metaforce/DataSpec/DNACommon/RigInverter.cpp

181 lines
5.4 KiB
C++

#include "RigInverter.hpp"
#include "DataSpec/DNAMP1/CINF.hpp"
#include "DataSpec/DNAMP2/CINF.hpp"
#include "DataSpec/DNAMP3/CINF.hpp"
#include "hecl/Blender/Connection.hpp"
namespace DataSpec::DNAANIM
{
template <class CINFType>
RigInverter<CINFType>::Bone::Bone(const CINFType& cinf, const typename CINFType::Bone& origBone)
: m_origBone(origBone)
{
atUint32 parentIdx = cinf.getInternalBoneIdxFromId(origBone.parentId);
zeus::CVector3f boneOrigin(origBone.origin);
zeus::CVector3f naturalTail = boneOrigin + zeus::CVector3f{0.f, 0.5f, 0.f};
if (parentIdx != -1)
{
const typename CINFType::Bone& pBone = cinf.bones[parentIdx];
m_parentDelta = boneOrigin - zeus::CVector3f(pBone.origin);
}
size_t actualChildren = 0;
for (atUint32 chId : origBone.linked)
{
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != -1)
++actualChildren;
}
const std::string* bName = cinf.getBoneNameFromId(origBone.id);
bool isLCTR = false;
if (bName)
isLCTR = bName->find("_LCTR") != std::string::npos;
if (parentIdx == -1)
{
/* Root will always use +Y tail */
m_tail = naturalTail;
}
else if (actualChildren)
{
/* Position tail to average of children */
for (atUint32 chId : origBone.linked)
{
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != -1)
{
const typename CINFType::Bone& chBone = cinf.bones[chIdx];
m_tail += chBone.origin;
}
}
m_tail /= zeus::CVector3f(float(actualChildren));
if ((m_tail - boneOrigin).magSquared() < 0.001f)
m_tail = naturalTail;
else if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * (m_tail - boneOrigin).magnitude();
}
else if (parentIdx != -1)
{
/* Extrapolate by delta with parent */
m_tail = boneOrigin + m_parentDelta;
float deltaMag = m_parentDelta.magnitude();
if (deltaMag < 0.001f)
{
deltaMag = 0.5f;
m_tail = naturalTail;
}
else if (deltaMag > 0.5f)
{
/* Extreme bones capped to +0.5 value */
deltaMag = 0.5f;
m_tail = boneOrigin + m_parentDelta.normalized() * 0.5f;
}
if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * deltaMag;
}
else
{
/* Fallback to +Y tail */
m_tail = naturalTail;
}
}
template <class CINFType>
RigInverter<CINFType>::RigInverter(const CINFType& cinf)
: m_cinf(cinf)
{
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones)
m_bones.emplace_back(cinf, b);
}
template <class CINFType>
RigInverter<CINFType>::RigInverter(const CINFType& cinf,
const std::unordered_map<std::string,
hecl::blender::Matrix3f>& matrices)
: m_cinf(cinf)
{
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones)
{
m_bones.emplace_back(cinf, b);
const std::string* name = cinf.getBoneNameFromId(b.id);
if (name)
{
auto search = matrices.find(*name);
if (search != matrices.cend())
{
zeus::CMatrix3f boneMtx(search->second[0],
search->second[1],
search->second[2]);
m_bones.back().m_inverter = boneMtx.transposed();
m_bones.back().m_restorer = boneMtx;
}
}
}
}
template <class CINFType>
zeus::CQuaternion
RigInverter<CINFType>::invertRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const
{
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_restorer * zeus::CMatrix3f(origRot) * b.m_inverter;
return origRot;
}
template <class CINFType>
zeus::CVector3f
RigInverter<CINFType>::invertPosition(atUint32 boneId, const zeus::CVector3f& origPos, bool subDelta) const
{
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
{
zeus::CVector3f localPos = origPos;
if (subDelta)
localPos -= b.m_parentDelta;
return b.m_restorer * localPos;
}
return origPos;
}
template <class CINFType>
zeus::CQuaternion
RigInverter<CINFType>::restoreRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const
{
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_inverter * zeus::CMatrix3f(origRot) * b.m_restorer;
return origRot;
}
template <class CINFType>
zeus::CVector3f
RigInverter<CINFType>::restorePosition(atUint32 boneId, const zeus::CVector3f& origPos, bool subDelta) const
{
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
{
zeus::CVector3f localPos = b.m_inverter * origPos;
if (subDelta)
localPos += b.m_parentDelta;
return localPos;
}
return origPos;
}
template class RigInverter<DNAMP1::CINF>;
template class RigInverter<DNAMP2::CINF>;
template class RigInverter<DNAMP3::CINF>;
}