, -f2 - f1);
|
|
CGraphics::StreamEnd();
|
|
}
|
|
|
|
} // namespace metaforce
|