mirror of https://github.com/AxioDL/metaforce.git
549 lines
18 KiB
C++
549 lines
18 KiB
C++
#include "CFBStreamedAnimReader.hpp"
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#include "CSegIdList.hpp"
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#include "CSegStatementSet.hpp"
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namespace urde
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{
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void CFBStreamedAnimReaderTotals::Allocate(u32 chanCount)
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{
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u32 chan2 = chanCount * 2;
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u32 chan32 = chanCount * 32;
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size_t sz = chan32 + chanCount + chan2 + chan32;
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x0_buffer.reset(new u8[sz]);
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memset(x0_buffer.get(), 0, sz);
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x4_cumulativeInts32 = reinterpret_cast<s32*>(x0_buffer.get());
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x8_hasTrans1 = reinterpret_cast<u8*>(x4_cumulativeInts32 + chanCount * 8);
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xc_segIds2 = reinterpret_cast<u16*>(x8_hasTrans1 + chanCount);
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x10_computedFloats32 = reinterpret_cast<float*>(xc_segIds2 + chanCount);
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}
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void CFBStreamedAnimReaderTotals::Initialize(const CFBStreamedCompression& source)
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{
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x20_calculated = false;
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const u8* chans = source.GetPerChannelHeaders();
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u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (source.m_pc)
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
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chans += 8;
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s32* cumulativesOut = &x4_cumulativeInts32[8*b];
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const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[0] = 0;
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cumulativesOut[1] = cumulativesIn[0] >> 8;
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cumulativesOut[2] = cumulativesIn[1] >> 8;
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cumulativesOut[3] = cumulativesIn[2] >> 8;
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chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (tCount)
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{
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x8_hasTrans1[b] = true;
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const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[4] = cumulativesIn[0] >> 8;
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cumulativesOut[5] = cumulativesIn[1] >> 8;
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cumulativesOut[6] = cumulativesIn[2] >> 8;
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chans += 12;
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}
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else
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x8_hasTrans1[b] = false;
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}
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}
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else
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
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chans += 6;
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s32* cumulativesOut = &x4_cumulativeInts32[8*b];
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cumulativesOut[0] = 0;
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cumulativesOut[1] = *reinterpret_cast<const s16*>(chans);
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cumulativesOut[2] = *reinterpret_cast<const s16*>(chans + 3);
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cumulativesOut[3] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
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u16 tCount = *reinterpret_cast<const u16*>(chans);
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chans += 2;
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if (tCount)
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{
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x8_hasTrans1[b] = true;
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cumulativesOut[4] = *reinterpret_cast<const s16*>(chans);
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cumulativesOut[5] = *reinterpret_cast<const s16*>(chans + 3);
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cumulativesOut[6] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
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}
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else
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x8_hasTrans1[b] = false;
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}
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}
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}
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CFBStreamedAnimReaderTotals::CFBStreamedAnimReaderTotals(const CFBStreamedCompression& source)
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{
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const CFBStreamedCompression::Header& header = source.MainHeader();
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x14_rotDiv = header.rotDiv;
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x18_transMult = header.translationMult;
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const u8* chans = source.GetPerChannelHeaders();
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x24_boneChanCount = *reinterpret_cast<const u32*>(chans);
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Allocate(x24_boneChanCount);
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Initialize(source);
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}
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void CFBStreamedAnimReaderTotals::IncrementInto(CBitLevelLoader& loader,
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const CFBStreamedCompression& source,
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CFBStreamedAnimReaderTotals& dest)
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{
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dest.x20_calculated = false;
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const u8* chans = source.GetPerChannelHeaders();
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u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (source.m_pc)
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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chans += 8;
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
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const s32* qsIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[0] = loader.LoadBool();
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cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(qsIn[0] & 0xff);
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cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(qsIn[1] & 0xff);
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cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(qsIn[2] & 0xff);
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chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (tCount)
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{
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const s32* qsIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(qsIn[0] & 0xff);
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cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(qsIn[1] & 0xff);
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cumulativesOut[6] = cumulativesIn[6] + loader.LoadSigned(qsIn[2] & 0xff);
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chans += 12;
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}
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}
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}
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else
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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chans += 6;
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
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cumulativesOut[0] = loader.LoadBool();
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cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
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cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
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cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
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chans += 9;
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u16 tCount = *reinterpret_cast<const u16*>(chans);
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chans += 2;
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if (tCount)
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{
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cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
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cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
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cumulativesOut[6] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
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chans += 9;
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}
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}
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}
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dest.x1c_curKey = x1c_curKey + 1;
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}
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void CFBStreamedAnimReaderTotals::CalculateDown()
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{
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for (int b=0 ; b<x24_boneChanCount ; ++b)
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{
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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float* compOut = &x10_computedFloats32[8*b];
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float q = M_PIF / 2.f / float(x14_rotDiv);
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compOut[1] = std::sin(cumulativesIn[1] * q);
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compOut[2] = std::sin(cumulativesIn[2] * q);
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compOut[3] = std::sin(cumulativesIn[3] * q);
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compOut[0] = std::sqrt(std::max(1.f - (compOut[1] * compOut[1] +
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compOut[2] * compOut[2] +
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compOut[3] * compOut[3]), 0.f));
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if (cumulativesIn[0])
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compOut[0] = -compOut[0];
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if (x8_hasTrans1[b])
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{
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compOut[4] = cumulativesIn[4] * x18_transMult;
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compOut[5] = cumulativesIn[5] * x18_transMult;
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compOut[6] = cumulativesIn[6] * x18_transMult;
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}
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}
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x20_calculated = true;
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}
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CFBStreamedPairOfTotals::CFBStreamedPairOfTotals(const TSubAnimTypeToken<CFBStreamedCompression>& source)
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: x0_source(source), xc_rotsAndOffs(source->xc_rotsAndOffs.get()), x14_a(*source), x3c_b(*source)
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{
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}
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void CFBStreamedPairOfTotals::SetTime(CBitLevelLoader& loader, const CCharAnimTime& time)
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{
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/* Implementation is a bit different than original;
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* T evaluated pre-emptively with key indices.
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* CalculateDown is also called here as needed. */
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const CFBStreamedCompression::Header& header = x0_source->MainHeader();
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CCharAnimTime interval(header.interval);
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const u32* timeBitmap = x0_source->GetTimes();
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CCharAnimTime priorTime(0);
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CCharAnimTime curTime(0);
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int prior = -1;
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int next = -1;
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int cur = 0;
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for (int b=0 ; b<timeBitmap[0] ; ++b)
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{
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int word = b / 32;
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int bit = b % 32;
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if ((timeBitmap[word+1] >> bit) & 1)
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{
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if (curTime <= time)
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{
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prior = cur;
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priorTime = curTime;
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}
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else if (curTime > time)
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{
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next = cur;
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if (prior == -1)
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{
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prior = cur;
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priorTime = curTime;
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x78_t = 0.f;
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}
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else
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x78_t = (time - priorTime) / (curTime - priorTime);
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break;
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}
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++cur;
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}
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curTime += interval;
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}
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if (prior != -1 && prior < Prior().x1c_curKey)
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{
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Prior().Initialize(*x0_source);
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loader.Reset();
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}
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if (next != -1)
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while (next > Next().x1c_curKey)
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DoIncrement(loader);
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if (!Prior().IsCalculated())
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Prior().CalculateDown();
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if (!Next().IsCalculated())
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Next().CalculateDown();
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}
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void CFBStreamedPairOfTotals::DoIncrement(CBitLevelLoader& loader)
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{
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Prior().IncrementInto(loader, *x0_source, Next());
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x10_nextSel ^= 1;
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}
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u32 CBitLevelLoader::LoadUnsigned(u8 q)
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
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/* And tack onto shifted buffer */
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if ((bitRem + q) > 32)
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{
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u32 tempBuf2 = *reinterpret_cast<const u32*>(m_data + byteCur + 4);
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tempBuf |= (tempBuf2 << (32 - bitRem));
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}
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/* Mask it */
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u32 mask = (1 << q) - 1;
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tempBuf &= mask;
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/* Return delta value */
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m_bitIdx += q;
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return tempBuf;
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}
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s32 CBitLevelLoader::LoadSigned(u8 q)
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
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/* And tack onto shifted buffer */
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if ((bitRem + q) > 32)
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{
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u32 tempBuf2 = *reinterpret_cast<const u32*>(m_data + byteCur + 4);
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tempBuf |= (tempBuf2 << (32 - bitRem));
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}
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/* Mask it */
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u32 mask = (1 << q) - 1;
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tempBuf &= mask;
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/* Sign extend */
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u32 sign = (tempBuf >> (q - 1)) & 0x1;
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if (sign)
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tempBuf |= ~0u << q;
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/* Return delta value */
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m_bitIdx += q;
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return s32(tempBuf);
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}
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bool CBitLevelLoader::LoadBool()
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = *reinterpret_cast<const u32*>(m_data + byteCur) >> bitRem;
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/* That's it */
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m_bitIdx += 1;
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return tempBuf & 0x1;
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}
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CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals)
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{
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for (u32 b=0 ; b<totals.x24_boneChanCount ; ++b)
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{
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u16 segId = totals.xc_segIds2[b];
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if (segId >= 96)
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continue;
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x0_indices[segId] = b;
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}
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}
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CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
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: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), time), x54_source(source),
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x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
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x7c_totals(source), x104_bitstreamData(source->GetBitstreamPointer()), x108_bitLoader(x104_bitstreamData),
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x114_segIdToIndex(x7c_totals.x10_nextSel ? x7c_totals.x14_a : x7c_totals.x3c_b)
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{
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x7c_totals.SetTime(x108_bitLoader, CCharAnimTime());
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PostConstruct(time);
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}
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bool CFBStreamedAnimReader::HasOffset(const CSegId& seg) const
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{
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return x7c_totals.Prior().x8_hasTrans1[x114_segIdToIndex.SegIdToIndex(seg)];
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}
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zeus::CVector3f CFBStreamedAnimReader::GetOffset(const CSegId& seg) const
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{
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const float* af = x7c_totals.Prior().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
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const float* bf = x7c_totals.Next().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
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zeus::CVector3f a(af[4], af[5], af[6]);
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zeus::CVector3f b(bf[4], bf[5], bf[6]);
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return zeus::CVector3f::lerp(a, b, x7c_totals.GetT());
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}
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zeus::CQuaternion CFBStreamedAnimReader::GetRotation(const CSegId& seg) const
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{
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const float* af = x7c_totals.Prior().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
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const float* bf = x7c_totals.Next().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
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zeus::CQuaternion a(af[0], af[1], af[2], af[3]);
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zeus::CQuaternion b(bf[0], bf[1], bf[2], bf[3]);
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return zeus::CQuaternion::slerp(a, b, x7c_totals.GetT());
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}
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SAdvancementResults CFBStreamedAnimReader::VGetAdvancementResults(const CCharAnimTime& dt,
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const CCharAnimTime& startOff) const
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{
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SAdvancementResults res = {};
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CCharAnimTime resolveTime = xc_curTime + startOff;
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CCharAnimTime animDur = x54_source->GetAnimationDuration();
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if (resolveTime >= animDur || dt.EqualsZero())
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return res;
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
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(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, resolveTime);
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zeus::CQuaternion priorQ = GetRotation(3);
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zeus::CVector3f priorV = GetOffset(3);
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CCharAnimTime nextTime = resolveTime + dt;
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if (nextTime > animDur)
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{
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nextTime = animDur;
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res.x0_remTime = nextTime - animDur;
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}
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
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(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, nextTime);
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zeus::CQuaternion nextQ = GetRotation(3);
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zeus::CVector3f nextV = GetOffset(3);
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res.x8_deltas.xc_rotDelta = priorQ.inverse() * nextQ;
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if (HasOffset(3))
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res.x8_deltas.x0_posDelta = res.x8_deltas.xc_rotDelta.transform(nextV - priorV);
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return res;
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}
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void CFBStreamedAnimReader::VSetPhase(float ph)
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{
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xc_curTime = x64_steadyStateInfo.GetDuration() * ph;
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x7c_totals.SetTime(x108_bitLoader, xc_curTime);
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if (x54_source->HasPOIData())
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{
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UpdatePOIStates();
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if (!xc_curTime.GreaterThanZero())
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{
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x14_passedBoolCount = 0;
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x18_passedIntCount = 0;
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x1c_passedParticleCount = 0;
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x20_passedSoundCount = 0;
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}
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}
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}
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SAdvancementResults CFBStreamedAnimReader::VReverseView(const CCharAnimTime& time)
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{
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return {};
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}
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std::shared_ptr<IAnimReader> CFBStreamedAnimReader::VClone() const
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{
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return std::make_shared<CFBStreamedAnimReader>(x54_source, xc_curTime);
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}
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void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const
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{
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const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
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(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
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for (const CSegId& id : list.GetList())
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{
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CAnimPerSegmentData& out = setOut[id];
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out.x0_rotation = GetRotation(id);
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out.x1c_hasOffset = HasOffset(id);
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if (out.x1c_hasOffset)
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out.x10_offset = GetOffset(id);
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}
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}
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void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& setOut,
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const CCharAnimTime& time) const
|
|
{
|
|
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
|
|
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, time);
|
|
|
|
for (const CSegId& id : list.GetList())
|
|
{
|
|
CAnimPerSegmentData& out = setOut[id];
|
|
out.x0_rotation = GetRotation(id);
|
|
out.x1c_hasOffset = HasOffset(id);
|
|
if (out.x1c_hasOffset)
|
|
out.x10_offset = GetOffset(id);
|
|
}
|
|
}
|
|
|
|
SAdvancementResults CFBStreamedAnimReader::VAdvanceView(const CCharAnimTime& dt)
|
|
{
|
|
SAdvancementResults res = {};
|
|
|
|
CCharAnimTime animDur = x54_source->GetAnimationDuration();
|
|
if (xc_curTime >= animDur || dt.EqualsZero())
|
|
{
|
|
xc_curTime = CCharAnimTime(0);
|
|
x7c_totals.SetTime(x108_bitLoader, xc_curTime);
|
|
return res;
|
|
}
|
|
|
|
zeus::CQuaternion priorQ = GetRotation(3);
|
|
zeus::CVector3f priorV = GetOffset(3);
|
|
|
|
CCharAnimTime nextTime = xc_curTime + dt;
|
|
if (nextTime > animDur)
|
|
{
|
|
nextTime = animDur;
|
|
res.x0_remTime = nextTime - animDur;
|
|
}
|
|
xc_curTime = nextTime;
|
|
|
|
x7c_totals.SetTime(x108_bitLoader, xc_curTime);
|
|
UpdatePOIStates();
|
|
zeus::CQuaternion nextQ = GetRotation(3);
|
|
zeus::CVector3f nextV = GetOffset(3);
|
|
|
|
res.x8_deltas.xc_rotDelta = priorQ.inverse() * nextQ;
|
|
if (HasOffset(3))
|
|
res.x8_deltas.x0_posDelta = res.x8_deltas.xc_rotDelta.transform(nextV - priorV);
|
|
|
|
return res;
|
|
}
|
|
|
|
CCharAnimTime CFBStreamedAnimReader::VGetTimeRemaining() const
|
|
{
|
|
return x54_source->GetAnimationDuration() - xc_curTime;
|
|
}
|
|
|
|
CSteadyStateAnimInfo CFBStreamedAnimReader::VGetSteadyStateAnimInfo() const
|
|
{
|
|
return x64_steadyStateInfo;
|
|
}
|
|
|
|
bool CFBStreamedAnimReader::VHasOffset(const CSegId& seg) const
|
|
{
|
|
return HasOffset(seg);
|
|
}
|
|
|
|
zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg) const
|
|
{
|
|
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
|
|
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
|
|
return GetOffset(seg);
|
|
}
|
|
|
|
zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg, const CCharAnimTime& time) const
|
|
{
|
|
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
|
|
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, time);
|
|
return GetOffset(seg);
|
|
}
|
|
|
|
zeus::CQuaternion CFBStreamedAnimReader::VGetRotation(const CSegId& seg) const
|
|
{
|
|
const_cast<CFBStreamedAnimReader*>(this)->x7c_totals.SetTime
|
|
(const_cast<CFBStreamedAnimReader*>(this)->x108_bitLoader, xc_curTime);
|
|
return GetRotation(seg);
|
|
}
|
|
|
|
template class TAnimSourceInfo<CFBStreamedCompression>;
|
|
|
|
}
|