metaforce/Runtime/Particle/CColorElement.hpp

100 lines
2.8 KiB
C++

#ifndef __PSHAG_CCOLORELEMENT_HPP__
#define __PSHAG_CCOLORELEMENT_HPP__
#include "IElement.hpp"
/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Color_Elements */
namespace urde
{
class CCEKeyframeEmitter : public CColorElement
{
u32 x4_percent;
u32 x8_unk1;
bool xc_loop;
bool xd_unk2;
u32 x10_loopEnd;
u32 x14_loopStart;
std::vector<zeus::CColor> x18_keys;
public:
CCEKeyframeEmitter(CInputStream& in);
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEConstant : public CColorElement
{
std::unique_ptr<CRealElement> x4_a;
std::unique_ptr<CRealElement> x8_b;
std::unique_ptr<CRealElement> xc_c;
std::unique_ptr<CRealElement> x10_d;
public:
CCEConstant(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEFastConstant : public CColorElement
{
zeus::CColor x4_val;
public:
CCEFastConstant(float a, float b, float c, float d)
: x4_val(a, b, c, d) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCETimeChain : public CColorElement
{
std::unique_ptr<CColorElement> x4_a;
std::unique_ptr<CColorElement> x8_b;
std::unique_ptr<CIntElement> xc_swFrame;
public:
CCETimeChain(CColorElement* a, CColorElement* b, CIntElement* c)
: x4_a(a), x8_b(b), xc_swFrame(c) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEFadeEnd : public CColorElement
{
std::unique_ptr<CColorElement> x4_a;
std::unique_ptr<CColorElement> x8_b;
std::unique_ptr<CRealElement> xc_startFrame;
std::unique_ptr<CRealElement> x10_endFrame;
public:
CCEFadeEnd(CColorElement* a, CColorElement* b, CRealElement* c, CRealElement* d)
: x4_a(a), x8_b(b), xc_startFrame(c), x10_endFrame(d) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEFade : public CColorElement
{
std::unique_ptr<CColorElement> x4_a;
std::unique_ptr<CColorElement> x8_b;
std::unique_ptr<CRealElement> xc_endFrame;
public:
CCEFade(CColorElement* a, CColorElement* b, CRealElement* c)
: x4_a(a), x8_b(b), xc_endFrame(c) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEPulse : public CColorElement
{
std::unique_ptr<CIntElement> x4_aDuration;
std::unique_ptr<CIntElement> x8_bDuration;
std::unique_ptr<CColorElement> xc_aVal;
std::unique_ptr<CColorElement> x10_bVal;
public:
CCEPulse(CIntElement* a, CIntElement* b, CColorElement* c, CColorElement* d)
: x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
class CCEParticleColor : public CColorElement
{
public:
bool GetValue(int frame, zeus::CColor& colorOut) const;
};
}
#endif // __PSHAG_CCOLORELEMENT_HPP__