metaforce/DataSpec/DNAMP1/Tweaks/CTweakBall.hpp

185 lines
6.2 KiB
C++

#ifndef __DNAMP1_CTWEAKBALL_HPP__
#define __DNAMP1_CTWEAKBALL_HPP__
#include "../../DNACommon/Tweaks/ITweakBall.hpp"
#include "zeus/CVector3f.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct CTweakBall final : public ITweakBall
{
DECL_YAML
Delete __d;
Value<float> x4_maxTranslationAcceleration[8];
Value<float> x24_translationFriction[8];
Value<float> x44_translationMaxSpeed[8];
Value<float> x64_;
Value<float> x68_;
Value<float> x6c_;
Value<float> x70_;
Value<float> x74_;
Value<zeus::CVector3f> x78_;
Value<float> x84_;
Value<float> x88_;
Value<float> x8c_;
Value<float> x90_;
Value<float> x94_;
Value<float> x98_;
Value<float> x9c_;
Value<float> xa0_;
Value<float> xa4_;
Value<float> xa8_;
Value<float> xac_;
Value<float> xb0_;
Value<float> xb4_;
Value<float> xb8_;
Value<float> xbc_;
Value<float> xc0_;
Value<float> xc4_ballForwardBrakingAcceleration[8];
Value<float> xe4_ballGravity;
Value<float> xe8_ballWaterGravity;
float xec_ = 10000.f;
float xf0_ = 1000.f;
float xf4_ = 40000.f;
float xf8_ = 40000.f;
float xfc_ = 40000.f;
float x100_ = 40000.f;
float x104_ = 40000.f;
float x108_ = 40000.f;
float x10c_ = 10000.f;
float x110_ = 1000.f;
float x114_ = 40000.f;
float x118_ = 40000.f;
float x11c_ = 40000.f;
float x120_ = 40000.f;
float x124_ = 40000.f;
float x128_ = 40000.f;
float x12c_ballSlipFactor[8] = { 10000.f, 10000.f, 1000.f, 10000.f, 2000.f, 2000.f, 2000.f, 2000.f };
Value<float> x14c_;
Value<float> x150_;
Value<float> x158_;
Value<float> x154_;
Value<float> x15c_;
Value<float> x160_;
Value<float> x164_;
Value<float> x168_;
Value<float> x16c_;
Value<float> x170_;
Value<float> x174_;
Value<float> x178_;
Value<float> x17c_;
Value<float> x180_;
Value<float> x184_;
Value<float> x188_;
Value<zeus::CVector3f> x18c_;
Value<float> x198_;
Value<float> x19c_;
Value<float> x1a0_;
Value<float> x1a4_;
Value<float> x1a8_;
Value<float> x1ac_;
Value<float> x1b0_;
Value<float> x1b4_;
Value<zeus::CVector3f> x1b8_;
Value<float> x1c4_;
Value<float> x1c8_;
Value<float> x1cc_;
Value<float> x1d0_ballCameraControlDistance;
Value<float> x1d4_;
Value<float> x1d8_;
Value<float> x1dc_minimumAlignmentSpeed;
Value<float> x1e0_tireness;
Value<float> x1ec_maxLeanAngle;
Value<float> x1f0_tireToMarbleThresholdSpeed;
Value<float> x1f4_marbleToTireThresholdSpeed;
Value<float> x1f8_forceToLeanGain;
Value<float> x1fc_leanTrackingGain;
Value<float> x1e4_leftStickDivisor;
Value<float> x1e8_rightStickDivisor;
Value<float> x200_;
Value<float> x204_ballTouchRadius;
float x208_;
Value<float> x20c_boostBallDrainTime;
Value<float> x218_boostBallMinChargeTime;
Value<float> x21c_boostBallMinRelativeSpeedForDamage;
Value<float> x220_boostBallChargeTime0;
Value<float> x224_boostBallChargeTime1;
float x228_boostBallChargeTime2;
Value<float> x210_boostBallMaxChargeTime;
Value<float> x22c_boostBallIncrementalSpeed0;
Value<float> x230_boostBallIncrementalSpeed1;
Value<float> x234_boostBallIncrementalSpeed2;
CTweakBall()=default;
CTweakBall(athena::io::IStreamReader& r)
{
this->read(r);
x74_ = zeus::degToRad(x74_);
x90_ = zeus::degToRad(x90_);
x15c_ = zeus::degToRad(x15c_);
x16c_ = zeus::degToRad(x16c_);
x174_ = zeus::degToRad(x174_);
x17c_ = zeus::degToRad(x17c_);
x184_ = zeus::degToRad(x184_);
x188_ = zeus::degToRad(x188_);
x1a8_ = zeus::degToRad(x1a8_);
x1b0_ = zeus::degToRad(x1b0_);
x1b4_ = zeus::degToRad(x1b4_);
x1ec_maxLeanAngle = zeus::degToRad(x1ec_maxLeanAngle);
}
float GetMaxBallTranslationAcceleration(int s) const { return x4_maxTranslationAcceleration[s]; }
float GetBallTranslationFriction(int s) const { return x24_translationFriction[s]; }
float GetBallTranslationMaxSpeed(int s) const { return x44_translationMaxSpeed[s]; }
float GetBallForwardBrakingAcceleration(int s) const { return xc4_ballForwardBrakingAcceleration[s]; }
float GetBallGravity() const { return xe4_ballGravity; }
float GetBallWaterGravity() const { return xe8_ballWaterGravity; }
float GetBallSlipFactor(int s) const { return x12c_ballSlipFactor[s]; }
float GetMinimumAlignmentSpeed() const { return x1dc_minimumAlignmentSpeed; }
float GetTireness() const { return x1e0_tireness; }
float GetMaxLeanAngle() const { return x1ec_maxLeanAngle; }
float GetTireToMarbleThresholdSpeed() const { return x1f0_tireToMarbleThresholdSpeed; }
float GetMarbleToTireThresholdSpeed() const { return x1f4_marbleToTireThresholdSpeed; }
float GetForceToLeanGain() const { return x1f8_forceToLeanGain; }
float GetLeanTrackingGain() const { return x1fc_leanTrackingGain; }
float GetBallCameraControlDistance() const { return x1d0_ballCameraControlDistance; }
float GetLeftStickDivisor() const { return x1e4_leftStickDivisor; }
float GetRightStickDivisor() const { return x1e8_rightStickDivisor; }
float GetBallTouchRadius() const { return x204_ballTouchRadius; }
float GetBoostBallDrainTime() const { return x20c_boostBallDrainTime; }
float GetBoostBallMaxChargeTime() const { return x210_boostBallMaxChargeTime; }
float GetBoostBallMinChargeTime() const { return x218_boostBallMinChargeTime; }
float GetBoostBallMinRelativeSpeedForDamage() const { return x21c_boostBallMinRelativeSpeedForDamage; }
float GetBoostBallChargeTimeTable(int i) const
{
switch (i)
{
default:
case 0:
return x220_boostBallChargeTime0;
case 1:
return x224_boostBallChargeTime1;
case 2:
return x228_boostBallChargeTime2;
}
}
float GetBoostBallIncrementalSpeedTable(int i) const
{
switch (i)
{
default:
case 0:
return x22c_boostBallIncrementalSpeed0;
case 1:
return x230_boostBallIncrementalSpeed1;
case 2:
return x234_boostBallIncrementalSpeed2;
}
}
};
}
}
#endif // __DNAMP1_CTWEAKBALL_HPP__