metaforce/Runtime/World/CSnakeWeedSwarm.hpp

63 lines
1.8 KiB
C++

#pragma once
#include "Runtime/Collision/CCollisionSurface.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/World/CActor.hpp"
#include "Runtime/World/CDamageInfo.hpp"
namespace urde {
class CAnimationParameters;
class CSnakeWeedSwarm : public CActor {
zeus::CVector3f xe8_scale;
float xf4_;
float xf8_;
float xfc_;
float x100_;
float x104_;
float x108_;
float x10c_;
float x110_;
float x114_;
float x118_;
float x11c_;
float x120_;
float x124_;
float x128_;
u32 x12c_ = 0;
// x130_
u32 x134_ = 0;
u32 x138_ = 0;
u32 x13c_ = 0;
bool x13c_xbf_modelAssetDirty : 1;
zeus::CAABox x144_ = zeus::skInvertedBox;
CDamageInfo x15c_dInfo;
// x178_ = 0
// x19c_ = 0
rstl::reserved_vector<std::shared_ptr<CModelData>, 4> x1b4_modelData;
// x1c8_ = ptr to 0x10 sz?
// x1cc_ = ptr to 0x10 sz?
u16 x1d0_sfx1;
u16 x1d2_sfx2;
u16 x1d4_sfx3;
u32 x1d8_ = 0;
TLockedToken<CGenDescription> x1dc_;
// TLockedToken<CGenDescription> x1e4_; both assign to x1dc_?
std::unique_ptr<CElementGen> x1ec_;
std::unique_ptr<CElementGen> x1f4_;
u32 x1fc_;
float x200_;
float x204_ = 0.f;
public:
CSnakeWeedSwarm(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
const CAnimRes&, const CActorParameters&, float, float, float, float, float, float, float, float,
float, float, float, float, float, float, const CDamageInfo&, float, u32, u32, u32, CAssetId, u32,
CAssetId, float);
void Accept(IVisitor&) override;
void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {}
std::optional<zeus::CAABox> GetTouchBounds() const override { /* FIXME check flags */ return x144_; }
};
} // namespace urde