mirror of https://github.com/AxioDL/metaforce.git
483 lines
17 KiB
Python
483 lines
17 KiB
Python
import bpy, sys, os, re, struct
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ARGS_PATTERN = re.compile(r'''(?:"([^"]+)"|'([^']+)'|(\S+))''')
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# Extract pipe file descriptors from arguments
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print('HECL Blender Launch', sys.argv)
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if '--' not in sys.argv:
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bpy.ops.wm.quit_blender()
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args = sys.argv[sys.argv.index('--')+1:]
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readfd = int(args[0])
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writefd = int(args[1])
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verbosity_level = int(args[2])
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err_path = ""
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if sys.platform == "win32":
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import msvcrt
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readfd = msvcrt.open_osfhandle(readfd, os.O_RDONLY | os.O_BINARY)
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writefd = msvcrt.open_osfhandle(writefd, os.O_WRONLY | os.O_BINARY)
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err_path = "/Temp"
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else:
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err_path = "/tmp"
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if 'TMPDIR' in os.environ:
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err_path = os.environ['TMPDIR']
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err_path += "/hecl_%016X.derp" % os.getpid()
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def readpipeline():
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retval = bytearray()
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while True:
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ch = os.read(readfd, 1)
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if ch == b'\n' or ch == b'':
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return retval
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retval += ch
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def writepipeline(linebytes):
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#print('LINE', linebytes)
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os.write(writefd, linebytes + b'\n')
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def writepipebuf(linebytes):
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#print('BUF', linebytes)
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os.write(writefd, linebytes)
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def quitblender():
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writepipeline(b'QUITTING')
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bpy.ops.wm.quit_blender()
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# If there's a third argument, use it as the .zip path containing the addon
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did_install = False
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if len(args) >= 4 and args[3] != 'SKIPINSTALL':
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bpy.ops.wm.addon_install(overwrite=True, target='DEFAULT', filepath=args[3])
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bpy.ops.wm.addon_refresh()
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did_install = True
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# Make addon available to commands
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if bpy.context.user_preferences.addons.find('hecl') == -1:
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try:
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bpy.ops.wm.addon_enable(module='hecl')
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bpy.ops.wm.save_userpref()
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except:
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pass
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try:
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import hecl
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except:
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writepipeline(b'NOADDON')
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bpy.ops.wm.quit_blender()
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# Quit if just installed
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if did_install:
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writepipeline(b'ADDONINSTALLED')
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bpy.ops.wm.quit_blender()
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# Intro handshake
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writepipeline(b'READY')
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ackbytes = readpipeline()
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if ackbytes != b'ACK':
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quitblender()
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# slerp branch check
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orig_rot = bpy.context.object.rotation_mode
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try:
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bpy.context.object.rotation_mode = 'QUATERNION_SLERP'
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writepipeline(b'SLERP1')
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except:
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writepipeline(b'SLERP0')
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bpy.context.object.rotation_mode = orig_rot
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# Count brackets
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def count_brackets(linestr):
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bracket_count = 0
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for ch in linestr:
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if ch in {'[','{','('}:
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bracket_count += 1
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elif ch in {']','}',')'}:
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bracket_count -= 1
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return bracket_count
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# Read line of space-separated/quoted arguments
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def read_cmdargs():
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cmdline = readpipeline()
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if cmdline == b'':
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print('HECL connection lost')
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bpy.ops.wm.quit_blender()
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cmdargs = []
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for match in ARGS_PATTERN.finditer(cmdline.decode()):
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cmdargs.append(match.group(match.lastindex))
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return cmdargs
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# Complete sequences of statements compiled/executed here
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def exec_compbuf(compbuf, globals):
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if verbosity_level >= 3:
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print('EXEC', compbuf)
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co = compile(compbuf, '<HECL>', 'exec')
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exec(co, globals)
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# Command loop for writing animation key data to blender
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def animin_loop(globals):
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writepipeline(b'ANIMREADY')
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while True:
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crv_type = struct.unpack('b', os.read(readfd, 1))
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if crv_type[0] < 0:
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writepipeline(b'ANIMDONE')
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return
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elif crv_type[0] == 0:
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crvs = globals['rotCurves']
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elif crv_type[0] == 1:
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crvs = globals['transCurves']
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elif crv_type[0] == 2:
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crvs = globals['scaleCurves']
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key_info = struct.unpack('ii', os.read(readfd, 8))
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crv = crvs[key_info[0]]
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crv.keyframe_points.add(count=key_info[1])
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if crv_type[0] == 1:
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for k in range(key_info[1]):
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key_data = struct.unpack('if', os.read(readfd, 8))
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pt = crv.keyframe_points[k]
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pt.interpolation = 'LINEAR'
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pt.co = (key_data[0], key_data[1])
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else:
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for k in range(key_info[1]):
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key_data = struct.unpack('if', os.read(readfd, 8))
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pt = crv.keyframe_points[k]
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pt.interpolation = 'LINEAR'
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pt.co = (key_data[0], key_data[1])
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# Command loop for reading data from blender
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def dataout_loop():
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writepipeline(b'READY')
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while True:
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cmdargs = read_cmdargs()
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print(cmdargs)
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if cmdargs[0] == 'DATAEND':
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writepipeline(b'DONE')
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return
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elif cmdargs[0] == 'MESHLIST':
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meshCount = 0
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for meshobj in bpy.data.objects:
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if meshobj.type == 'MESH' and not meshobj.library:
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meshCount += 1
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writepipebuf(struct.pack('I', meshCount))
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for meshobj in bpy.data.objects:
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if meshobj.type == 'MESH' and not meshobj.library:
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writepipeline(meshobj.name.encode())
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elif cmdargs[0] == 'MESHCOMPILE':
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maxSkinBanks = int(cmdargs[2])
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meshName = bpy.context.scene.hecl_mesh_obj
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[1], maxSkinBanks)
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elif cmdargs[0] == 'MESHCOMPILENAME':
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meshName = cmdargs[1]
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maxSkinBanks = int(cmdargs[3])
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[2], maxSkinBanks)
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elif cmdargs[0] == 'MESHCOMPILENAMECOLLISION':
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meshName = cmdargs[1]
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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hecl.hmdl.cookcol(writepipebuf, bpy.data.objects[meshName])
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elif cmdargs[0] == 'MESHCOMPILEALL':
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maxSkinBanks = int(cmdargs[2])
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maxOctantLength = float(cmdargs[3])
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bpy.ops.object.select_all(action='DESELECT')
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join_mesh = bpy.data.meshes.new('JOIN_MESH')
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join_obj = bpy.data.object.new(join_mesh.name, join_mesh)
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bpy.context.scene.objects.link(join_obj)
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bpy.ops.object.select_by_type(type='MESH')
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bpy.context.scene.objects.active = join_obj
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bpy.ops.object.join()
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writepipeline(b'OK')
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hecl.hmdl.cook(writepipebuf, join_obj, cmdargs[1], maxSkinBanks, maxOctantLength)
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bpy.context.scene.objects.unlink(join_obj)
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bpy.data.objects.remove(join_obj)
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bpy.data.meshes.remove(join_mesh)
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elif cmdargs[0] == 'WORLDCOMPILE':
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writepipeline(b'OK')
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hecl.swld.cook(writepipebuf)
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elif cmdargs[0] == 'LIGHTCOMPILEALL':
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writepipeline(b'OK')
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lampCount = 0;
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for obj in bpy.context.scene.objects:
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if obj.type == 'LAMP':
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lampCount += 1
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world = bpy.context.scene.world
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ambient_energy = 0.0
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ambient_color = None
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if world.use_nodes and 'Background' in world.node_tree.nodes:
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bg_node = world.node_tree.nodes['Background']
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ambient_energy = bg_node.inputs[1].default_value
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ambient_color = bg_node.inputs[0].default_value
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if ambient_energy:
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lampCount += 1
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writepipebuf(struct.pack('I', lampCount))
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if ambient_energy:
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writepipebuf(struct.pack('ffffffffffffffff',
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1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0))
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writepipebuf(struct.pack('fff', ambient_color[0], ambient_color[1], ambient_color[2]))
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writepipebuf(struct.pack('IIfffffb', 0, 0, ambient_energy, 0.0, 1.0, 0.0, 0.0, False))
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for obj in bpy.context.scene.objects:
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if obj.type == 'LAMP':
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wmtx = obj.matrix_world
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writepipebuf(struct.pack('ffffffffffffffff',
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wmtx[0][0], wmtx[0][1], wmtx[0][2], wmtx[0][3],
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wmtx[1][0], wmtx[1][1], wmtx[1][2], wmtx[1][3],
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wmtx[2][0], wmtx[2][1], wmtx[2][2], wmtx[2][3],
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wmtx[3][0], wmtx[3][1], wmtx[3][2], wmtx[3][3]))
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writepipebuf(struct.pack('fff', obj.data.color[0], obj.data.color[1], obj.data.color[2]))
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type = 2
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spotCutoff = 0.0
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hasFalloff = False
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castShadow = False
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if obj.data.type == 'POINT':
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type = 2
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hasFalloff = True
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SPOT':
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type = 3
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hasFalloff = True
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spotCutoff = obj.data.spot_size
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SUN':
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type = 1
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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constant = 1.0
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linear = 0.0
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quadratic = 0.0
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if hasFalloff:
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if obj.data.falloff_type == 'INVERSE_COEFFICIENTS':
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constant = obj.data.constant_coefficient
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linear = obj.data.linear_coefficient
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quadratic = obj.data.quadratic_coefficient
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layer = 0
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if 'retro_layer' in obj.data.keys():
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layer = obj.data['retro_layer']
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writepipebuf(struct.pack('IIfffffb', layer, type, obj.data.energy, spotCutoff, constant, linear, quadratic,
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castShadow))
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elif cmdargs[0] == 'GETTEXTURES':
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writepipeline(b'OK')
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img_count = 0
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for img in bpy.data.images:
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if img.type == 'IMAGE':
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img_count += 1
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writepipebuf(struct.pack('I', img_count))
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for img in bpy.data.images:
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if img.type == 'IMAGE':
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path = os.path.normpath(bpy.path.abspath(img.filepath))
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writepipebuf(struct.pack('I', len(path)))
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writepipebuf(path.encode())
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elif cmdargs[0] == 'ACTORCOMPILE':
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writepipeline(b'OK')
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hecl.sact.cook(writepipebuf)
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elif cmdargs[0] == 'GETARMATURENAMES':
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writepipeline(b'OK')
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hecl.sact.get_armature_names(writepipebuf)
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elif cmdargs[0] == 'GETSUBTYPENAMES':
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writepipeline(b'OK')
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hecl.sact.get_subtype_names(writepipebuf)
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elif cmdargs[0] == 'GETACTIONNAMES':
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writepipeline(b'OK')
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hecl.sact.get_action_names(writepipebuf)
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elif cmdargs[0] == 'GETBONEMATRICES':
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armName = cmdargs[1]
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if armName not in bpy.data.objects:
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writepipeline(('armature %s not found' % armName).encode())
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continue
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armObj = bpy.data.objects[armName]
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if armObj.type != 'ARMATURE':
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writepipeline(('object %s not an ARMATURE' % armName).encode())
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continue
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writepipeline(b'OK')
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writepipebuf(struct.pack('I', len(armObj.data.bones)))
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for bone in armObj.data.bones:
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writepipebuf(struct.pack('I', len(bone.name)))
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writepipebuf(bone.name.encode())
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for r in bone.matrix_local.to_3x3():
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for c in r:
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writepipebuf(struct.pack('f', c))
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loaded_blend = None
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# Main exception handling
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try:
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# Command loop
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while True:
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cmdargs = read_cmdargs()
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print(cmdargs)
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if cmdargs[0] == 'QUIT':
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quitblender()
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elif cmdargs[0] == 'OPEN':
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if 'FINISHED' in bpy.ops.wm.open_mainfile(filepath=cmdargs[1]):
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if bpy.ops.object.mode_set.poll():
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bpy.ops.object.mode_set(mode = 'OBJECT')
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loaded_blend = cmdargs[1]
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writepipeline(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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elif cmdargs[0] == 'CREATE':
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if len(cmdargs) >= 4:
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bpy.ops.wm.open_mainfile(filepath=cmdargs[3])
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loaded_blend = cmdargs[1]
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else:
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bpy.ops.wm.read_homefile()
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loaded_blend = None
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bpy.context.user_preferences.filepaths.save_version = 0
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if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=cmdargs[1]):
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bpy.ops.file.hecl_patching_load()
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bpy.context.scene.hecl_type = cmdargs[2]
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writepipeline(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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elif cmdargs[0] == 'GETTYPE':
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writepipeline(bpy.context.scene.hecl_type.encode())
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elif cmdargs[0] == 'GETMESHRIGGED':
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meshName = bpy.context.scene.hecl_mesh_obj
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if meshName not in bpy.data.objects:
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writepipeline(b'FALSE')
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else:
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if len(bpy.data.objects[meshName].vertex_groups):
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writepipeline(b'TRUE')
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else:
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writepipeline(b'FALSE')
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elif cmdargs[0] == 'SAVE':
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bpy.context.user_preferences.filepaths.save_version = 0
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print('SAVING %s' % loaded_blend)
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if loaded_blend:
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if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=loaded_blend, check_existing=False, compress=True):
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writepipeline(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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elif cmdargs[0] == 'PYBEGIN':
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writepipeline(b'READY')
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globals = {'hecl':hecl}
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compbuf = str()
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bracket_count = 0
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while True:
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try:
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line = readpipeline()
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# ANIM check
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if line == b'PYANIM':
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# Ensure remaining block gets executed
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if len(compbuf):
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exec_compbuf(compbuf, globals)
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compbuf = str()
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animin_loop(globals)
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continue
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# End check
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elif line == b'PYEND':
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# Ensure remaining block gets executed
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if len(compbuf):
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exec_compbuf(compbuf, globals)
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compbuf = str()
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writepipeline(b'DONE')
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break
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# Syntax filter
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linestr = line.decode().rstrip()
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if not len(linestr) or linestr.lstrip()[0] == '#':
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writepipeline(b'OK')
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continue
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leading_spaces = len(linestr) - len(linestr.lstrip())
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# Block lines always get appended right away
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if linestr.endswith(':') or leading_spaces or bracket_count:
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if len(compbuf):
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compbuf += '\n'
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compbuf += linestr
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bracket_count += count_brackets(linestr)
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writepipeline(b'OK')
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continue
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# Complete non-block statement in compbuf
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if len(compbuf):
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exec_compbuf(compbuf, globals)
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# Establish new compbuf
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compbuf = linestr
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bracket_count += count_brackets(linestr)
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except Exception as e:
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writepipeline(b'EXCEPTION')
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raise
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break
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writepipeline(b'OK')
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elif cmdargs[0] == 'PYEND':
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writepipeline(b'ERROR')
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elif cmdargs[0] == 'DATABEGIN':
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try:
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dataout_loop()
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except Exception as e:
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writepipeline(b'EXCEPTION')
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raise
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elif cmdargs[0] == 'DATAEND':
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writepipeline(b'ERROR')
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else:
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hecl.command(cmdargs, writepipeline, writepipebuf)
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except Exception:
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import traceback
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fout = open(err_path, 'w')
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traceback.print_exc(file=fout)
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fout.close()
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raise
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