mirror of https://github.com/AxioDL/metaforce.git
39 lines
524 B
C++
39 lines
524 B
C++
#include "CEnvFxManager.hpp"
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#include "Graphics/CTexture.hpp"
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namespace urde
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{
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CEnvFxManager::CEnvFxManager()
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{
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}
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void CEnvFxManager::Update(float, const CStateManager&)
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{
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}
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void CEnvFxManager::Render(const CStateManager& mgr)
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{
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}
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void CEnvFxManager::AsyncLoadResources(CStateManager& mgr)
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{
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}
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void CEnvFxManager::SetFxDensity(s32 val, float density)
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{
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x34_fxDensity = density;
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x38_ = val;
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}
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void CEnvFxManager::AreaLoaded()
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{
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for (CEnvFxManagerGrid& grid : x50_grids)
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grid.x0_24_ = true;
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}
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}
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