metaforce/Runtime/MP1/COptionsScreen.hpp

26 lines
462 B
C++

#ifndef __URDE_COPTIONSSCREEN_HPP__
#define __URDE_COPTIONSSCREEN_HPP__
#include "CInGameGuiManager.hpp"
#include "CPauseScreenBase.hpp"
namespace urde
{
namespace MP1
{
class COptionsScreen : public CPauseScreenBase
{
public:
COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
bool VReady() const;
void VActivate() const;
u32 GetRightTableCount() const;
};
}
}
#endif // __URDE_COPTIONSSCREEN_HPP__