metaforce/Runtime/Graphics/GX.hpp

326 lines
5.7 KiB
C++

#pragma once
#include <cstdint>
#include <cstddef>
namespace GX {
enum AttrType { NONE, DIRECT, INDEX8, INDEX16 };
enum TevColorArg {
CC_CPREV = 0,
CC_APREV = 1,
CC_C0 = 2,
CC_A0 = 3,
CC_C1 = 4,
CC_A1 = 5,
CC_C2 = 6,
CC_A2 = 7,
CC_TEXC = 8,
CC_TEXA = 9,
CC_RASC = 10,
CC_RASA = 11,
CC_ONE = 12,
CC_HALF = 13,
CC_KONST = 14,
CC_ZERO = 15,
};
enum TevAlphaArg {
CA_APREV = 0,
CA_A0 = 1,
CA_A1 = 2,
CA_A2 = 3,
CA_TEXA = 4,
CA_RASA = 5,
CA_KONST = 6,
CA_ZERO = 7,
};
enum TevKColorSel {
TEV_KCSEL_8_8 = 0x00,
TEV_KCSEL_7_8 = 0x01,
TEV_KCSEL_6_8 = 0x02,
TEV_KCSEL_5_8 = 0x03,
TEV_KCSEL_4_8 = 0x04,
TEV_KCSEL_3_8 = 0x05,
TEV_KCSEL_2_8 = 0x06,
TEV_KCSEL_1_8 = 0x07,
TEV_KCSEL_1 = TEV_KCSEL_8_8,
TEV_KCSEL_3_4 = TEV_KCSEL_6_8,
TEV_KCSEL_1_2 = TEV_KCSEL_4_8,
TEV_KCSEL_1_4 = TEV_KCSEL_2_8,
TEV_KCSEL_K0 = 0x0C,
TEV_KCSEL_K1 = 0x0D,
TEV_KCSEL_K2 = 0x0E,
TEV_KCSEL_K3 = 0x0F,
TEV_KCSEL_K0_R = 0x10,
TEV_KCSEL_K1_R = 0x11,
TEV_KCSEL_K2_R = 0x12,
TEV_KCSEL_K3_R = 0x13,
TEV_KCSEL_K0_G = 0x14,
TEV_KCSEL_K1_G = 0x15,
TEV_KCSEL_K2_G = 0x16,
TEV_KCSEL_K3_G = 0x17,
TEV_KCSEL_K0_B = 0x18,
TEV_KCSEL_K1_B = 0x19,
TEV_KCSEL_K2_B = 0x1A,
TEV_KCSEL_K3_B = 0x1B,
TEV_KCSEL_K0_A = 0x1C,
TEV_KCSEL_K1_A = 0x1D,
TEV_KCSEL_K2_A = 0x1E,
TEV_KCSEL_K3_A = 0x1F
};
enum TevKAlphaSel {
TEV_KASEL_8_8 = 0x00,
TEV_KASEL_7_8 = 0x01,
TEV_KASEL_6_8 = 0x02,
TEV_KASEL_5_8 = 0x03,
TEV_KASEL_4_8 = 0x04,
TEV_KASEL_3_8 = 0x05,
TEV_KASEL_2_8 = 0x06,
TEV_KASEL_1_8 = 0x07,
TEV_KASEL_1 = TEV_KASEL_8_8,
TEV_KASEL_3_4 = TEV_KASEL_6_8,
TEV_KASEL_1_2 = TEV_KASEL_4_8,
TEV_KASEL_1_4 = TEV_KASEL_2_8,
TEV_KASEL_K0_R = 0x10,
TEV_KASEL_K1_R = 0x11,
TEV_KASEL_K2_R = 0x12,
TEV_KASEL_K3_R = 0x13,
TEV_KASEL_K0_G = 0x14,
TEV_KASEL_K1_G = 0x15,
TEV_KASEL_K2_G = 0x16,
TEV_KASEL_K3_G = 0x17,
TEV_KASEL_K0_B = 0x18,
TEV_KASEL_K1_B = 0x19,
TEV_KASEL_K2_B = 0x1A,
TEV_KASEL_K3_B = 0x1B,
TEV_KASEL_K0_A = 0x1C,
TEV_KASEL_K1_A = 0x1D,
TEV_KASEL_K2_A = 0x1E,
TEV_KASEL_K3_A = 0x1F
};
enum TevOp {
TEV_ADD = 0,
TEV_SUB = 1,
TEV_COMP_R8_GT = 8,
TEV_COMP_R8_EQ = 9,
TEV_COMP_GR16_GT = 10,
TEV_COMP_GR16_EQ = 11,
TEV_COMP_BGR24_GT = 12,
TEV_COMP_BGR24_EQ = 13,
TEV_COMP_RGB8_GT = 14,
TEV_COMP_RGB8_EQ = 15,
TEV_COMP_A8_GT = TEV_COMP_RGB8_GT,
TEV_COMP_A8_EQ = TEV_COMP_RGB8_EQ
};
enum TevBias {
TB_ZERO = 0,
TB_ADDHALF = 1,
TB_SUBHALF = 2,
};
enum TevScale { CS_SCALE_1 = 0, CS_SCALE_2 = 1, CS_SCALE_4 = 2, CS_DIVIDE_2 = 3 };
enum TexGenType {
TG_MTX3x4 = 0,
TG_MTX2x4,
TG_BUMP0,
TG_BUMP1,
TG_BUMP2,
TG_BUMP3,
TG_BUMP4,
TG_BUMP5,
TG_BUMP6,
TG_BUMP7,
TG_SRTG
};
enum TexGenSrc {
TG_POS = 0,
TG_NRM,
TG_BINRM,
TG_TANGENT,
TG_TEX0,
TG_TEX1,
TG_TEX2,
TG_TEX3,
TG_TEX4,
TG_TEX5,
TG_TEX6,
TG_TEX7,
TG_TEXCOORD0,
TG_TEXCOORD1,
TG_TEXCOORD2,
TG_TEXCOORD3,
TG_TEXCOORD4,
TG_TEXCOORD5,
TG_TEXCOORD6,
TG_COLOR0,
TG_COLOR1
};
enum TexMtx {
TEXMTX0 = 30,
TEXMTX1 = 33,
TEXMTX2 = 36,
TEXMTX3 = 39,
TEXMTX4 = 42,
TEXMTX5 = 45,
TEXMTX6 = 48,
TEXMTX7 = 51,
TEXMTX8 = 54,
TEXMTX9 = 57,
IDENTITY = 60
};
enum PTTexMtx {
PTTEXMTX0 = 64,
PTTEXMTX1 = 67,
PTTEXMTX2 = 70,
PTTEXMTX3 = 73,
PTTEXMTX4 = 76,
PTTEXMTX5 = 79,
PTTEXMTX6 = 82,
PTTEXMTX7 = 85,
PTTEXMTX8 = 88,
PTTEXMTX9 = 91,
PTTEXMTX10 = 94,
PTTEXMTX11 = 97,
PTTEXMTX12 = 100,
PTTEXMTX13 = 103,
PTTEXMTX14 = 106,
PTTEXMTX15 = 109,
PTTEXMTX16 = 112,
PTTEXMTX17 = 115,
PTTEXMTX18 = 118,
PTTEXMTX19 = 121,
PTIDENTITY = 125
};
enum TevRegID { TEVPREV = 0, TEVREG0 = 1, TEVREG1 = 2, TEVREG2 = 3, TEVLAZY = 5 };
enum DiffuseFn { DF_NONE = 0, DF_SIGN, DF_CLAMP };
enum AttnFn { AF_SPEC = 0, AF_SPOT = 1, AF_NONE };
enum Primitive {
POINTS = 0xb8,
LINES = 0xa8,
LINESTRIP = 0xb0,
TRIANGLES = 0x90,
TRIANGLESTRIP = 0x98,
TRIANGLEFAN = 0xa0,
QUADS = 0x80
};
enum ChannelID {
GX_COLOR0,
GX_COLOR1,
GX_ALPHA0,
GX_ALPHA1,
GX_COLOR0A0,
GX_COLOR1A1,
GX_COLOR_ZERO,
GX_ALPHA_BUMP,
GX_ALPHA_BUMPN,
GX_COLOR_NULL = 0xff
};
enum BlendFactor : uint16_t {
BL_ZERO,
BL_ONE,
BL_SRCCLR,
BL_INVSRCCLR,
BL_SRCALPHA,
BL_INVSRCALPHA,
BL_DSTALPHA,
BL_INVDSTALPHA
};
enum TextureFormat : uint32_t {
TF_I4 = 0x0,
TF_I8 = 0x1,
TF_IA4 = 0x2,
TF_IA8 = 0x3,
TF_RGB565 = 0x4,
TF_RGB5A3 = 0x5,
TF_RGBA8 = 0x6,
TF_C4 = 0x8,
TF_C8 = 0x9,
TF_C14X2 = 0xa,
TF_CMPR = 0xE,
TF_Z8 = 0x11,
TF_Z16 = 0x13,
TF_Z24X8 = 0x16,
CTF_R4 = 0x20,
CTF_RA4 = 0x22,
CTF_RA8 = 0x23,
CTF_YUVA8 = 0x26,
CTF_A8 = 0x27,
CTF_R8 = 0x28,
CTF_G8 = 0x29,
CTF_B8 = 0x2a,
CTF_RG8 = 0x2b,
CTF_GB8 = 0x2c,
CTF_Z4 = 0x30,
CTF_Z8M = 0x39,
CTF_Z8L = 0x3a,
CTF_Z16L = 0x3c,
};
enum TexMapID {
TEXMAP0,
TEXMAP2,
TEXMAP3,
TEXMAP4,
TEXMAP5,
TEXMAP6,
TEXMAP7,
MAX_TEXMAP,
};
struct Color {
union {
uint8_t color[4];
uint32_t num = 0;
};
Color() = default;
Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) {
color[0] = r;
color[1] = g;
color[2] = b;
color[3] = a;
}
Color(float r, float g, float b, float a = 1.f) {
color[0] = r * 255;
color[1] = g * 255;
color[2] = b * 255;
color[3] = a * 255;
}
Color& operator=(uint8_t val) {
color[0] = val;
color[1] = val;
color[2] = val;
color[3] = val;
return *this;
}
explicit Color(uint8_t val) { *this = val; }
bool operator==(const Color& other) const { return num == other.num; }
bool operator!=(const Color& other) const { return num != other.num; }
uint8_t operator[](size_t idx) const { return color[idx]; }
uint8_t& operator[](size_t idx) { return color[idx]; }
};
} // namespace GX