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21 lines
559 B
C++
21 lines
559 B
C++
#ifndef __RETRO_GAMEGLOBALOBJECTS_HPP__
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#define __RETRO_GAMEGLOBALOBJECTS_HPP__
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namespace Retro
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{
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extern class CMemoryCardSys* g_MemoryCardSys;
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extern class CResFactory* g_ResFactory;
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extern class CSimplePool* g_SimplePool;
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extern class CCharacterFactoryBuilder* g_CharFactoryBuilder;
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extern class CAiFuncMap* g_AiFuncMap;
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extern class CGameState* g_GameState;
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extern class CInGameTweakManagerBase* g_TweakManager;
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extern class CBooRenderer* g_Renderer;
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extern class ITweakPlayerControl* g_tweakPlayerControl;
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}
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#endif // __RETRO_GAMEGLOBALOBJECTS_HPP__
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