mirror of https://github.com/AxioDL/metaforce.git
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
#include "CMetaAnimRandom.hpp"
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#include "CMetaAnimFactory.hpp"
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namespace urde
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{
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CMetaAnimRandom::RandomData CMetaAnimRandom::CreateRandomData(CInputStream& in)
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{
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CMetaAnimRandom::RandomData ret;
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u32 randCount = in.readUint32Big();
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ret.reserve(randCount);
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for (u32 i=0 ; i<randCount ; ++i)
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{
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std::shared_ptr<IMetaAnim> metaAnim = CMetaAnimFactory::CreateMetaAnim(in);
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ret.emplace_back(std::move(metaAnim), in.readUint32Big());
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}
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return ret;
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}
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CMetaAnimRandom::CMetaAnimRandom(CInputStream& in)
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: x4_randomData(CreateRandomData(in)) {}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimRandom::GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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void CMetaAnimRandom::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
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{
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimRandom::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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}
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