metaforce/Runtime/Character/CParticleGenInfo.hpp

108 lines
4.6 KiB
C++

#pragma once
#include "RetroTypes.hpp"
#include "CParticleData.hpp"
#include "zeus/CVector3f.hpp"
#include "zeus/CAABox.hpp"
namespace urde {
struct SObjectTag;
class CParticleGen;
class CStateManager;
enum class EParticleGenType { Normal, Auxiliary };
class CParticleGenInfo {
SObjectTag x4_part;
float xc_seconds;
std::string x10_boneName;
float x20_curTime = 0.f;
bool x24_active = false;
CParticleData::EParentedMode x28_parentMode;
s32 x2c_flags;
zeus::CVector3f x30_particleScale;
float x3c_finishTime = 0.f;
bool x40_grabInitialData = false;
zeus::CTransform x44_transform;
zeus::CVector3f x74_offset;
EParticleGenType x80_type;
public:
CParticleGenInfo(const SObjectTag& part, int frameCount, std::string_view boneName, const zeus::CVector3f& scale,
CParticleData::EParentedMode parentMode, int flags, EParticleGenType type);
virtual ~CParticleGenInfo() = default;
virtual void AddToRenderer() = 0;
virtual void Render() = 0;
virtual void Update(float dt, CStateManager& stateMgr) = 0;
virtual void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0;
virtual void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0;
virtual void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0;
virtual void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0;
virtual void SetGlobalScale(const zeus::CVector3f& scale) = 0;
virtual void SetParticleEmission(bool, CStateManager& stateMgr) = 0;
virtual bool IsSystemDeletable() const = 0;
virtual std::optional<zeus::CAABox> GetBounds() const = 0;
virtual bool HasActiveParticles() const = 0;
virtual void DestroyParticles() = 0;
virtual bool HasLight() const = 0;
virtual TUniqueId GetLightId() const = 0;
virtual void DeleteLight(CStateManager& stateMgr) = 0;
virtual void SetModulationColor(const zeus::CColor& color) = 0;
void SetFlags(s32 f) { x2c_flags = f; }
s32 GetFlags() const { return x2c_flags; }
void SetIsGrabInitialData(bool g) { x40_grabInitialData = g; }
bool GetIsGrabInitialData() const { return x40_grabInitialData; }
bool GetIsActive() const { return x24_active; }
void SetIsActive(bool a) { x24_active = a; }
void OffsetTime(float dt) { x20_curTime += dt; }
const zeus::CVector3f& GetCurOffset() const { return x74_offset; }
void SetCurOffset(const zeus::CVector3f& offset) { x74_offset = offset; }
const zeus::CTransform& GetCurTransform() const { return x44_transform; }
void SetCurTransform(const zeus::CTransform& xf) { x44_transform = xf; }
const zeus::CVector3f& GetCurScale() const { return x30_particleScale; }
void SetCurScale(const zeus::CVector3f& scale) { x30_particleScale = scale; }
void SetInactiveStartTime(float s) { xc_seconds = s; }
float GetInactiveStartTime() const { return xc_seconds; }
void MarkFinishTime() { x3c_finishTime = x20_curTime; }
float GetFinishTime() const { return x3c_finishTime; }
float GetCurrentTime() const { return x20_curTime; }
void SetCurrentTime(float t) { x20_curTime = t; }
EParticleGenType GetType() const { return x80_type; }
CParticleData::EParentedMode GetParentedMode() const { return x28_parentMode; }
std::string_view GetLocatorName() const { return x10_boneName; }
};
class CParticleGenInfoGeneric : public CParticleGenInfo {
std::shared_ptr<CParticleGen> x84_system;
TUniqueId x88_lightId;
public:
CParticleGenInfoGeneric(const SObjectTag& part, const std::weak_ptr<CParticleGen>& system, int frames,
std::string_view boneName, const zeus::CVector3f& scale,
CParticleData::EParentedMode parentMode, int flags, CStateManager& stateMgr, TAreaId,
int lightId, EParticleGenType state);
void AddToRenderer();
void Render();
void Update(float dt, CStateManager& stateMgr);
void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
void SetGlobalScale(const zeus::CVector3f& scale);
void SetParticleEmission(bool, CStateManager& stateMgr);
bool IsSystemDeletable() const;
std::optional<zeus::CAABox> GetBounds() const;
bool HasActiveParticles() const;
void DestroyParticles();
bool HasLight() const;
TUniqueId GetLightId() const;
void DeleteLight(CStateManager& mgr);
void SetModulationColor(const zeus::CColor& color);
const std::shared_ptr<CParticleGen> GetParticleSystem() const { return x84_system; }
};
} // namespace urde