metaforce/Runtime/Character/CAnimationManager.cpp

21 lines
738 B
C++

#include "CAnimationManager.hpp"
#include "CAnimationDatabaseGame.hpp"
#include "CTransitionDatabaseGame.hpp"
#include "IMetaAnim.hpp"
namespace urde {
const CAnimationDatabaseGame* CAnimationManager::GetAnimationDatabase() const { return x0_animDB.GetObj(); }
std::shared_ptr<CAnimTreeNode> CAnimationManager::GetAnimationTree(u32 animIdx,
const CMetaAnimTreeBuildOrders& orders) const {
const std::shared_ptr<IMetaAnim>& anim = x0_animDB->GetMetaAnim(animIdx);
return anim->GetAnimationTree(x8_sysCtx, orders);
}
const std::shared_ptr<IMetaAnim>& CAnimationManager::GetMetaAnimation(u32 idx) const {
return x0_animDB->GetMetaAnim(idx);
}
} // namespace urde