metaforce/Runtime/IFactory.hpp

60 lines
2.7 KiB
C++

#ifndef __URDE_IFACTORY_HPP__
#define __URDE_IFACTORY_HPP__
#include <memory>
#include <functional>
#include "RetroTypes.hpp"
namespace urde
{
class CVParamTransfer;
class IObj;
class CObjectReference;
class CResLoader;
class CFactoryMgr;
class CSimplePool;
class IDvdRequest;
using CFactoryFnReturn = std::unique_ptr<IObj>;
using FFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
urde::CInputStream& in,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
using FMemFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
std::unique_ptr<u8[]>&& in, u32 len,
const urde::CVParamTransfer& vparms,
CObjectReference* selfRef)>;
class IFactory
{
public:
virtual ~IFactory() = default;
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*)=0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, std::unique_ptr<IObj>*, CObjectReference*)=0;
virtual void CancelBuild(const SObjectTag&)=0;
virtual bool CanBuild(const SObjectTag&)=0;
virtual const SObjectTag* GetResourceIdByName(const char*) const=0;
virtual FourCC GetResourceTypeById(CAssetId id) const=0;
virtual void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const=0;
virtual void EnumerateNamedResources(const std::function<bool(const std::string&, const SObjectTag&)>& lambda) const=0;
virtual CResLoader* GetResLoader() { return nullptr; }
virtual CFactoryMgr* GetFactoryMgr() { return nullptr; }
virtual void LoadOriginalIDs(CSimplePool& sp) {}
virtual void AsyncIdle() {}
/* Non-factory versions, replaces CResLoader */
virtual u32 ResourceSize(const urde::SObjectTag& tag)=0;
virtual std::shared_ptr<IDvdRequest> LoadResourceAsync(const urde::SObjectTag& tag, void* target)=0;
virtual std::shared_ptr<IDvdRequest> LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, void* target)=0;
virtual std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag)=0;
virtual std::unique_ptr<u8[]> LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off)=0;
virtual void GetTagListForFile(const char* pakName, std::vector<SObjectTag>& out) const {}
virtual CAssetId TranslateOriginalToNew(CAssetId id) const { return -1; }
virtual CAssetId TranslateNewToOriginal(CAssetId id) const { return -1; }
};
}
#endif // __URDE_IFACTORY_HPP__