metaforce/Runtime/World/CScriptSound.cpp

24 lines
696 B
C++

#include "CScriptSound.hpp"
#include "Character/CModelData.hpp"
#include "Collision/CMaterialList.hpp"
#include "CActorParameters.hpp"
#include "TCastTo.hpp"
namespace urde
{
CScriptSound::CScriptSound(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, s16 soundId, bool active, float, float, float,
u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, bool, u32)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(),
CMaterialList(), CActorParameters::None(), kInvalidUniqueId)
{
}
void CScriptSound::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
}