metaforce/hecl/shaderc
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
..
CMakeLists.txt Small fixes to workflows, bintoc/shaderc, CMakePresets 2021-06-11 22:57:38 -04:00
main.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
shaderc.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
shaderc.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00