mirror of https://github.com/AxioDL/metaforce.git
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#ifndef __URDE_CDECALMANAGER_HPP__
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#define __URDE_CDECALMANAGER_HPP__
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#include "RetroTypes.hpp"
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#include "rstl.hpp"
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#include "optional.hpp"
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#include "CToken.hpp"
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#include "CDecal.hpp"
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#include "zeus/CFrustum.hpp"
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namespace urde
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{
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class CStateManager;
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class CDecalManager
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{
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struct SDecal
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{
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std::experimental::optional<CDecal> x0_decal;
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TAreaId x70_areaId;
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u8 x74_index;
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u8 x75_flags : 2;
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};
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static bool m_PoolInitialized;
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static s32 m_FreeIndex;
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static float m_DeltaTimeSinceLastDecalCreation;
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static s32 m_LastDecalCreatedIndex;
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static CAssetId m_LastDecalCreatedAssetId;
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static rstl::reserved_vector<SDecal, 64> m_DecalPool;
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static rstl::reserved_vector<s32, 64> m_ActiveIndexList;
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public:
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static void Initialize();
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static void Shutdown();
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static void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr);
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static void Update(float dt, CStateManager& mgr);
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static void AddDecal(const TToken<CDecalDescription>& decal, const zeus::CTransform& xf,
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bool b1, CStateManager& mgr);
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};
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}
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#endif // __URDE_CDECALMANAGER_HPP__
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