mirror of https://github.com/AxioDL/metaforce.git
220 lines
12 KiB
C++
220 lines
12 KiB
C++
#pragma once
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#include <functional>
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#include <string>
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#include <thread>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "hecl/Database.hpp"
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#include "hecl/Blender/Token.hpp"
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#include "Runtime/RetroTypes.hpp"
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namespace nod {
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class DiscBase;
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class Node;
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} // namespace nod
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namespace athena::io {
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class FileWriter;
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class YAMLDocWriter;
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} // namespace athena::io
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namespace DataSpec {
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enum class ERegion;
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enum class EGame;
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ERegion getCurrentRegion();
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bool isCurrentSpecWii();
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struct SpecBase : hecl::Database::IDataSpec {
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/* HECL Adaptors */
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void setThreadProject() override;
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bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps) override;
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void doExtract(const ExtractPassInfo& info, const hecl::MultiProgressPrinter& progress) override;
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bool canCook(const hecl::ProjectPath& path, hecl::blender::Token& btok) override;
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const hecl::Database::DataSpecEntry* overrideDataSpec(const hecl::ProjectPath& path,
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const hecl::Database::DataSpecEntry* oldEntry) const override;
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void doCook(const hecl::ProjectPath& path, const hecl::ProjectPath& cookedPath, bool fast, hecl::blender::Token& btok,
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FCookProgress progress) override;
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bool canPackage(const hecl::ProjectPath& path) override;
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void doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry, bool fast,
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hecl::blender::Token& btok, const hecl::MultiProgressPrinter& progress,
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hecl::ClientProcess* cp) override;
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void interruptCook() override;
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/* Extract handlers */
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virtual bool checkStandaloneID(const char* id) const = 0;
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virtual bool checkFromStandaloneDisc(nod::DiscBase& disc, const std::string& regstr,
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const std::vector<std::string>& args,
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std::vector<ExtractReport>& reps) = 0;
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virtual bool checkFromTrilogyDisc(nod::DiscBase& disc, const std::string& regstr,
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const std::vector<std::string>& args, std::vector<ExtractReport>& reps) = 0;
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virtual bool extractFromDisc(nod::DiscBase& disc, bool force, const hecl::MultiProgressPrinter& progress) = 0;
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/* Convert path to object tag */
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virtual metaforce::SObjectTag buildTagFromPath(const hecl::ProjectPath& path) const = 0;
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/* Even if PC spec is being cooked, this will return the vanilla GCN spec */
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virtual const hecl::Database::DataSpecEntry& getOriginalSpec() const = 0;
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/* This will return a pseudo-spec for unmodified resources */
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virtual const hecl::Database::DataSpecEntry& getUnmodifiedSpec() const = 0;
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/* Basic path check (game directory matching) */
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virtual bool checkPathPrefix(const hecl::ProjectPath& path) const = 0;
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/* Pre-cook handlers */
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virtual bool validateYAMLDNAType(athena::io::IStreamReader& fp) const = 0;
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std::optional<hecl::blender::World> compileWorldFromDir(const hecl::ProjectPath& dir,
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hecl::blender::Token& btok) const;
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/* Cook handlers */
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using BlendStream = hecl::blender::DataStream;
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using Mesh = hecl::blender::Mesh;
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using Armature = hecl::blender::Armature;
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using ColMesh = hecl::blender::ColMesh;
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using PathMesh = hecl::blender::PathMesh;
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using Light = hecl::blender::Light;
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using Actor = hecl::blender::Actor;
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virtual void cookMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookColMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookArmature(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookPathMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookActor(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookWorld(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookGuiFrame(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookYAML(const hecl::ProjectPath& out, const hecl::ProjectPath& in, athena::io::IStreamReader& fin,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookAudioGroup(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress) = 0;
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virtual void cookSong(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress) = 0;
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virtual void cookMapArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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virtual void cookMapUniverse(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
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hecl::blender::Token& btok, FCookProgress progress) = 0;
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/* Dependency flatteners */
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void flattenDependencies(const hecl::ProjectPath& in, std::vector<hecl::ProjectPath>& pathsOut,
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hecl::blender::Token& btok, int charIdx = -1);
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void flattenDependencies(const class UniqueID32& id, std::vector<hecl::ProjectPath>& pathsOut, int charIdx = -1);
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void flattenDependencies(const class UniqueID64& id, std::vector<hecl::ProjectPath>& pathsOut, int charIdx = -1);
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void flattenDependenciesBlend(const hecl::ProjectPath& in, std::vector<hecl::ProjectPath>& pathsOut,
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hecl::blender::Token& btok, int charIdx = -1);
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virtual void flattenDependenciesYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut) = 0;
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virtual void flattenDependenciesANCSYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut,
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int charIdx = -1) = 0;
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virtual void buildWorldPakList(const hecl::ProjectPath& worldPath, const hecl::ProjectPath& worldPathCooked,
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hecl::blender::Token& btok, athena::io::FileWriter& w,
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std::vector<metaforce::SObjectTag>& listOut, atUint64& resTableOffset,
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std::unordered_map<metaforce::CAssetId, std::vector<uint8_t>>& mlvlData) {}
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virtual void buildPakList(hecl::blender::Token& btok, athena::io::FileWriter& w,
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const std::vector<metaforce::SObjectTag>& list,
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const std::vector<std::pair<metaforce::SObjectTag, std::string>>& nameList,
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atUint64& resTableOffset) {}
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virtual void writePakFileIndex(athena::io::FileWriter& w, const std::vector<metaforce::SObjectTag>& tags,
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const std::vector<std::tuple<size_t, size_t, bool>>& index, atUint64 resTableOffset) {}
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virtual std::pair<std::unique_ptr<uint8_t[]>, size_t> compressPakData(const metaforce::SObjectTag& tag,
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const uint8_t* data, size_t len) {
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return {};
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}
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const hecl::ProjectPath& getMasterShaderPath() const { return m_masterShader; }
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/* Support functions for resolving paths from IDs */
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virtual hecl::ProjectPath getWorking(class UniqueID32&) { return hecl::ProjectPath(); }
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virtual hecl::ProjectPath getWorking(class UniqueID64&) { return hecl::ProjectPath(); }
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hecl::ProjectPath getCookedPath(const hecl::ProjectPath& working, bool pcTarget) const;
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/* Project accessor */
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hecl::Database::Project& getProject() const { return m_project; }
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/* Extract RandomStatic entropy */
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void extractRandomStaticEntropy(const uint8_t* buf, const hecl::ProjectPath& pakPath);
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/* Tag cache functions */
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metaforce::SObjectTag tagFromPath(const hecl::ProjectPath& path) const;
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hecl::ProjectPath pathFromTag(const metaforce::SObjectTag& tag) const;
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bool waitForTagReady(const metaforce::SObjectTag& tag, const hecl::ProjectPath*& pathOut);
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const metaforce::SObjectTag* getResourceIdByName(std::string_view name) const;
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hecl::FourCC getResourceTypeById(metaforce::CAssetId id) const;
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void enumerateResources(const std::function<bool(const metaforce::SObjectTag&)>& lambda) const;
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void enumerateNamedResources(const std::function<bool(std::string_view, const metaforce::SObjectTag&)>& lambda) const;
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void cancelBackgroundIndex();
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void beginBackgroundIndex();
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bool backgroundIndexRunning() const { return m_backgroundRunning; }
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void waitForIndexComplete() const;
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virtual void getTagListForFile(const char* pakName, std::vector<metaforce::SObjectTag>& out) const {}
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SpecBase(const hecl::Database::DataSpecEntry* specEntry, hecl::Database::Project& project, bool pc);
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~SpecBase();
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protected:
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hecl::Database::Project& m_project;
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bool m_pc;
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hecl::ProjectPath m_masterShader;
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std::unordered_multimap<metaforce::SObjectTag, hecl::ProjectPath> m_tagToPath;
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std::unordered_map<hecl::Hash, metaforce::SObjectTag> m_pathToTag;
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std::unordered_map<std::string, metaforce::SObjectTag> m_catalogNameToTag;
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std::unordered_map<metaforce::SObjectTag, std::unordered_set<std::string>> m_catalogTagToNames;
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void clearTagCache();
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hecl::blender::Token m_backgroundBlender;
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std::thread m_backgroundIndexTh;
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mutable std::mutex m_backgroundIndexMutex;
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bool m_backgroundRunning = false;
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void readCatalog(const hecl::ProjectPath& catalogPath, athena::io::YAMLDocWriter& nameWriter);
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void insertPathTag(athena::io::YAMLDocWriter& cacheWriter, const metaforce::SObjectTag& tag,
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const hecl::ProjectPath& path, bool dump = true);
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bool addFileToIndex(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter);
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void backgroundIndexRecursiveProc(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter,
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athena::io::YAMLDocWriter& nameWriter, int level);
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void backgroundIndexRecursiveCatalogs(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& nameWriter,
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int level);
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void backgroundIndexProc();
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void recursiveBuildResourceList(std::vector<metaforce::SObjectTag>& listOut,
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std::unordered_set<metaforce::SObjectTag>& addedTags, const hecl::ProjectPath& path,
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hecl::blender::Token& btok);
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void copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>& fileIndex,
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const std::vector<metaforce::SObjectTag>& buildList,
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const hecl::Database::DataSpecEntry* entry, bool fast,
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const hecl::MultiProgressPrinter& progress, athena::io::FileWriter& pakOut,
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const std::unordered_map<metaforce::CAssetId, std::vector<uint8_t>>& mlvlData);
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std::unique_ptr<nod::DiscBase> m_disc;
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bool m_isWii{};
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bool m_standalone{};
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ERegion m_region;
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EGame m_game;
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std::string m_version;
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void WriteVersionInfo(hecl::Database::Project& project, const hecl::ProjectPath& pakPath);
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static void setCurRegion(ERegion region);
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static void setCurSpecIsWii(bool isWii);
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};
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bool IsPathAudioGroup(const hecl::ProjectPath& path);
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} // namespace DataSpec
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