metaforce/DataSpec/DNAMP1/ScriptObjects/Oculus.hpp

35 lines
690 B
C++

#ifndef _DNAMP1_OCULUS_HPP_
#define _DNAMP1_OCULUS_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Oculus : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
DamageVulnerability damageVulnerabilty;
Value<float> unknown7;
DamageInfo damageInfo;
};
}
}
#endif