mirror of https://github.com/AxioDL/metaforce.git
1200 lines
46 KiB
C++
1200 lines
46 KiB
C++
#include "Runtime/Graphics/CCubeRenderer.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CCubeMaterial.hpp"
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#include "Runtime/Graphics/CCubeModel.hpp"
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#include "Runtime/Graphics/CCubeSurface.hpp"
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#include "Runtime/Graphics/CDrawable.hpp"
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#include "Runtime/Graphics/CDrawablePlaneObject.hpp"
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#include "Runtime/Graphics/CGX.hpp"
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#include "Runtime/Graphics/CLight.hpp"
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#include "Runtime/Graphics/CMetroidModelInstance.hpp"
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#include "Runtime/Graphics/CModel.hpp"
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#include "Runtime/World/CGameArea.hpp"
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#include "Runtime/Particle/CParticleGen.hpp"
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#include "Runtime/Particle/CDecal.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/CDvdFile.hpp"
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namespace metaforce {
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static logvisor::Module Log("CCubeRenderer");
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/* TODO: This is to fix some areas exceeding the max drawable count, the proper number is 128 drawables per bucket */
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// using BucketHolderType = rstl::reserved_vector<CDrawable*, 128>;
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using BucketHolderType = rstl::reserved_vector<CDrawable*, 132>;
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static rstl::reserved_vector<CDrawable, 512> sDataHolder;
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static rstl::reserved_vector<BucketHolderType, 50> sBucketsHolder;
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static rstl::reserved_vector<CDrawablePlaneObject, 8> sPlaneObjectDataHolder;
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static rstl::reserved_vector<u16, 8> sPlaneObjectBucketHolder;
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class Buckets {
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friend class CCubeRenderer;
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static inline rstl::reserved_vector<u16, 50> sBucketIndex;
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static inline rstl::reserved_vector<CDrawable, 512>* sData = nullptr;
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static inline rstl::reserved_vector<BucketHolderType, 50>* sBuckets = nullptr;
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static inline rstl::reserved_vector<CDrawablePlaneObject, 8>* sPlaneObjectData = nullptr;
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static inline rstl::reserved_vector<u16, 8>* sPlaneObjectBucket = nullptr;
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static constexpr std::array skWorstMinMaxDistance{99999.0f, -99999.0f};
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static inline std::array sMinMaxDistance{99999.0f, -99999.0f};
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public:
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static void Clear();
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static void Sort();
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static void InsertPlaneObject(float closeDist, float farDist, const zeus::CAABox& aabb, bool invertTest,
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const zeus::CPlane& plane, bool zOnly, EDrawableType dtype, void* data);
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static void Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype, void* data,
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const zeus::CPlane& plane, u16 extraSort);
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static void Shutdown();
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static void Init();
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};
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void Buckets::Clear() {
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sData->clear();
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sBucketIndex.clear();
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sPlaneObjectData->clear();
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sPlaneObjectBucket->clear();
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for (BucketHolderType& bucket : *sBuckets) {
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bucket.clear();
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}
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sMinMaxDistance = skWorstMinMaxDistance;
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}
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void Buckets::Sort() {
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float delta = std::max(1.f, sMinMaxDistance[1] - sMinMaxDistance[0]);
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float pitch = 49.f / delta;
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for (auto it = sPlaneObjectData->begin(); it != sPlaneObjectData->end(); ++it) {
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if (sPlaneObjectBucket->size() != sPlaneObjectBucket->capacity()) {
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sPlaneObjectBucket->push_back(s16(it - sPlaneObjectData->begin()));
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}
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}
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u32 precision = 50;
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if (!sPlaneObjectBucket->empty()) {
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std::sort(sPlaneObjectBucket->begin(), sPlaneObjectBucket->end(),
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[](u16 a, u16 b) { return (*sPlaneObjectData)[a].GetDistance() < (*sPlaneObjectData)[b].GetDistance(); });
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precision = 50 / u32(sPlaneObjectBucket->size() + 1);
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pitch = 1.f / (delta / float(precision - 2));
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s32 accum = 0;
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for (u16 idx : *sPlaneObjectBucket) {
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++accum;
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CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx];
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planeObj.x24_targetBucket = u16(precision * accum);
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}
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}
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for (CDrawable& drawable : *sData) {
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s32 slot = -1;
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float relDist = drawable.GetDistance() - sMinMaxDistance[0];
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if (sPlaneObjectBucket->empty()) {
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slot = zeus::clamp(1, s32(relDist * pitch), 49);
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} else {
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slot = zeus::clamp(0, s32(relDist * pitch), s32(precision) - 2);
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for (u16 idx : *sPlaneObjectBucket) {
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CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx];
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bool partial = false;
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bool full = false;
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if (planeObj.x3c_25_zOnly) {
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partial = drawable.GetBounds().max.z() > planeObj.GetPlane().d();
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full = drawable.GetBounds().min.z() > planeObj.GetPlane().d();
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} else {
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partial = planeObj.GetPlane().pointToPlaneDist(
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drawable.GetBounds().closestPointAlongVector(planeObj.GetPlane().normal())) > 0.f;
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full = planeObj.GetPlane().pointToPlaneDist(
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drawable.GetBounds().furthestPointAlongVector(planeObj.GetPlane().normal())) > 0.f;
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}
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bool cont = false;
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if (drawable.GetType() == EDrawableType::Particle) {
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cont = planeObj.x3c_24_invertTest ? !partial : full;
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} else {
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cont = planeObj.x3c_24_invertTest ? (!partial || !full) : (partial || full);
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}
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if (!cont) {
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break;
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}
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slot += s32(precision);
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}
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}
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if (slot == -1) {
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slot = 49;
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}
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BucketHolderType& bucket = (*sBuckets)[slot];
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if (bucket.size() < bucket.capacity()) {
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bucket.push_back(&drawable);
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}
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// else
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// Log.report(logvisor::Fatal, FMT_STRING("Full bucket!!!"));
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}
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u16 bucketIdx = u16(sBuckets->size());
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for (auto it = sBuckets->rbegin(); it != sBuckets->rend(); ++it) {
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--bucketIdx;
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sBucketIndex.push_back(bucketIdx);
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BucketHolderType& bucket = *it;
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if (bucket.size()) {
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std::sort(bucket.begin(), bucket.end(), [](CDrawable* a, CDrawable* b) {
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if (a->GetDistance() == b->GetDistance())
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return a->GetExtraSort() > b->GetExtraSort();
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return a->GetDistance() > b->GetDistance();
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});
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}
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}
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for (auto it = sPlaneObjectBucket->rbegin(); it != sPlaneObjectBucket->rend(); ++it) {
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CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[*it];
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BucketHolderType& bucket = (*sBuckets)[planeObj.x24_targetBucket];
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bucket.push_back(&planeObj);
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}
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}
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void Buckets::InsertPlaneObject(float closeDist, float farDist, const zeus::CAABox& aabb, bool invertTest,
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const zeus::CPlane& plane, bool zOnly, EDrawableType dtype, void* data) {
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if (sPlaneObjectData->size() == sPlaneObjectData->capacity()) {
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return;
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}
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sPlaneObjectData->emplace_back(dtype, closeDist, farDist, aabb, invertTest, plane, zOnly, data);
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}
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void Buckets::Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype, void* data,
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const zeus::CPlane& plane, u16 extraSort) {
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if (sData->size() == sData->capacity()) {
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Log.report(logvisor::Fatal, FMT_STRING("Rendering buckets filled to capacity"));
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return;
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}
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const float dist = plane.pointToPlaneDist(pos);
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sData->emplace_back(dtype, extraSort, dist, aabb, data);
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sMinMaxDistance[0] = std::min(sMinMaxDistance[0], dist);
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sMinMaxDistance[1] = std::max(sMinMaxDistance[1], dist);
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}
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void Buckets::Shutdown() {
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sData = nullptr;
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sBuckets = nullptr;
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sPlaneObjectData = nullptr;
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sPlaneObjectBucket = nullptr;
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}
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void Buckets::Init() {
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sData = &sDataHolder;
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sBuckets = &sBucketsHolder;
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sBuckets->resize(50);
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sPlaneObjectData = &sPlaneObjectDataHolder;
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sPlaneObjectBucket = &sPlaneObjectBucketHolder;
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sMinMaxDistance = skWorstMinMaxDistance;
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}
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CCubeRenderer::CAreaListItem::CAreaListItem(const std::vector<CMetroidModelInstance>* geom,
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const CAreaRenderOctTree* octTree,
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std::unique_ptr<std::vector<TCachedToken<CTexture>>>&& textures,
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std::unique_ptr<std::vector<std::unique_ptr<CCubeModel>>>&& models,
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s32 areaIdx)
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: x0_geometry(geom)
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, x4_octTree(octTree)
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, x8_textures(std::move(textures))
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, x10_models(std::move(models))
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, x18_areaIdx(areaIdx) {}
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CCubeRenderer::CCubeRenderer(IObjectStore& store, IFactory& resFac) : x8_factory(resFac), xc_store(store) {
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void* data = xe4_blackTex.Lock();
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memset(data, 0, 32);
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xe4_blackTex.UnLock();
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GenerateReflectionTex();
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GenerateFogVolumeRampTex();
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GenerateSphereRampTex();
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LoadThermoPalette();
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g_Renderer = this;
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Buckets::Init();
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// GX draw sync
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}
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CCubeRenderer::~CCubeRenderer() { g_Renderer = nullptr; }
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void CCubeRenderer::GenerateReflectionTex() {
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// TODO
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}
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void CCubeRenderer::GenerateFogVolumeRampTex() {
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// TODO
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}
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void CCubeRenderer::GenerateSphereRampTex() {
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u8* data = x220_sphereRamp.Lock();
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u32 offset = 0;
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for (u32 y = 0; y < 32; ++y) {
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s32 iVar3 = y >> 0x1f;
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u8* row = data + offset;
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for (u32 x = 0; x < 32; ++x) {
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// TODO actually figure out what this is doing
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const u32 vx =
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((static_cast<s32>(y) >> 2) + static_cast<u32>(y < 0 && (y & 3) != 0)) * 4 + (static_cast<s32>(x) >> 3);
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const u32 vy = ((iVar3 * 4 | (y * 0x40000000 + iVar3) >> 0x1e) - iVar3) * 8 + (x & 7);
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const zeus::CVector2f vec{
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static_cast<float>(vx) / 15.5f - 1.f,
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static_cast<float>(vy) / 15.5f - 1.f,
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};
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const auto mag = vec.magnitude();
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*row = static_cast<u8>(255.f * std::clamp(-(mag * mag - 1.f), 0.f, 1.f));
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++row;
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}
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offset += 32;
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}
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x220_sphereRamp.UnLock();
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}
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void CCubeRenderer::LoadThermoPalette() {
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x288_thermoPalette.Lock();
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TToken<CTexture> token = xc_store.GetObj("TXTR_ThermoPalette");
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u8* data = token.GetObj()->GetPalette()->GetPaletteData();
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memcpy(x288_thermoPalette.GetPaletteData(), data, 32);
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x288_thermoPalette.UnLock();
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}
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void CCubeRenderer::ReallyDrawPhazonSuitIndirectEffect(const zeus::CColor& vertColor, CTexture& maskTex,
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CTexture& indTex, const zeus::CColor& modColor, float scale,
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float offX, float offY) {
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// TODO
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}
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void CCubeRenderer::ReallyDrawPhazonSuitEffect(const zeus::CColor& modColor, CTexture& maskTex) {
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// TODO
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}
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void CCubeRenderer::DoPhazonSuitIndirectAlphaBlur(float blurRadius, float f2, const TLockedToken<CTexture>& indTex) {
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// TODO
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}
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void CCubeRenderer::AddWorldSurfaces(CCubeModel& model) {
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for (auto* it = model.GetFirstSortedSurface(); it != nullptr; it = it->GetNextSurface()) {
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auto mat = model.GetMaterialByIndex(it->GetMaterialIndex());
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auto blend = mat.GetCompressedBlend();
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auto bounds = it->GetBounds();
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auto pos = bounds.closestPointAlongVector(xb0_viewPlane.normal());
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Buckets::Insert(pos, bounds, EDrawableType::WorldSurface, it, xb0_viewPlane, static_cast<u16>(blend == 0x50004));
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}
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}
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void CCubeRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* geometry,
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const CAreaRenderOctTree* octTree, s32 areaIdx) {
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auto search = FindStaticGeometry(geometry);
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if (search == x1c_areaListItems.end()) {
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auto textures = std::make_unique<std::vector<TCachedToken<CTexture>>>();
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auto models = std::make_unique<std::vector<std::unique_ptr<CCubeModel>>>();
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if (!geometry->empty()) {
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CCubeModel::MakeTexturesFromMats((*geometry)[0].GetMaterialPointer(), *textures.get(), &xc_store, false);
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models->reserve(geometry->size());
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s32 instIdx = 0;
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for (const CMetroidModelInstance& inst : *geometry) {
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models->emplace_back(
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std::make_unique<CCubeModel>(const_cast<std::vector<CCubeSurface>*>(inst.GetSurfaces()), textures.get(),
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const_cast<u8*>(inst.GetMaterialPointer()),
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const_cast<std::vector<zeus::CVector3f>*>(inst.GetVertexPointer()),
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const_cast<std::vector<zeus::CColor>*>(inst.GetColorPointer()),
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const_cast<std::vector<zeus::CVector3f>*>(inst.GetNormalPointer()),
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const_cast<std::vector<aurora::Vec2<float>>*>(inst.GetTCPointer()),
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const_cast<std::vector<aurora::Vec2<float>>*>(inst.GetPackedTCPointer()),
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inst.GetBoundingBox(), inst.GetFlags(), false, instIdx));
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++instIdx;
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}
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}
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x1c_areaListItems.emplace_back(geometry, octTree, std::move(textures), std::move(models), areaIdx);
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}
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}
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void CCubeRenderer::EnablePVS(const CPVSVisSet& set, u32 areaIdx) {
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if (!xdc_) {
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xc8_pvs.emplace(set);
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xdc_ = true;
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} else {
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xc8_pvs.emplace(set);
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}
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xe0_pvsAreaIdx = areaIdx;
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}
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void CCubeRenderer::DisablePVS() { xc8_pvs.reset(); }
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void CCubeRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>* geometry) {
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auto search = FindStaticGeometry(geometry);
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if (search != x1c_areaListItems.end()) {
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x1c_areaListItems.erase(search);
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}
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}
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void CCubeRenderer::DrawUnsortedGeometry(s32 areaIdx, s32 mask, s32 targetMask) {
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SCOPED_GRAPHICS_DEBUG_GROUP(
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fmt::format(FMT_STRING("CCubeRenderer::DrawUnsortedGeometry areaIdx={} mask={} targetMask={}"), areaIdx, mask,
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targetMask)
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.c_str(),
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zeus::skBlue);
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SetupRendererStates(true);
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CModelFlags flags;
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CAreaListItem* lastOctreeItem = nullptr;
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for (CAreaListItem& item : x1c_areaListItems) {
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if (areaIdx != -1 && item.x18_areaIdx != areaIdx) {
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continue;
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}
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if (item.x4_octTree != nullptr) {
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lastOctreeItem = &item;
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}
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CPVSVisSet* pvs = nullptr;
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if (xc8_pvs) {
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pvs = &*xc8_pvs;
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}
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if (xe0_pvsAreaIdx != item.x18_areaIdx) {
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pvs = nullptr;
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}
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u32 idx = 0;
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for (auto it = item.x10_models->begin(); it != item.x10_models->end(); ++it, ++idx) {
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const auto& model = *it;
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if (pvs != nullptr) {
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bool vis = pvs->GetVisible(idx) != EPVSVisSetState::EndOfTree;
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switch (xc0_pvsMode) {
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case EPVSMode::PVS: {
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if (!vis) {
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model->SetVisible(false);
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continue;
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}
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break;
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}
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case EPVSMode::PVSAndMask: {
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if (!vis && (model->GetFlags() & mask) != targetMask) {
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model->SetVisible(false);
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continue;
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}
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break;
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}
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default:
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break;
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}
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}
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if ((model->GetFlags() & mask) != targetMask) {
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model->SetVisible(false);
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continue;
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}
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if (!x44_frustumPlanes.aabbFrustumTest(model->GetBounds())) {
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model->SetVisible(false);
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continue;
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}
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if (x318_25_drawWireframe) {
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model->SetVisible(false);
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HandleUnsortedModelWireframe(lastOctreeItem, *model);
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continue;
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}
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model->SetVisible(true);
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HandleUnsortedModel(lastOctreeItem, *model, flags);
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}
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}
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SetupCGraphicsState();
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}
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void CCubeRenderer::DrawSortedGeometry(s32 areaIdx, s32 mask, s32 targetMask) {
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SCOPED_GRAPHICS_DEBUG_GROUP(
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fmt::format(FMT_STRING("CCubeRenderer::DrawSortedGeometry areaIdx={} mask={} targetMask={}"), areaIdx, mask,
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targetMask)
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.c_str(),
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zeus::skBlue);
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SetupRendererStates(true);
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const CAreaListItem* item = nullptr;
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for (const auto& areaListItem : x1c_areaListItems) {
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if (areaIdx == -1 || areaIdx == areaListItem.x18_areaIdx) {
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if (areaListItem.x4_octTree != nullptr) {
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item = &areaListItem;
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}
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for (const auto& model : *areaListItem.x10_models) {
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if (model->IsVisible()) {
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AddWorldSurfaces(*model);
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}
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}
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}
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}
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Buckets::Sort();
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RenderBucketItems(item);
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SetupCGraphicsState();
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DrawRenderBucketsDebug();
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Buckets::Clear();
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}
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void CCubeRenderer::DrawStaticGeometry(s32 areaIdx, s32 mask, s32 targetMask) {
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DrawUnsortedGeometry(areaIdx, mask, targetMask);
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DrawSortedGeometry(areaIdx, mask, targetMask);
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}
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void CCubeRenderer::DrawAreaGeometry(s32 areaIdx, s32 mask, s32 targetMask) {
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SCOPED_GRAPHICS_DEBUG_GROUP(
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fmt::format(FMT_STRING("CCubeRenderer::DrawAreaGeometry areaIdx={} mask={} targetMask={}"), areaIdx, mask,
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targetMask)
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.c_str(),
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zeus::skBlue);
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x318_30_inAreaDraw = true;
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SetupRendererStates(true);
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constexpr CModelFlags flags{0, 0, 3, zeus::skWhite};
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for (CAreaListItem& item : x1c_areaListItems) {
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if (areaIdx != -1 || item.x18_areaIdx == areaIdx) {
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CPVSVisSet* pvs = xc8_pvs ? &*xc8_pvs : nullptr;
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if (xe0_pvsAreaIdx != item.x18_areaIdx) {
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pvs = nullptr;
|
|
}
|
|
s32 modelIdx = 0;
|
|
for (auto it = item.x10_models->begin(); it != item.x10_models->end(); ++it, ++modelIdx) {
|
|
const auto& model = *it;
|
|
if (pvs != nullptr) {
|
|
bool visible = pvs->GetVisible(modelIdx) != EPVSVisSetState::EndOfTree;
|
|
if ((xc0_pvsMode == EPVSMode::PVS && !visible) || (xc0_pvsMode == EPVSMode::PVSAndMask && visible)) {
|
|
continue;
|
|
}
|
|
}
|
|
if ((model->GetFlags() & mask) != targetMask) {
|
|
continue;
|
|
}
|
|
if (!x44_frustumPlanes.aabbFrustumTest(model->GetBounds())) {
|
|
continue;
|
|
}
|
|
|
|
for (const auto* surf = model->GetFirstUnsortedSurface(); surf != nullptr; surf = surf->GetNextSurface()) {
|
|
model->DrawSurface(*surf, flags);
|
|
}
|
|
for (const auto* surf = model->GetFirstSortedSurface(); surf != nullptr; surf = surf->GetNextSurface()) {
|
|
model->DrawSurface(*surf, flags);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
x318_30_inAreaDraw = false;
|
|
}
|
|
|
|
void CCubeRenderer::RenderBucketItems(const CAreaListItem* item) {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP(
|
|
fmt::format(FMT_STRING("CCubeRenderer::RenderBucketItems areaIdx={}"), item->x18_areaIdx).c_str(), zeus::skBlue);
|
|
|
|
CCubeModel* lastModel = nullptr;
|
|
EDrawableType lastDrawableType = EDrawableType::Invalid;
|
|
for (u16 idx : Buckets::sBucketIndex) {
|
|
BucketHolderType& bucket = (*Buckets::sBuckets)[idx];
|
|
for (CDrawable* drawable : bucket) {
|
|
EDrawableType type = drawable->GetType();
|
|
switch (type) {
|
|
case EDrawableType::Particle: {
|
|
if (lastDrawableType != EDrawableType::Particle) {
|
|
SetupCGraphicsState();
|
|
}
|
|
|
|
static_cast<CParticleGen*>(drawable->GetData())->Render();
|
|
break;
|
|
}
|
|
case EDrawableType::WorldSurface: {
|
|
if (lastDrawableType != EDrawableType::WorldSurface) {
|
|
SetupRendererStates(false);
|
|
lastModel = nullptr;
|
|
}
|
|
|
|
auto* surface = static_cast<CCubeSurface*>(drawable->GetData());
|
|
auto* model = surface->GetParent();
|
|
if (model != lastModel) {
|
|
model->SetArraysCurrent();
|
|
ActivateLightsForModel(item, *model);
|
|
}
|
|
model->DrawSurface(*surface, CModelFlags(0, 0, 1, zeus::skWhite));
|
|
break;
|
|
}
|
|
default: {
|
|
if (type != lastDrawableType) {
|
|
CCubeMaterial::EnsureTevsDirect();
|
|
}
|
|
if (xa8_drawableCallback != nullptr) {
|
|
xa8_drawableCallback(drawable->GetData(), xac_drawableCallbackUserData, s32(drawable->GetType()) - 2);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
lastDrawableType = type;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::PostRenderFogs() {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::SetModelMatrix(const zeus::CTransform& xf) { CGraphics::SetModelMatrix(xf); }
|
|
|
|
void CCubeRenderer::HandleUnsortedModel(CAreaListItem* areaItem, CCubeModel& model, const CModelFlags& flags) {
|
|
if (model.GetFirstUnsortedSurface() == nullptr) {
|
|
return;
|
|
}
|
|
model.SetArraysCurrent();
|
|
ActivateLightsForModel(areaItem, model);
|
|
for (auto* it = model.GetFirstUnsortedSurface(); it != nullptr; it = it->GetNextSurface()) {
|
|
model.DrawSurface(*it, CModelFlags(0, 0, 3, zeus::skWhite));
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::HandleUnsortedModelWireframe(CAreaListItem* areaItem, CCubeModel& model) {
|
|
model.SetArraysCurrent();
|
|
ActivateLightsForModel(areaItem, model);
|
|
for (auto* it = model.GetFirstUnsortedSurface(); it != nullptr; it = it->GetNextSurface()) {
|
|
model.DrawSurfaceWireframe(*it);
|
|
}
|
|
for (auto* it = model.GetFirstSortedSurface(); it != nullptr; it = it->GetNextSurface()) {
|
|
model.DrawSurfaceWireframe(*it);
|
|
}
|
|
}
|
|
|
|
constexpr bool TestBit(const u32* words, size_t bit) { return (words[bit / 32] & (1U << (bit & 0x1f))) != 0; }
|
|
|
|
void CCubeRenderer::ActivateLightsForModel(const CAreaListItem* areaItem, CCubeModel& model) {
|
|
constexpr u32 LightCount = 4;
|
|
GX::LightMask lightMask;
|
|
|
|
if (!x300_dynamicLights.empty()) {
|
|
std::array<u32, LightCount> addedLights{};
|
|
std::array<float, LightCount> lightRads{-1.f, -1.f, -1.f, -1.f};
|
|
|
|
u32 lightOctreeWordCount = 0;
|
|
const u32* lightOctreeWords = nullptr;
|
|
if (areaItem != nullptr && model.GetIndex() != UINT32_MAX) {
|
|
lightOctreeWordCount = areaItem->x4_octTree->x14_bitmapWordCount;
|
|
lightOctreeWords = areaItem->x1c_lightOctreeWords.data();
|
|
}
|
|
|
|
u32 lightIdx = 0;
|
|
for (const auto& light : x300_dynamicLights) {
|
|
if (lightIdx >= LightCount) {
|
|
break;
|
|
}
|
|
|
|
if (lightOctreeWords == nullptr || TestBit(lightOctreeWords, model.GetIndex())) {
|
|
bool loaded = false;
|
|
const float radius =
|
|
model.GetBounds().intersectionRadius(zeus::CSphere(light.GetPosition(), light.GetRadius()));
|
|
|
|
if (lightIdx > 0) {
|
|
for (u32 i = 0; i < lightIdx; ++i) {
|
|
if (addedLights[i] == light.GetId()) {
|
|
if (radius >= 0.f && radius < lightRads[i]) {
|
|
lightRads[i] = radius;
|
|
CGraphics::LoadLight(i, light);
|
|
loaded = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!loaded) {
|
|
lightRads[lightIdx] = radius;
|
|
if (radius >= 0.f) {
|
|
CGraphics::LoadLight(lightIdx, light);
|
|
addedLights[lightIdx] = light.GetId();
|
|
lightMask.set(lightIdx);
|
|
++lightIdx;
|
|
}
|
|
}
|
|
}
|
|
|
|
lightOctreeWords += lightOctreeWordCount;
|
|
}
|
|
}
|
|
|
|
if (lightMask.any()) {
|
|
CGraphics::SetLightState(lightMask);
|
|
CGX::SetChanMatColor(CGX::EChannelId::Channel0, zeus::skWhite);
|
|
} else {
|
|
CGraphics::DisableAllLights();
|
|
CGX::SetChanMatColor(CGX::EChannelId::Channel0, CGX::GetChanAmbColor(CGX::EChannelId::Channel0));
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::AddParticleGen(CParticleGen& gen) {
|
|
auto bounds = gen.GetBounds();
|
|
|
|
if (bounds) {
|
|
auto closestPoint = bounds->closestPointAlongVector(xb0_viewPlane.normal());
|
|
Buckets::Insert(closestPoint, *bounds, EDrawableType::Particle, reinterpret_cast<void*>(&gen), xb0_viewPlane, 0);
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::AddParticleGen(CParticleGen& gen, const zeus::CVector3f& pos, const zeus::CAABox& bounds) {
|
|
Buckets::Insert(pos, bounds, EDrawableType::Particle, reinterpret_cast<void*>(&gen), xb0_viewPlane, 0);
|
|
}
|
|
|
|
void CCubeRenderer::AddPlaneObject(void* obj, const zeus::CAABox& aabb, const zeus::CPlane& plane, s32 type) {
|
|
|
|
const auto closestPoint = aabb.closestPointAlongVector(xb0_viewPlane.normal());
|
|
const auto closestDist = xb0_viewPlane.pointToPlaneDist(closestPoint);
|
|
const auto furthestPoint = aabb.furthestPointAlongVector(xb0_viewPlane.normal());
|
|
const auto furthestDist = xb0_viewPlane.pointToPlaneDist(furthestPoint);
|
|
|
|
if (closestDist >= 0.f || furthestDist >= 0.f) {
|
|
const bool zOnly = plane.normal() == zeus::skUp;
|
|
const bool invertTest = zOnly ? CGraphics::g_GXModelView.origin.z() >= plane.d()
|
|
: plane.pointToPlaneDist(CGraphics::g_GXModelView.origin) >= 0.f;
|
|
Buckets::InsertPlaneObject(closestDist, furthestDist, aabb, invertTest, plane, zOnly, EDrawableType(type + 2), obj);
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::AddDrawable(void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, s32 mode,
|
|
IRenderer::EDrawableSorting sorting) {
|
|
if (sorting == EDrawableSorting::UnsortedCallback) {
|
|
xa8_drawableCallback(obj, xac_drawableCallbackUserData, mode);
|
|
} else {
|
|
Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0);
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::SetDrawableCallback(IRenderer::TDrawableCallback cb, void* ctx) {
|
|
xa8_drawableCallback = cb;
|
|
xac_drawableCallbackUserData = ctx;
|
|
}
|
|
|
|
void CCubeRenderer::SetWorldViewpoint(const zeus::CTransform& xf) {
|
|
CGraphics::SetViewPointMatrix(xf);
|
|
auto front = xf.frontVector();
|
|
xb0_viewPlane = zeus::CPlane(front, front.dot(xf.origin));
|
|
}
|
|
|
|
void CCubeRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar) {
|
|
CGraphics::SetPerspective(fovy, aspect, znear, zfar);
|
|
}
|
|
|
|
void CCubeRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar) {
|
|
CGraphics::SetPerspective(fovy, width / height, znear, zfar);
|
|
}
|
|
|
|
std::pair<zeus::CVector2f, zeus::CVector2f> CCubeRenderer::SetViewportOrtho(bool centered, float znear, float zfar) {
|
|
auto left = static_cast<float>(centered ? CGraphics::GetViewportLeft() - CGraphics::GetViewportHalfWidth()
|
|
: CGraphics::GetViewportLeft());
|
|
auto top = static_cast<float>(centered ? CGraphics::GetViewportTop() - CGraphics::GetViewportHalfHeight()
|
|
: CGraphics::GetViewportHeight());
|
|
auto right = static_cast<float>(CGraphics::GetViewportLeft() +
|
|
(centered ? CGraphics::GetViewportWidth() / 2 : CGraphics::GetViewportWidth()));
|
|
auto bottom = static_cast<float>(CGraphics::GetViewportTop() +
|
|
(centered ? CGraphics::GetViewportHeight() / 2 : CGraphics::GetViewportHeight()));
|
|
CGraphics::SetOrtho(left, right, top, bottom, znear, zfar);
|
|
CGraphics::SetViewPointMatrix({});
|
|
CGraphics::SetModelMatrix({});
|
|
return {{left, top}, {right, bottom}};
|
|
}
|
|
|
|
void CCubeRenderer::SetClippingPlanes(const zeus::CFrustum& frustum) { x44_frustumPlanes = frustum; }
|
|
|
|
void CCubeRenderer::SetViewport(s32 left, s32 bottom, s32 width, s32 height) {
|
|
CGraphics::SetViewport(left, bottom, width, height);
|
|
CGraphics::SetScissor(left, bottom, width, height);
|
|
}
|
|
|
|
void CCubeRenderer::BeginScene() {
|
|
CGraphics::SetUseVideoFilter(true);
|
|
CGraphics::SetViewport(0, 0, CGraphics::g_Viewport.x8_width, CGraphics::g_Viewport.xc_height);
|
|
|
|
CGraphics::SetClearColor(zeus::skClear);
|
|
CGraphics::SetCullMode(ERglCullMode::Front);
|
|
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, true);
|
|
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
|
|
ERglLogicOp::Clear);
|
|
CGraphics::SetPerspective(75.f, CGraphics::g_Viewport.x8_width / CGraphics::g_Viewport.xc_height, 1.f, 4096.f);
|
|
CGraphics::SetModelMatrix(zeus::CTransform());
|
|
if (x310_phazonSuitMaskCountdown != 0) {
|
|
--x310_phazonSuitMaskCountdown;
|
|
if (x310_phazonSuitMaskCountdown == 0) {
|
|
x314_phazonSuitMask.reset();
|
|
}
|
|
}
|
|
|
|
if (!x318_31_persistRGBA6) {
|
|
x318_26_requestRGBA6 = false;
|
|
}
|
|
|
|
// GXSetPixelFmt(x318_26_requestRGBA6, GX_ZC_LINEAR);
|
|
GXSetAlphaUpdate(true);
|
|
GXSetDstAlpha(true, 0.f);
|
|
CGraphics::BeginScene();
|
|
}
|
|
|
|
void CCubeRenderer::EndScene() {
|
|
x318_31_persistRGBA6 = !CGraphics::g_IsBeginSceneClearFb;
|
|
CGraphics::EndScene();
|
|
|
|
if (x2dc_reflectionAge < 2) {
|
|
++x2dc_reflectionAge;
|
|
} else {
|
|
x14c_reflectionTex.reset();
|
|
};
|
|
}
|
|
|
|
void CCubeRenderer::SetDebugOption(IRenderer::EDebugOption option, s32 value) {
|
|
if (option == EDebugOption::PVSState) {
|
|
if (xc8_pvs) {
|
|
xc8_pvs->SetState(EPVSVisSetState(value));
|
|
}
|
|
} else if (option == EDebugOption::PVSMode) {
|
|
xc0_pvsMode = EPVSMode(value);
|
|
} else if (option == EDebugOption::FogDisabled) {
|
|
x318_28_disableFog = true;
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::BeginPrimitive(IRenderer::EPrimitiveType type, s32 nverts) {
|
|
constexpr std::array vtxDescList{
|
|
GX::VtxDescList{GX::VA_POS, GX::DIRECT},
|
|
GX::VtxDescList{GX::VA_NRM, GX::DIRECT},
|
|
GX::VtxDescList{GX::VA_CLR0, GX::DIRECT},
|
|
GX::VtxDescList{},
|
|
};
|
|
CGX::SetChanCtrl(CGX::EChannelId::Channel0, false, GX::SRC_REG, GX::SRC_VTX, {}, GX::DF_NONE, GX::AF_NONE);
|
|
CGX::SetNumChans(1);
|
|
CGX::SetNumTexGens(0);
|
|
CGX::SetNumTevStages(1);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR0A0);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_RASC);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_RASA);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
x18_primVertCount = nverts;
|
|
CGX::SetVtxDescv(vtxDescList.data());
|
|
CGX::Begin(GX::Primitive(type), GX::VTXFMT0, nverts);
|
|
}
|
|
|
|
void CCubeRenderer::BeginLines(s32 nverts) { BeginPrimitive(EPrimitiveType::Lines, nverts); }
|
|
|
|
void CCubeRenderer::BeginLineStrip(s32 nverts) { BeginPrimitive(EPrimitiveType::LineStrip, nverts); }
|
|
|
|
void CCubeRenderer::BeginTriangles(s32 nverts) { BeginPrimitive(EPrimitiveType::Triangles, nverts); }
|
|
|
|
void CCubeRenderer::BeginTriangleStrip(s32 nverts) { BeginPrimitive(EPrimitiveType::TriangleStrip, nverts); }
|
|
|
|
void CCubeRenderer::BeginTriangleFan(s32 nverts) { BeginPrimitive(EPrimitiveType::TriangleFan, nverts); }
|
|
|
|
void CCubeRenderer::PrimVertex(const zeus::CVector3f& vertex) {
|
|
--x18_primVertCount;
|
|
GXPosition3f32(vertex);
|
|
GXNormal3f32(x2e4_primNormal);
|
|
GXColor4f32(x2e0_primColor);
|
|
}
|
|
|
|
void CCubeRenderer::PrimNormal(const zeus::CVector3f& normal) { x2e4_primNormal = normal; }
|
|
|
|
void CCubeRenderer::PrimColor(float r, float g, float b, float a) { PrimColor({r, g, b, a}); }
|
|
|
|
void CCubeRenderer::PrimColor(const zeus::CColor& color) { x2e0_primColor = color; }
|
|
|
|
void CCubeRenderer::EndPrimitive() {
|
|
while (x18_primVertCount > 0) {
|
|
PrimVertex(zeus::skZero3f);
|
|
}
|
|
CGX::End();
|
|
}
|
|
|
|
void CCubeRenderer::SetAmbientColor(const zeus::CColor& color) { CGraphics::SetAmbientColor(color); }
|
|
|
|
void CCubeRenderer::DrawString(const char* string, s32 x, s32 y) { x10_font.DrawString(string, x, y, zeus::skWhite); }
|
|
|
|
u32 CCubeRenderer::GetFPS() { return CGraphics::GetFPS(); }
|
|
|
|
void CCubeRenderer::CacheReflection(IRenderer::TReflectionCallback cb, void* ctx, bool clearAfter) {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::DrawSpaceWarp(const zeus::CVector3f& pt, float strength) {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::DrawThermalModel(CModel& model, const zeus::CColor& multCol, const zeus::CColor& addCol,
|
|
TConstVectorRef positions, TConstVectorRef normals, const CModelFlags& flags) {
|
|
model.UpdateLastFrame();
|
|
DoThermalModelDraw(model.GetInstance(), multCol, addCol, positions, normals, flags);
|
|
}
|
|
|
|
void CCubeRenderer::DrawModelDisintegrate(CModel& model, CTexture& tex, const zeus::CColor& color,
|
|
TConstVectorRef positions, TConstVectorRef normals, float t) {
|
|
tex.Load(GX::TEXMAP0, EClampMode::Clamp);
|
|
CGX::SetNumIndStages(0);
|
|
CGX::SetNumTevStages(2);
|
|
CGX::SetNumTexGens(2);
|
|
CGX::SetNumChans(0);
|
|
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_SRCALPHA, GX::BL_INVSRCALPHA, GX::LO_CLEAR);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE1);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_TEXC);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_TEXA);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE1, GX::CC_ZERO, GX::CC_TEXC, GX::CC_CPREV, GX::CC_KONST);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE1, GX::CA_ZERO, GX::CA_TEXA, GX::CA_APREV, GX::CA_ZERO);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD0, GX::TEXMAP0, GX::COLOR_NULL);
|
|
CGX::SetTevOrder(GX::TEVSTAGE1, GX::TEXCOORD1, GX::TEXMAP0, GX::COLOR_NULL);
|
|
CGX::SetTevKColorSel(GX::TEVSTAGE1, GX::TEV_KCSEL_K0);
|
|
CGX::SetTevKColor(GX::KCOLOR0, color);
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::DrawModelFlat(CModel& model, const CModelFlags& flags, bool unsortedOnly, TConstVectorRef positions,
|
|
TConstVectorRef normals) {
|
|
if (flags.x0_blendMode >= 7) {
|
|
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_SRCALPHA, GX::BL_ONE, GX::LO_CLEAR);
|
|
} else if (flags.x0_blendMode >= 5) {
|
|
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_SRCALPHA, GX::BL_INVSRCALPHA, GX::LO_CLEAR);
|
|
} else {
|
|
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_ONE, GX::BL_ZERO, GX::LO_CLEAR);
|
|
}
|
|
CGX::SetZMode(true, flags.x2_flags & CModelFlagBits::DepthTest ? GX::LEQUAL : GX::ALWAYS,
|
|
flags.x2_flags.IsSet(CModelFlagBits::DepthUpdate));
|
|
CGX::SetNumTevStages(1);
|
|
CGX::SetNumTexGens(1);
|
|
CGX::SetNumChans(0);
|
|
CGX::SetNumIndStages(0);
|
|
CGX::SetAlphaCompare(GX::ALWAYS, 0, GX::AOP_AND, GX::ALWAYS, 0);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_KONST);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_KONST);
|
|
CGX::SetTevKColor(GX::KCOLOR0, flags.x4_color);
|
|
CGX::SetTevKColorSel(GX::TEVSTAGE0, GX::TEV_KCSEL_K0);
|
|
CGX::SetTevKAlphaSel(GX::TEVSTAGE0, GX::TEV_KASEL_K0_A);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
CGX::SetTevDirect(GX::TEVSTAGE0);
|
|
CGX::SetTexCoordGen(GX::TEXCOORD0, GX::TG_MTX2x4, GX::TG_POS, GX::IDENTITY, false, GX::PTIDENTITY);
|
|
model.UpdateLastFrame();
|
|
model.GetInstance().DrawFlat(positions, normals, unsortedOnly ? ESurfaceSelection::Unsorted : ESurfaceSelection::All);
|
|
}
|
|
|
|
void CCubeRenderer::SetWireframeFlags(s32 flags) {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::SetWorldFog(ERglFogMode mode, float startz, float endz, const zeus::CColor& color) {
|
|
CGraphics::SetFog(x318_28_disableFog ? ERglFogMode::None : mode, startz, endz, color);
|
|
}
|
|
|
|
void CCubeRenderer::RenderFogVolume(const zeus::CColor& color, const zeus::CAABox& aabb,
|
|
const TLockedToken<CModel>* model, const CSkinnedModel* sModel) {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::SetThermal(bool thermal, float level, const zeus::CColor& color) {
|
|
x318_29_thermalVisor = thermal;
|
|
x2f0_thermalVisorLevel = level;
|
|
x2f4_thermColor = color;
|
|
CDecal::SetMoveRedToAlphaBuffer(false);
|
|
CElementGen::SetMoveRedToAlphaBuffer(false);
|
|
}
|
|
|
|
void CCubeRenderer::SetThermalColdScale(float scale) { x2f8_thermColdScale = zeus::clamp(0.f, scale, 1.f); }
|
|
|
|
void CCubeRenderer::DoThermalBlendCold() {
|
|
// Capture EFB
|
|
x318_26_requestRGBA6 = true;
|
|
GXSetAlphaUpdate(true);
|
|
GXSetDstAlpha(false, 0);
|
|
const auto height = CGraphics::GetViewportHeight();
|
|
const auto width = CGraphics::GetViewportWidth();
|
|
const auto top = CGraphics::GetViewportTop();
|
|
const auto left = CGraphics::GetViewportLeft();
|
|
CGX::SetZMode(true, GX::LEQUAL, false);
|
|
// GXSetTexCopySrc(left, top, width, height);
|
|
// GXSetTexCopyDst(width, height, GX::TF_I4, false);
|
|
// GXCopyTex(sSpareTextureData, true);
|
|
CGraphics::ResolveSpareTexture(aurora::gfx::ClipRect{
|
|
.x = static_cast<int32_t>(left),
|
|
.y = static_cast<int32_t>(top),
|
|
.width = static_cast<int32_t>(width),
|
|
.height = static_cast<int32_t>(height),
|
|
}, 0, GX::TF_I4);
|
|
// CGraphics::LoadDolphinSpareTexture(width, height, GX::TF_I4, nullptr, GX::TEXMAP7);
|
|
CGraphics::LoadDolphinSpareTexture(0, GX::TF_I4, GX::TEXMAP7);
|
|
|
|
// Upload random static texture (game reads from .text)
|
|
const u8* buf = CDvdFile::GetDolBuf() + 0x4f60;
|
|
u8* out = m_thermalRandomStatic.Lock();
|
|
memcpy(out, buf + ROUND_UP_32(x2a8_thermalRand.Next()), m_thermalRandomStatic.GetMemoryAllocated());
|
|
m_thermalRandomStatic.UnLock();
|
|
m_thermalRandomStatic.Load(GX::TEXMAP0, EClampMode::Clamp);
|
|
m_thermalRandomStatic.Load(GX::TEXMAP1, EClampMode::Clamp);
|
|
|
|
// Configure indirect texturing
|
|
const float level = std::clamp(x2f0_thermalVisorLevel * 0.5f, 0.f, 0.5f);
|
|
const aurora::Mat3x2<float> mtx{
|
|
aurora::Vec2{(1.f - level) * 0.1f, 0.f},
|
|
aurora::Vec2{0.f, 0.f},
|
|
aurora::Vec2{0.f, level},
|
|
};
|
|
GXSetIndTexMtx(GX::ITM_0, &mtx, -2);
|
|
CGX::SetTevIndirect(GX::TEVSTAGE0, GX::INDTEXSTAGE0, GX::ITF_8, GX::ITB_STU, GX::ITM_0, GX::ITW_OFF, GX::ITW_OFF,
|
|
false, false, GX::ITBA_OFF);
|
|
GXSetIndTexOrder(GX::INDTEXSTAGE0, GX::TEXCOORD0, GX::TEXMAP0);
|
|
|
|
// Configure register colors
|
|
const auto color0 = zeus::CColor::lerp(x2f4_thermColor, zeus::skWhite, x2f8_thermColdScale);
|
|
const float bAlpha = x2f8_thermColdScale < 0.5f ? x2f8_thermColdScale * 2.f : 1.f;
|
|
const float bFac = (1.f - bAlpha) / 8.f;
|
|
const zeus::CColor color1{bFac, bAlpha};
|
|
float cFac;
|
|
if (x2f8_thermColdScale < 0.25f) {
|
|
cFac = 0.f;
|
|
} else if (x2f8_thermColdScale >= 1.f) {
|
|
cFac = 1.f;
|
|
} else {
|
|
cFac = (x2f8_thermColdScale - 0.25f) * 4.f / 3.f;
|
|
}
|
|
const zeus::CColor color2{cFac, cFac};
|
|
GXSetTevColor(GX::TEVREG0, color0);
|
|
GXSetTevColor(GX::TEVREG1, color1);
|
|
GXSetTevColor(GX::TEVREG2, color2);
|
|
|
|
// Configure TEV stage 0
|
|
GXSetTevSwapMode(GX::TEVSTAGE0, GX::TEV_SWAP0, GX::TEV_SWAP1);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_TEXC, GX::CC_C0, GX::CC_C2);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_TEXA, GX::CA_A1, GX::CA_A2);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD0, GX::TEXMAP7, GX::COLOR_NULL);
|
|
|
|
// Configure TEV stage 1
|
|
GXSetTevSwapMode(GX::TEVSTAGE1, GX::TEV_SWAP0, GX::TEV_SWAP1);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE1, GX::CC_ZERO, GX::CC_TEXC, GX::CC_C1, GX::CC_CPREV);
|
|
CGX::SetTevColorOp(GX::TEVSTAGE1, GX::TEV_SUB, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVPREV);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE1, GX::CA_ZERO, GX::CA_A1, GX::CA_TEXA, GX::CA_APREV);
|
|
CGX::SetTevAlphaOp(GX::TEVSTAGE1, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_4, true, GX::TEVPREV);
|
|
CGX::SetTevOrder(GX::TEVSTAGE1, GX::TEXCOORD0, GX::TEXMAP1, GX::COLOR_NULL);
|
|
|
|
// Configure everything else
|
|
CGX::SetTexCoordGen(GX::TEXCOORD0, GX::TG_MTX3x4, GX::TG_TEX0, GX::IDENTITY, false, GX::PTIDENTITY);
|
|
CGX::SetAlphaCompare(GX::ALWAYS, 0, GX::AOP_AND, GX::ALWAYS, 0);
|
|
CGX::SetNumTevStages(2);
|
|
CGX::SetNumTexGens(1);
|
|
CGX::SetNumChans(0);
|
|
CGX::SetNumIndStages(1);
|
|
CGX::SetZMode(false, GX::ALWAYS, false);
|
|
constexpr std::array vtxDescList{
|
|
GX::VtxDescList{GX::VA_POS, GX::DIRECT},
|
|
GX::VtxDescList{GX::VA_TEX0, GX::DIRECT},
|
|
GX::VtxDescList{},
|
|
};
|
|
CGX::SetVtxDescv(vtxDescList.data());
|
|
CGX::SetBlendMode(GX::BM_NONE, GX::BL_ONE, GX::BL_ZERO, GX::LO_CLEAR);
|
|
|
|
// Backup & set viewport/projection
|
|
const auto backupViewMatrix = CGraphics::g_ViewMatrix;
|
|
const auto backupProjectionState = CGraphics::GetProjectionState();
|
|
CGraphics::SetOrtho(0.f, static_cast<float>(width), 0.f, static_cast<float>(height), -4096.f, 4096.f);
|
|
CGraphics::SetViewPointMatrix({});
|
|
CGraphics::SetModelMatrix({});
|
|
GXPixModeSync();
|
|
|
|
// Draw
|
|
CGX::Begin(GX::TRIANGLEFAN, GX::VTXFMT0, 4);
|
|
GXPosition3f32(0.f, 0.5f, 0.f);
|
|
GXTexCoord2f32(0.f, 0.f);
|
|
GXPosition3f32(0.f, 0.5f, static_cast<float>(height));
|
|
GXTexCoord2f32(0.f, 1.f);
|
|
GXPosition3f32(static_cast<float>(width), 0.5f, static_cast<float>(height));
|
|
GXTexCoord2f32(1.f, 1.f);
|
|
GXPosition3f32(static_cast<float>(width), 0.5f, 0.f);
|
|
GXTexCoord2f32(1.f, 0.f);
|
|
CGX::End();
|
|
|
|
// Cleanup
|
|
GXSetTevSwapMode(GX::TEVSTAGE0, GX::TEV_SWAP0, GX::TEV_SWAP0);
|
|
GXSetTevSwapMode(GX::TEVSTAGE1, GX::TEV_SWAP0, GX::TEV_SWAP0);
|
|
CGX::SetNumIndStages(0);
|
|
CGX::SetTevDirect(GX::TEVSTAGE0);
|
|
GXSetDstAlpha(false, 255);
|
|
CGraphics::SetProjectionState(backupProjectionState);
|
|
CGraphics::SetViewPointMatrix(backupViewMatrix);
|
|
CDecal::SetMoveRedToAlphaBuffer(true);
|
|
CElementGen::SetMoveRedToAlphaBuffer(true);
|
|
}
|
|
|
|
void CCubeRenderer::DoThermalBlendHot() {
|
|
CGX::SetNumIndStages(0);
|
|
CGX::SetTevDirect(GX::TEVSTAGE0);
|
|
GXSetAlphaUpdate(true);
|
|
// CGraphics::SetProjectionState(backupProjectionState);
|
|
// CGraphics::SetViewPointMatrix(backupViewMatrix);
|
|
CDecal::SetMoveRedToAlphaBuffer(false);
|
|
CElementGen::SetMoveRedToAlphaBuffer(false);
|
|
return; // TODO
|
|
|
|
GXSetAlphaUpdate(false);
|
|
GXSetDstAlpha(true, 0);
|
|
const auto height = CGraphics::GetViewportHeight();
|
|
const auto width = CGraphics::GetViewportWidth();
|
|
const auto top = CGraphics::GetViewportTop();
|
|
const auto left = CGraphics::GetViewportLeft();
|
|
CGX::SetZMode(true, GX::LEQUAL, true);
|
|
// GXSetTexCopySrc(left, top, width, height);
|
|
// GXSetTexCopyDst(width, height, GX::TF_I4, false);
|
|
// GXCopyTex(sSpareTextureData, false);
|
|
CGraphics::ResolveSpareTexture(CGraphics::g_Viewport, 0, GX::TF_I4);
|
|
x288_thermoPalette.Load();
|
|
// CGraphics::LoadDolphinSpareTexture(width, height, GX::TF_C4, GX::TLUT0, nullptr, GX::TEXMAP7);
|
|
CGraphics::LoadDolphinSpareTexture(0, GX::TF_C4, GX::TEXMAP7);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_TEXA, GX::CC_TEXC, GX::CC_ZERO);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_TEXA);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD0, GX::TEXMAP7, GX::COLOR_NULL);
|
|
CGX::SetTexCoordGen(GX::TEXCOORD0, GX::TG_MTX3x4, GX::TG_TEX0, GX::IDENTITY, false, GX::PTIDENTITY);
|
|
CGX::SetAlphaCompare(GX::ALWAYS, 0, GX::AOP_AND, GX::ALWAYS, 0);
|
|
CGX::SetNumTevStages(1);
|
|
CGX::SetNumTexGens(1);
|
|
CGX::SetNumChans(0);
|
|
CGX::SetZMode(false, GX::LEQUAL, false);
|
|
constexpr std::array vtxDescList{
|
|
GX::VtxDescList{GX::VA_POS, GX::DIRECT},
|
|
GX::VtxDescList{GX::VA_TEX0, GX::DIRECT},
|
|
GX::VtxDescList{},
|
|
};
|
|
CGX::SetVtxDescv(vtxDescList.data());
|
|
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_DSTALPHA, GX::BL_INVDSTALPHA, GX::LO_CLEAR);
|
|
|
|
// Backup & set viewport/projection
|
|
const auto backupViewMatrix = CGraphics::g_ViewMatrix;
|
|
const auto backupProjectionState = CGraphics::GetProjectionState();
|
|
CGraphics::SetOrtho(0.f, static_cast<float>(width), 0.f, static_cast<float>(height), -4096.f, 4096.f);
|
|
CGraphics::SetViewPointMatrix({});
|
|
CGraphics::SetModelMatrix({});
|
|
GXPixModeSync();
|
|
|
|
// Draw
|
|
CGX::Begin(GX::TRIANGLEFAN, GX::VTXFMT0, 4);
|
|
GXPosition3f32(0.f, 0.5f, 0.f);
|
|
GXTexCoord2f32(0.f, 0.f);
|
|
GXPosition3f32(0.f, 0.5f, static_cast<float>(height));
|
|
GXTexCoord2f32(0.f, 1.f);
|
|
GXPosition3f32(static_cast<float>(width), 0.5f, static_cast<float>(height));
|
|
GXTexCoord2f32(1.f, 1.f);
|
|
GXPosition3f32(static_cast<float>(width), 0.5f, 0.f);
|
|
GXTexCoord2f32(1.f, 0.f);
|
|
CGX::End();
|
|
|
|
// move prologue here
|
|
}
|
|
|
|
u32 CCubeRenderer::GetStaticWorldDataSize() {
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
void CCubeRenderer::SetGXRegister1Color(const zeus::CColor& color) { GXSetTevColor(GX::TevRegID::TEVREG1, color); }
|
|
|
|
void CCubeRenderer::SetWorldLightFadeLevel(float level) { x2fc_tevReg1Color = zeus::CColor(level, level, level, 1.f); }
|
|
|
|
void CCubeRenderer::PrepareDynamicLights(const std::vector<CLight>& lights) {
|
|
x300_dynamicLights = lights;
|
|
|
|
for (CAreaListItem& area : x1c_areaListItems) {
|
|
if (const CAreaRenderOctTree* arot = area.x4_octTree) {
|
|
area.x1c_lightOctreeWords.clear();
|
|
area.x1c_lightOctreeWords.resize(arot->x14_bitmapWordCount * lights.size());
|
|
u32* wordPtr = area.x1c_lightOctreeWords.data();
|
|
for (const CLight& light : lights) {
|
|
float radius = light.GetRadius();
|
|
zeus::CVector3f vMin = light.GetPosition() - radius;
|
|
zeus::CVector3f vMax = light.GetPosition() + radius;
|
|
zeus::CAABox aabb(vMin, vMax);
|
|
arot->FindOverlappingModels(wordPtr, aabb);
|
|
wordPtr += arot->x14_bitmapWordCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCubeRenderer::AllocatePhazonSuitMaskTexture() {
|
|
// TODO
|
|
}
|
|
|
|
void CCubeRenderer::DrawPhazonSuitIndirectEffect(const zeus::CColor& nonIndirectMod,
|
|
const TLockedToken<CTexture>& indTex, const zeus::CColor& indirectMod,
|
|
float blurRadius, float scale, float offX, float offY) {
|
|
// TODO
|
|
GXSetDstAlpha(false, 0.f);
|
|
}
|
|
|
|
void CCubeRenderer::DrawXRayOutline(const zeus::CAABox& aabb) {
|
|
// TODO
|
|
}
|
|
|
|
std::list<CCubeRenderer::CAreaListItem>::iterator
|
|
CCubeRenderer::FindStaticGeometry(const std::vector<CMetroidModelInstance>* geometry) {
|
|
return std::find_if(x1c_areaListItems.begin(), x1c_areaListItems.end(),
|
|
[&](const CAreaListItem& item) { return item.x0_geometry == geometry; });
|
|
}
|
|
|
|
void CCubeRenderer::FindOverlappingWorldModels(std::vector<u32>& modelBits, const zeus::CAABox& aabb) const {}
|
|
s32 CCubeRenderer::DrawOverlappingWorldModelIDs(s32 alphaVal, const std::vector<u32>& modelBits,
|
|
const zeus::CAABox& aabb) {
|
|
SetupRendererStates(true);
|
|
|
|
return 0;
|
|
}
|
|
void CCubeRenderer::DrawOverlappingWorldModelShadows(s32 alphaVal, const std::vector<u32>& modelBits,
|
|
const zeus::CAABox& aabb, float alpha) {}
|
|
|
|
void CCubeRenderer::SetupCGraphicsState() {
|
|
CGraphics::DisableAllLights();
|
|
CGraphics::SetModelMatrix({});
|
|
CTevCombiners::ResetStates();
|
|
CGraphics::SetAmbientColor({0.4f});
|
|
CGX::SetChanMatColor(CGX::EChannelId::Channel0, zeus::skWhite);
|
|
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, true);
|
|
CGX::SetChanCtrl(CGX::EChannelId::Channel1, false, GX::SRC_REG, GX::SRC_REG, GX::LIGHT_NULL, GX::DF_NONE,
|
|
GX::AF_NONE);
|
|
CCubeMaterial::EnsureTevsDirect();
|
|
}
|
|
|
|
void CCubeRenderer::SetupRendererStates(bool depthWrite) {
|
|
CGraphics::DisableAllLights();
|
|
CGraphics::SetModelMatrix({});
|
|
CGraphics::SetAmbientColor(zeus::skClear);
|
|
CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual, depthWrite);
|
|
CCubeMaterial::ResetCachedMaterials();
|
|
GXSetTevColor(GX::TEVREG1, x2fc_tevReg1Color);
|
|
}
|
|
|
|
constexpr zeus::CTransform MvPostXf{
|
|
{zeus::CVector3f{0.5f, 0.f, 0.f}, {0.f, 0.f, 0.f}, {0.f, 0.5f, 0.f}},
|
|
{0.5f, 0.5f, 1.f},
|
|
};
|
|
|
|
void CCubeRenderer::DoThermalModelDraw(CCubeModel& model, const zeus::CColor& multCol, const zeus::CColor& addCol,
|
|
TConstVectorRef positions, TConstVectorRef normals, const CModelFlags& flags) {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP("CCubeRenderer::DoThermalModelDraw", zeus::skBlue);
|
|
CGX::SetTexCoordGen(GX::TEXCOORD0, GX::TG_MTX3x4, GX::TG_NRM, GX::TEXMTX0, true, GX::PTTEXMTX0);
|
|
CGX::SetNumTexGens(1);
|
|
CGX::SetNumChans(0);
|
|
x220_sphereRamp.Load(GX::TEXMAP0, EClampMode::Clamp);
|
|
zeus::CTransform xf = CGraphics::g_ViewMatrix.inverse().multiplyIgnoreTranslation(CGraphics::g_GXModelMatrix);
|
|
xf.origin.zeroOut();
|
|
GXLoadTexMtxImm(&xf, GX::TEXMTX0, GX::MTX3x4);
|
|
GXLoadTexMtxImm(&MvPostXf, GX::PTTEXMTX0, GX::MTX3x4);
|
|
CGX::SetStandardTevColorAlphaOp(GX::TEVSTAGE0);
|
|
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_C0, GX::CC_TEXC, GX::CC_KONST);
|
|
CGX::SetTevAlphaIn(GX::TEVSTAGE0, GX::CA_ZERO, GX::CA_TEXA, GX::CA_A0, GX::CA_KONST);
|
|
CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD0, GX::TEXMAP0, GX::COLOR_NULL);
|
|
CGX::SetNumTevStages(1);
|
|
CGX::SetTevKColor(GX::KCOLOR0, addCol);
|
|
CGX::SetTevKColorSel(GX::TEVSTAGE0, GX::TEV_KCSEL_K0);
|
|
CGX::SetTevKAlphaSel(GX::TEVSTAGE0, GX::TEV_KASEL_K0_A);
|
|
GXSetTevColor(GX::TEVREG0, multCol);
|
|
CGX::SetAlphaCompare(GX::ALWAYS, 0, GX::AOP_OR, GX::ALWAYS, 0);
|
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CGX::SetBlendMode(GX::BM_BLEND, GX::BL_ONE, GX::BL_ONE, GX::LO_CLEAR);
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CGX::SetZMode(flags.x2_flags.IsSet(CModelFlagBits::DepthTest), GX::LEQUAL,
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flags.x2_flags.IsSet(CModelFlagBits::DepthUpdate));
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model.DrawFlat(positions, normals,
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flags.x2_flags.IsSet(CModelFlagBits::Unknown1) ? ESurfaceSelection::Unsorted : ESurfaceSelection::All);
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}
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} // namespace metaforce
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