mirror of https://github.com/AxioDL/metaforce.git
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
#include "Runtime/CGameHintInfo.hpp"
|
|
|
|
#include "Runtime/CMemoryCardSys.hpp"
|
|
#include "Runtime/CToken.hpp"
|
|
#include "Runtime/GameGlobalObjects.hpp"
|
|
|
|
namespace urde {
|
|
|
|
CGameHintInfo::CGameHintInfo(CInputStream& in, s32 version) {
|
|
u32 hintCount = in.readUint32Big();
|
|
x0_hints.reserve(hintCount);
|
|
for (u32 i = 0; i < hintCount; ++i)
|
|
x0_hints.emplace_back(in, version);
|
|
}
|
|
|
|
CGameHintInfo::CGameHint::CGameHint(CInputStream& in, s32 version)
|
|
: x0_name(in.readString())
|
|
, x10_immediateTime(in.readFloatBig())
|
|
, x14_normalTime(in.readFloatBig())
|
|
, x18_stringId(in.readUint32Big())
|
|
, x1c_textTime(3.f * float(version <= 0 ? 1 : in.readUint32Big())) {
|
|
u32 locationCount = in.readUint32Big();
|
|
x20_locations.reserve(locationCount);
|
|
for (u32 i = 0; i < locationCount; ++i)
|
|
x20_locations.emplace_back(in, version);
|
|
}
|
|
|
|
CGameHintInfo::SHintLocation::SHintLocation(CInputStream& in, s32)
|
|
: x0_mlvlId(in.readUint32Big())
|
|
, x4_mreaId(in.readUint32Big())
|
|
, x8_areaId(in.readUint32Big())
|
|
, xc_stringId(in.readUint32Big()) {}
|
|
|
|
int CGameHintInfo::FindHintIndex(std::string_view str) {
|
|
const std::vector<CGameHint>& gameHints = g_MemoryCardSys->GetHints();
|
|
const auto it =
|
|
std::find_if(gameHints.cbegin(), gameHints.cend(), [&str](const CGameHint& gh) { return gh.GetName() == str; });
|
|
|
|
return it != gameHints.cend() ? it - gameHints.cbegin() : -1;
|
|
}
|
|
|
|
CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&, CObjectReference*) {
|
|
in.readUint32Big();
|
|
s32 version = in.readInt32Big();
|
|
|
|
return TToken<CGameHintInfo>::GetIObjObjectFor(std::make_unique<CGameHintInfo>(in, version));
|
|
}
|
|
} // namespace urde
|